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-rw-r--r--src/core/settings.h2
-rw-r--r--src/yuzu/configuration/config.cpp10
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp45
-rw-r--r--src/yuzu/configuration/configure_graphics.ui40
-rw-r--r--src/yuzu/main.cpp5
-rw-r--r--src/yuzu_cmd/config.cpp2
-rw-r--r--src/yuzu_cmd/default_ini.h5
-rw-r--r--src/yuzu_tester/config.cpp2
-rw-r--r--src/yuzu_tester/default_ini.h5
9 files changed, 3 insertions, 113 deletions
diff --git a/src/core/settings.h b/src/core/settings.h
index 78eb33737..9d916d5cb 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -437,7 +437,7 @@ struct Values {
bool renderer_debug;
int vulkan_device;
- float resolution_factor;
+ u16 resolution_factor{1};
int aspect_ratio;
int max_anisotropy;
bool use_frame_limit;
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index b08b87426..d6c9e5013 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -629,13 +629,11 @@ void Config::ReadRendererValues() {
static_cast<Settings::RendererBackend>(ReadSetting(QStringLiteral("backend"), 0).toInt());
Settings::values.renderer_debug = ReadSetting(QStringLiteral("debug"), false).toBool();
Settings::values.vulkan_device = ReadSetting(QStringLiteral("vulkan_device"), 0).toInt();
- Settings::values.resolution_factor =
- ReadSetting(QStringLiteral("resolution_factor"), 1.0).toFloat();
Settings::values.aspect_ratio = ReadSetting(QStringLiteral("aspect_ratio"), 0).toInt();
Settings::values.max_anisotropy = ReadSetting(QStringLiteral("max_anisotropy"), 0).toInt();
Settings::values.use_frame_limit =
ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
- Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
+ Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toUInt();
Settings::values.use_disk_shader_cache =
ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool();
const int gpu_accuracy_level = ReadSetting(QStringLiteral("gpu_accuracy"), 0).toInt();
@@ -720,8 +718,6 @@ void Config::ReadUIValues() {
.toString();
UISettings::values.enable_discord_presence =
ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool();
- UISettings::values.screenshot_resolution_factor =
- static_cast<u16>(ReadSetting(QStringLiteral("screenshot_resolution_factor"), 0).toUInt());
UISettings::values.select_user_on_boot =
ReadSetting(QStringLiteral("select_user_on_boot"), false).toBool();
@@ -1079,8 +1075,6 @@ void Config::SaveRendererValues() {
WriteSetting(QStringLiteral("backend"), static_cast<int>(Settings::values.renderer_backend), 0);
WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false);
WriteSetting(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
- WriteSetting(QStringLiteral("resolution_factor"),
- static_cast<double>(Settings::values.resolution_factor), 1.0);
WriteSetting(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
WriteSetting(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
@@ -1156,8 +1150,6 @@ void Config::SaveUIValues() {
QString::fromUtf8(UISettings::themes[0].second));
WriteSetting(QStringLiteral("enable_discord_presence"),
UISettings::values.enable_discord_presence, true);
- WriteSetting(QStringLiteral("screenshot_resolution_factor"),
- UISettings::values.screenshot_resolution_factor, 0);
WriteSetting(QStringLiteral("select_user_on_boot"), UISettings::values.select_user_on_boot,
false);
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index ea667caef..304625cd7 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -19,47 +19,6 @@
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#endif
-namespace {
-enum class Resolution : int {
- Auto,
- Scale1x,
- Scale2x,
- Scale3x,
- Scale4x,
-};
-
-float ToResolutionFactor(Resolution option) {
- switch (option) {
- case Resolution::Auto:
- return 0.f;
- case Resolution::Scale1x:
- return 1.f;
- case Resolution::Scale2x:
- return 2.f;
- case Resolution::Scale3x:
- return 3.f;
- case Resolution::Scale4x:
- return 4.f;
- }
- return 0.f;
-}
-
-Resolution FromResolutionFactor(float factor) {
- if (factor == 0.f) {
- return Resolution::Auto;
- } else if (factor == 1.f) {
- return Resolution::Scale1x;
- } else if (factor == 2.f) {
- return Resolution::Scale2x;
- } else if (factor == 3.f) {
- return Resolution::Scale3x;
- } else if (factor == 4.f) {
- return Resolution::Scale4x;
- }
- return Resolution::Auto;
-}
-} // Anonymous namespace
-
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
vulkan_device = Settings::values.vulkan_device;
@@ -99,8 +58,6 @@ void ConfigureGraphics::SetConfiguration() {
ui->api->setEnabled(runtime_lock);
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend));
- ui->resolution_factor_combobox->setCurrentIndex(
- static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
@@ -114,8 +71,6 @@ void ConfigureGraphics::SetConfiguration() {
void ConfigureGraphics::ApplyConfiguration() {
Settings::values.renderer_backend = GetCurrentGraphicsBackend();
Settings::values.vulkan_device = vulkan_device;
- Settings::values.resolution_factor =
- ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.aspect_ratio = ui->aspect_ratio_combobox->currentIndex();
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
Settings::values.use_asynchronous_gpu_emulation =
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index c816d6108..6e75447a5 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -85,46 +85,6 @@
</widget>
</item>
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Internal Resolution:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="resolution_factor_combobox">
- <item>
- <property name="text">
- <string>Auto (Window Size)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Native (1280x720)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>2x Native (2560x1440)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>3x Native (3840x2160)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>4x Native (5120x2880)</string>
- </property>
- </item>
- </widget>
- </item>
- </layout>
- </item>
- <item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QLabel" name="ar_label">
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 270cccc77..4119d7907 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -689,10 +689,7 @@ void GMainWindow::InitializeHotkeys() {
Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
UpdateStatusBar();
});
- // TODO: Remove this comment/static whenever the next major release of
- // MSVC occurs and we make it a requirement (see:
- // https://developercommunity.visualstudio.com/content/problem/93922/constexprs-are-trying-to-be-captured-in-lambda-fun.html)
- static constexpr u16 SPEED_LIMIT_STEP = 5;
+ constexpr u16 SPEED_LIMIT_STEP = 5;
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Increase Speed Limit"), this),
&QShortcut::activated, this, [&] {
if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) {
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index c20d48c42..5f9cc158e 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -380,8 +380,6 @@ void Config::ReadValues() {
Settings::values.renderer_debug = sdl2_config->GetBoolean("Renderer", "debug", false);
Settings::values.vulkan_device = sdl2_config->GetInteger("Renderer", "vulkan_device", 0);
- Settings::values.resolution_factor =
- static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0));
Settings::values.aspect_ratio =
static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0));
Settings::values.max_anisotropy =
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index abc6e6e65..102502084 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -117,11 +117,6 @@ use_hw_renderer =
# 0: Interpreter (slow), 1 (default): JIT (fast)
use_shader_jit =
-# Resolution scale factor
-# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale
-# factor for the Switch resolution
-resolution_factor =
-
# Aspect ratio
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window
aspect_ratio =
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp
index 3be58b15d..1566c2e3f 100644
--- a/src/yuzu_tester/config.cpp
+++ b/src/yuzu_tester/config.cpp
@@ -116,8 +116,6 @@ void Config::ReadValues() {
Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
// Renderer
- Settings::values.resolution_factor =
- static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0));
Settings::values.aspect_ratio =
static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0));
Settings::values.max_anisotropy =
diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h
index ca203b64d..41bbbbf60 100644
--- a/src/yuzu_tester/default_ini.h
+++ b/src/yuzu_tester/default_ini.h
@@ -21,11 +21,6 @@ use_hw_renderer =
# 0: Interpreter (slow), 1 (default): JIT (fast)
use_shader_jit =
-# Resolution scale factor
-# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale
-# factor for the Switch resolution
-resolution_factor =
-
# Aspect ratio
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window
aspect_ratio =