diff options
Diffstat (limited to '')
m--------- | externals/dynarmic | 0 | ||||
-rw-r--r-- | src/video_core/memory_manager.cpp | 96 | ||||
-rw-r--r-- | src/video_core/memory_manager.h | 5 | ||||
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 24 |
5 files changed, 53 insertions, 76 deletions
diff --git a/externals/dynarmic b/externals/dynarmic -Subproject 28714ee75aa079cbb706e38bdabc8ee1f6c6951 +Subproject 1635958d0613da376046532e0db5aed6316fbc1 diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index dce00e829..4ff3fa268 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -73,12 +73,12 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) { } const auto submapped_ranges = GetSubmappedRange(gpu_addr, size); - for (const auto& map : submapped_ranges) { + for (const auto& [map_addr, map_size] : submapped_ranges) { // Flush and invalidate through the GPU interface, to be asynchronous if possible. - const std::optional<VAddr> cpu_addr = GpuToCpuAddress(map.first); + const std::optional<VAddr> cpu_addr = GpuToCpuAddress(map_addr); ASSERT(cpu_addr); - rasterizer->UnmapMemory(*cpu_addr, map.second); + rasterizer->UnmapMemory(*cpu_addr, map_size); } UpdateRange(gpu_addr, PageEntry::State::Unmapped, size); @@ -265,7 +265,8 @@ size_t MemoryManager::BytesToMapEnd(GPUVAddr gpu_addr) const noexcept { return it->second - (gpu_addr - it->first); } -void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const { +void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, + bool is_safe) const { std::size_t remaining_size{size}; std::size_t page_index{gpu_src_addr >> page_bits}; std::size_t page_offset{gpu_src_addr & page_mask}; @@ -273,14 +274,18 @@ void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::siz while (remaining_size > 0) { const std::size_t copy_amount{ std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)}; - - if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) { + const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; + if (page_addr && *page_addr != 0) { const auto src_addr{*page_addr + page_offset}; - - // Flush must happen on the rasterizer interface, such that memory is always synchronous - // when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu. - rasterizer->FlushRegion(src_addr, copy_amount); + if (is_safe) { + // Flush must happen on the rasterizer interface, such that memory is always + // synchronous when it is read (even when in asynchronous GPU mode). + // Fixes Dead Cells title menu. + rasterizer->FlushRegion(src_addr, copy_amount); + } system.Memory().ReadBlockUnsafe(src_addr, dest_buffer, copy_amount); + } else { + std::memset(dest_buffer, 0, copy_amount); } page_index++; @@ -290,31 +295,17 @@ void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::siz } } +void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const { + ReadBlockImpl(gpu_src_addr, dest_buffer, size, true); +} + void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, const std::size_t size) const { - std::size_t remaining_size{size}; - std::size_t page_index{gpu_src_addr >> page_bits}; - std::size_t page_offset{gpu_src_addr & page_mask}; - - while (remaining_size > 0) { - const std::size_t copy_amount{ - std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)}; - - if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) { - const auto src_addr{*page_addr + page_offset}; - system.Memory().ReadBlockUnsafe(src_addr, dest_buffer, copy_amount); - } else { - std::memset(dest_buffer, 0, copy_amount); - } - - page_index++; - page_offset = 0; - dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount; - remaining_size -= copy_amount; - } + ReadBlockImpl(gpu_src_addr, dest_buffer, size, false); } -void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) { +void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, + bool is_safe) { std::size_t remaining_size{size}; std::size_t page_index{gpu_dest_addr >> page_bits}; std::size_t page_offset{gpu_dest_addr & page_mask}; @@ -322,13 +313,15 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, s while (remaining_size > 0) { const std::size_t copy_amount{ std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)}; - - if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) { + const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; + if (page_addr && *page_addr != 0) { const auto dest_addr{*page_addr + page_offset}; - // Invalidate must happen on the rasterizer interface, such that memory is always - // synchronous when it is written (even when in asynchronous GPU mode). - rasterizer->InvalidateRegion(dest_addr, copy_amount); + if (is_safe) { + // Invalidate must happen on the rasterizer interface, such that memory is always + // synchronous when it is written (even when in asynchronous GPU mode). + rasterizer->InvalidateRegion(dest_addr, copy_amount); + } system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount); } @@ -339,26 +332,13 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, s } } +void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) { + WriteBlockImpl(gpu_dest_addr, src_buffer, size, true); +} + void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) { - std::size_t remaining_size{size}; - std::size_t page_index{gpu_dest_addr >> page_bits}; - std::size_t page_offset{gpu_dest_addr & page_mask}; - - while (remaining_size > 0) { - const std::size_t copy_amount{ - std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)}; - - if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) { - const auto dest_addr{*page_addr + page_offset}; - system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount); - } - - page_index++; - page_offset = 0; - src_buffer = static_cast<const u8*>(src_buffer) + copy_amount; - remaining_size -= copy_amount; - } + WriteBlockImpl(gpu_dest_addr, src_buffer, size, false); } void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const { @@ -435,15 +415,15 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange( size_t page_offset{gpu_addr & page_mask}; std::optional<std::pair<GPUVAddr, std::size_t>> last_segment{}; std::optional<VAddr> old_page_addr{}; - const auto extend_size = [this, &last_segment, &page_index](std::size_t bytes) { + const auto extend_size = [&last_segment, &page_index, &page_offset](std::size_t bytes) { if (!last_segment) { - GPUVAddr new_base_addr = page_index << page_bits; + const GPUVAddr new_base_addr = (page_index << page_bits) + page_offset; last_segment = {new_base_addr, bytes}; } else { last_segment->second += bytes; } }; - const auto split = [this, &last_segment, &result] { + const auto split = [&last_segment, &result] { if (last_segment) { result.push_back(*last_segment); last_segment = std::nullopt; @@ -452,7 +432,7 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange( while (remaining_size > 0) { const size_t num_bytes{std::min(page_size - page_offset, remaining_size)}; const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; - if (!page_addr) { + if (!page_addr || *page_addr == 0) { split(); } else if (old_page_addr) { if (*old_page_addr + page_size != *page_addr) { diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 99d13e7f6..38d8d9d74 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -155,6 +155,11 @@ private: void FlushRegion(GPUVAddr gpu_addr, size_t size) const; + void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, + bool is_safe) const; + void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, + bool is_safe); + [[nodiscard]] static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) { return (gpu_addr >> page_bits) & page_table_mask; } diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index b494152b8..198bb0cfb 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -1376,9 +1376,7 @@ void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) { using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type; static constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>; const auto segments = gpu_memory.GetSubmappedRange(image.gpu_addr, image.guest_size_bytes); - for (auto& segment : segments) { - const auto gpu_addr = segment.first; - const auto size = segment.second; + for (const auto& [gpu_addr, size] : segments) { std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); ASSERT(cpu_addr); if constexpr (RETURNS_BOOL) { diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 12699c126..f4cf25f05 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -45,20 +45,21 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name, Core::System& system_) : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), - title_id(title_id), system{system_}, addons_tab{std::make_unique<ConfigurePerGameAddons>( - system_, this)}, - audio_tab{std::make_unique<ConfigureAudio>(system_, this)}, - cpu_tab{std::make_unique<ConfigureCpu>(system_, this)}, - general_tab{std::make_unique<ConfigureGeneral>(system_, this)}, - graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)}, - graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)}, - system_tab{std::make_unique<ConfigureSystem>(system_, this)} { + title_id(title_id), system{system_} { const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) : fmt::format("{:016X}", title_id); game_config = std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig); + addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this); + audio_tab = std::make_unique<ConfigureAudio>(system_, this); + cpu_tab = std::make_unique<ConfigureCpu>(system_, this); + general_tab = std::make_unique<ConfigureGeneral>(system_, this); + graphics_tab = std::make_unique<ConfigureGraphics>(system_, this); + graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>(system_, this); + system_tab = std::make_unique<ConfigureSystem>(system_, this); + ui->setupUi(this); ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons")); @@ -187,11 +188,4 @@ void ConfigurePerGame::LoadConfiguration() { const auto valueText = ReadableByteSize(file->GetSize()); ui->display_size->setText(valueText); - - general_tab->SetConfiguration(); - cpu_tab->SetConfiguration(); - system_tab->SetConfiguration(); - graphics_tab->SetConfiguration(); - graphics_advanced_tab->SetConfiguration(); - audio_tab->SetConfiguration(); } |