diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/macro/macro.h | 3 | ||||
-rw-r--r-- | src/video_core/macro/macro_hle.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_texture_cache.cpp | 10 |
3 files changed, 7 insertions, 9 deletions
diff --git a/src/video_core/macro/macro.h b/src/video_core/macro/macro.h index 4d00b84b0..31ee3440a 100644 --- a/src/video_core/macro/macro.h +++ b/src/video_core/macro/macro.h @@ -103,8 +103,9 @@ public: virtual ~CachedMacro() = default; /** * Executes the macro code with the specified input parameters. - * @param code The macro byte code to execute + * * @param parameters The parameters of the macro + * @param method The method to execute */ virtual void Execute(const std::vector<u32>& parameters, u32 method) = 0; }; diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 410f99018..37f784a35 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -17,8 +17,7 @@ static void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B); maxwell3d.regs.draw.topology.Assign( - static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & - ~(0x3ffffff << 26))); + static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff)); maxwell3d.regs.vb_base_instance = parameters[5]; maxwell3d.mme_draw.instance_count = instance_count; maxwell3d.regs.vb_element_base = parameters[3]; diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 430031665..bd93dcf20 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -281,12 +281,10 @@ void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) { VkBufferMemoryBarrier barrier; barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; barrier.pNext = nullptr; - barrier.srcAccessMask = VK_PIPELINE_STAGE_TRANSFER_BIT; - barrier.dstAccessMask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; - barrier.srcQueueFamilyIndex = VK_ACCESS_TRANSFER_WRITE_BIT; - barrier.dstQueueFamilyIndex = VK_ACCESS_SHADER_READ_BIT; - barrier.srcQueueFamilyIndex = 0; - barrier.dstQueueFamilyIndex = 0; + barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; + barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; // They'll be ignored anyway + barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; barrier.buffer = dst_buffer; barrier.offset = 0; barrier.size = size; |