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-rw-r--r--appveyor.yml2
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hle/service/acc/acc.cpp126
-rw-r--r--src/core/hle/service/acc/acc.h6
-rw-r--r--src/core/hle/service/acc/acc_aa.cpp3
-rw-r--r--src/core/hle/service/acc/acc_aa.h3
-rw-r--r--src/core/hle/service/acc/acc_su.cpp5
-rw-r--r--src/core/hle/service/acc/acc_su.h3
-rw-r--r--src/core/hle/service/acc/acc_u0.cpp5
-rw-r--r--src/core/hle/service/acc/acc_u0.h3
-rw-r--r--src/core/hle/service/acc/acc_u1.cpp5
-rw-r--r--src/core/hle/service/acc/acc_u1.h3
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp226
-rw-r--r--src/core/hle/service/acc/profile_manager.h124
-rw-r--r--src/core/hle/service/pctl/module.cpp9
-rw-r--r--src/video_core/engines/shader_bytecode.h111
-rw-r--r--src/video_core/gpu.cpp1
-rw-r--r--src/video_core/gpu.h1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h98
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp331
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h50
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h2
-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/main.cpp2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp2
26 files changed, 918 insertions, 212 deletions
diff --git a/appveyor.yml b/appveyor.yml
index a6f12b267..436d98fa1 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -53,7 +53,7 @@ build_script:
# https://www.appveyor.com/docs/build-phase
msbuild msvc_build/yuzu.sln /maxcpucount /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
} else {
- C:\msys64\usr\bin\bash.exe -lc 'mingw32-make -C mingw_build/ 2>&1'
+ C:\msys64\usr\bin\bash.exe -lc 'mingw32-make -j4 -C mingw_build/ 2>&1'
}
after_build:
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 67ad6109a..31a7bf6fd 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -122,6 +122,8 @@ add_library(core STATIC
hle/service/acc/acc_u0.h
hle/service/acc/acc_u1.cpp
hle/service/acc/acc_u1.h
+ hle/service/acc/profile_manager.cpp
+ hle/service/acc/profile_manager.h
hle/service/am/am.cpp
hle/service/am/am.h
hle/service/am/applet_ae.cpp
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index f3c5b1b9c..979f2f892 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -3,7 +3,10 @@
// Refer to the license.txt file included.
#include <array>
+#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/acc/acc_aa.h"
@@ -13,7 +16,6 @@
#include "core/settings.h"
namespace Service::Account {
-
// TODO: RE this structure
struct UserData {
INSERT_PADDING_WORDS(1);
@@ -25,19 +27,13 @@ struct UserData {
};
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
-struct ProfileBase {
- u128 user_id;
- u64 timestamp;
- std::array<u8, 0x20> username;
-};
-static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
-
// TODO(ogniK): Generate a real user id based on username, md5(username) maybe?
-static constexpr u128 DEFAULT_USER_ID{1ull, 0ull};
+static UUID DEFAULT_USER_ID{1ull, 0ull};
class IProfile final : public ServiceFramework<IProfile> {
public:
- explicit IProfile(u128 user_id) : ServiceFramework("IProfile"), user_id(user_id) {
+ explicit IProfile(UUID user_id, ProfileManager& profile_manager)
+ : ServiceFramework("IProfile"), user_id(user_id), profile_manager(profile_manager) {
static const FunctionInfo functions[] = {
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
@@ -49,38 +45,34 @@ public:
private:
void Get(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
+ LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
ProfileBase profile_base{};
- profile_base.user_id = user_id;
- if (Settings::values.username.size() > profile_base.username.size()) {
- std::copy_n(Settings::values.username.begin(), profile_base.username.size(),
- profile_base.username.begin());
+ std::array<u8, MAX_DATA> data{};
+ if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
+ ctx.WriteBuffer(data);
+ IPC::ResponseBuilder rb{ctx, 16};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw(profile_base);
} else {
- std::copy(Settings::values.username.begin(), Settings::values.username.end(),
- profile_base.username.begin());
+ LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}",
+ user_id.Format());
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
}
-
- IPC::ResponseBuilder rb{ctx, 16};
- rb.Push(RESULT_SUCCESS);
- rb.PushRaw(profile_base);
}
void GetBase(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
-
- // TODO(Subv): Retrieve this information from somewhere.
+ LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
ProfileBase profile_base{};
- profile_base.user_id = user_id;
- if (Settings::values.username.size() > profile_base.username.size()) {
- std::copy_n(Settings::values.username.begin(), profile_base.username.size(),
- profile_base.username.begin());
+ if (profile_manager.GetProfileBase(user_id, profile_base)) {
+ IPC::ResponseBuilder rb{ctx, 16};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw(profile_base);
} else {
- std::copy(Settings::values.username.begin(), Settings::values.username.end(),
- profile_base.username.begin());
+ LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format());
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
}
- IPC::ResponseBuilder rb{ctx, 16};
- rb.Push(RESULT_SUCCESS);
- rb.PushRaw(profile_base);
}
void LoadImage(Kernel::HLERequestContext& ctx) {
@@ -104,7 +96,8 @@ private:
rb.Push<u32>(jpeg_size);
}
- u128 user_id; ///< The user id this profile refers to.
+ const ProfileManager& profile_manager;
+ UUID user_id; ///< The user id this profile refers to.
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
@@ -141,44 +134,57 @@ private:
};
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
+ LOG_INFO(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(1);
+ rb.Push<u32>(static_cast<u32>(profile_manager->GetUserCount()));
}
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ UUID user_id = rp.PopRaw<UUID>();
+ LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
+
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(true); // TODO: Check when this is supposed to return true and when not
+ rb.Push(profile_manager->UserExists(user_id));
}
void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
- // TODO(Subv): There is only one user for now.
- const std::vector<u128> user_ids = {DEFAULT_USER_ID};
- ctx.WriteBuffer(user_ids);
+ LOG_INFO(Service_ACC, "called");
+ ctx.WriteBuffer(profile_manager->GetAllUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
- // TODO(Subv): There is only one user for now.
- const std::vector<u128> user_ids = {DEFAULT_USER_ID};
- ctx.WriteBuffer(user_ids);
+ LOG_INFO(Service_ACC, "called");
+ ctx.WriteBuffer(profile_manager->GetOpenUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
+void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
+ LOG_INFO(Service_ACC, "called");
+ IPC::ResponseBuilder rb{ctx, 6};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw<UUID>(profile_manager->GetLastOpenedUser());
+}
+
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- u128 user_id = rp.PopRaw<u128>();
+ UUID user_id = rp.PopRaw<UUID>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IProfile>(user_id);
- LOG_DEBUG(Service_ACC, "called user_id=0x{:016X}{:016X}", user_id[1], user_id[0]);
+ rb.PushIpcInterface<IProfile>(user_id, *profile_manager);
+ LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
+}
+
+void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(profile_manager->CanSystemRegisterUser());
}
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
@@ -194,22 +200,18 @@ void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestCo
LOG_DEBUG(Service_ACC, "called");
}
-void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 6};
- rb.Push(RESULT_SUCCESS);
- rb.PushRaw(DEFAULT_USER_ID);
-}
-
-Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
- : ServiceFramework(name), module(std::move(module)) {}
+Module::Interface::Interface(std::shared_ptr<Module> module,
+ std::shared_ptr<ProfileManager> profile_manager, const char* name)
+ : ServiceFramework(name), module(std::move(module)),
+ profile_manager(std::move(profile_manager)) {}
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
- std::make_shared<ACC_AA>(module)->InstallAsService(service_manager);
- std::make_shared<ACC_SU>(module)->InstallAsService(service_manager);
- std::make_shared<ACC_U0>(module)->InstallAsService(service_manager);
- std::make_shared<ACC_U1>(module)->InstallAsService(service_manager);
+ auto profile_manager = std::make_shared<ProfileManager>();
+ std::make_shared<ACC_AA>(module, profile_manager)->InstallAsService(service_manager);
+ std::make_shared<ACC_SU>(module, profile_manager)->InstallAsService(service_manager);
+ std::make_shared<ACC_U0>(module, profile_manager)->InstallAsService(service_manager);
+ std::make_shared<ACC_U1>(module, profile_manager)->InstallAsService(service_manager);
}
} // namespace Service::Account
diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h
index 88cabaa01..d7c6d2415 100644
--- a/src/core/hle/service/acc/acc.h
+++ b/src/core/hle/service/acc/acc.h
@@ -4,6 +4,7 @@
#pragma once
+#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/service.h"
namespace Service::Account {
@@ -12,7 +13,8 @@ class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
- explicit Interface(std::shared_ptr<Module> module, const char* name);
+ explicit Interface(std::shared_ptr<Module> module,
+ std::shared_ptr<ProfileManager> profile_manager, const char* name);
void GetUserCount(Kernel::HLERequestContext& ctx);
void GetUserExistence(Kernel::HLERequestContext& ctx);
@@ -22,9 +24,11 @@ public:
void GetProfile(Kernel::HLERequestContext& ctx);
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);
+ void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
+ std::shared_ptr<ProfileManager> profile_manager;
};
};
diff --git a/src/core/hle/service/acc/acc_aa.cpp b/src/core/hle/service/acc/acc_aa.cpp
index 280b3e464..9bd595a37 100644
--- a/src/core/hle/service/acc/acc_aa.cpp
+++ b/src/core/hle/service/acc/acc_aa.cpp
@@ -6,7 +6,8 @@
namespace Service::Account {
-ACC_AA::ACC_AA(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:aa") {
+ACC_AA::ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
+ : Module::Interface(std::move(module), std::move(profile_manager), "acc:aa") {
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureCacheAsync"},
{1, nullptr, "LoadCache"},
diff --git a/src/core/hle/service/acc/acc_aa.h b/src/core/hle/service/acc/acc_aa.h
index 796f7ef85..2e08c781a 100644
--- a/src/core/hle/service/acc/acc_aa.h
+++ b/src/core/hle/service/acc/acc_aa.h
@@ -10,7 +10,8 @@ namespace Service::Account {
class ACC_AA final : public Module::Interface {
public:
- explicit ACC_AA(std::shared_ptr<Module> module);
+ explicit ACC_AA(std::shared_ptr<Module> module,
+ std::shared_ptr<ProfileManager> profile_manager);
};
} // namespace Service::Account
diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp
index 8b2a71f37..0218ee859 100644
--- a/src/core/hle/service/acc/acc_su.cpp
+++ b/src/core/hle/service/acc/acc_su.cpp
@@ -6,7 +6,8 @@
namespace Service::Account {
-ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:su") {
+ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
+ : Module::Interface(std::move(module), std::move(profile_manager), "acc:su") {
static const FunctionInfo functions[] = {
{0, &ACC_SU::GetUserCount, "GetUserCount"},
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
@@ -15,7 +16,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
{4, &ACC_SU::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_SU::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
- {50, nullptr, "IsUserRegistrationRequestPermitted"},
+ {50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, nullptr, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, nullptr, "GetUserRegistrationNotifier"},
diff --git a/src/core/hle/service/acc/acc_su.h b/src/core/hle/service/acc/acc_su.h
index 3894a6991..79a47d88d 100644
--- a/src/core/hle/service/acc/acc_su.h
+++ b/src/core/hle/service/acc/acc_su.h
@@ -11,7 +11,8 @@ namespace Account {
class ACC_SU final : public Module::Interface {
public:
- explicit ACC_SU(std::shared_ptr<Module> module);
+ explicit ACC_SU(std::shared_ptr<Module> module,
+ std::shared_ptr<ProfileManager> profile_manager);
};
} // namespace Account
diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp
index d84c8b2e1..84a4d05b8 100644
--- a/src/core/hle/service/acc/acc_u0.cpp
+++ b/src/core/hle/service/acc/acc_u0.cpp
@@ -6,7 +6,8 @@
namespace Service::Account {
-ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u0") {
+ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
+ : Module::Interface(std::move(module), std::move(profile_manager), "acc:u0") {
static const FunctionInfo functions[] = {
{0, &ACC_U0::GetUserCount, "GetUserCount"},
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
@@ -15,7 +16,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U0::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
- {50, nullptr, "IsUserRegistrationRequestPermitted"},
+ {50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, nullptr, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
diff --git a/src/core/hle/service/acc/acc_u0.h b/src/core/hle/service/acc/acc_u0.h
index 6ded596b3..e8a114f99 100644
--- a/src/core/hle/service/acc/acc_u0.h
+++ b/src/core/hle/service/acc/acc_u0.h
@@ -10,7 +10,8 @@ namespace Service::Account {
class ACC_U0 final : public Module::Interface {
public:
- explicit ACC_U0(std::shared_ptr<Module> module);
+ explicit ACC_U0(std::shared_ptr<Module> module,
+ std::shared_ptr<ProfileManager> profile_manager);
};
} // namespace Service::Account
diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp
index 0ceaf06b5..495693949 100644
--- a/src/core/hle/service/acc/acc_u1.cpp
+++ b/src/core/hle/service/acc/acc_u1.cpp
@@ -6,7 +6,8 @@
namespace Service::Account {
-ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u1") {
+ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
+ : Module::Interface(std::move(module), std::move(profile_manager), "acc:u1") {
static const FunctionInfo functions[] = {
{0, &ACC_U1::GetUserCount, "GetUserCount"},
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
@@ -15,7 +16,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
{4, &ACC_U1::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U1::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
- {50, nullptr, "IsUserRegistrationRequestPermitted"},
+ {50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, nullptr, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, nullptr, "GetUserRegistrationNotifier"},
diff --git a/src/core/hle/service/acc/acc_u1.h b/src/core/hle/service/acc/acc_u1.h
index 5e3e7659b..a77520e6f 100644
--- a/src/core/hle/service/acc/acc_u1.h
+++ b/src/core/hle/service/acc/acc_u1.h
@@ -10,7 +10,8 @@ namespace Service::Account {
class ACC_U1 final : public Module::Interface {
public:
- explicit ACC_U1(std::shared_ptr<Module> module);
+ explicit ACC_U1(std::shared_ptr<Module> module,
+ std::shared_ptr<ProfileManager> profile_manager);
};
} // namespace Service::Account
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
new file mode 100644
index 000000000..62c2121fa
--- /dev/null
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -0,0 +1,226 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <boost/optional.hpp>
+#include "core/hle/service/acc/profile_manager.h"
+#include "core/settings.h"
+
+namespace Service::Account {
+// TODO(ogniK): Get actual error codes
+constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
+constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
+constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
+
+ProfileManager::ProfileManager() {
+ // TODO(ogniK): Create the default user we have for now until loading/saving users is added
+ auto user_uuid = UUID{1, 0};
+ CreateNewUser(user_uuid, Settings::values.username);
+ OpenUser(user_uuid);
+}
+
+/// After a users creation it needs to be "registered" to the system. AddToProfiles handles the
+/// internal management of the users profiles
+boost::optional<size_t> ProfileManager::AddToProfiles(const ProfileInfo& user) {
+ if (user_count >= MAX_USERS) {
+ return boost::none;
+ }
+ profiles[user_count] = std::move(user);
+ return user_count++;
+}
+
+/// Deletes a specific profile based on it's profile index
+bool ProfileManager::RemoveProfileAtIndex(size_t index) {
+ if (index >= MAX_USERS || index >= user_count) {
+ return false;
+ }
+ if (index < user_count - 1) {
+ std::rotate(profiles.begin() + index, profiles.begin() + index + 1, profiles.end());
+ }
+ profiles.back() = {};
+ user_count--;
+ return true;
+}
+
+/// Helper function to register a user to the system
+ResultCode ProfileManager::AddUser(ProfileInfo user) {
+ if (AddToProfiles(user) == boost::none) {
+ return ERROR_TOO_MANY_USERS;
+ }
+ return RESULT_SUCCESS;
+}
+
+/// Create a new user on the system. If the uuid of the user already exists, the user is not
+/// created.
+ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& username) {
+ if (user_count == MAX_USERS) {
+ return ERROR_TOO_MANY_USERS;
+ }
+ if (!uuid) {
+ return ERROR_ARGUMENT_IS_NULL;
+ }
+ if (username[0] == 0x0) {
+ return ERROR_ARGUMENT_IS_NULL;
+ }
+ if (std::any_of(profiles.begin(), profiles.end(),
+ [&uuid](const ProfileInfo& profile) { return uuid == profile.user_uuid; })) {
+ return ERROR_USER_ALREADY_EXISTS;
+ }
+ ProfileInfo profile;
+ profile.user_uuid = std::move(uuid);
+ profile.username = username;
+ profile.data = {};
+ profile.creation_time = 0x0;
+ profile.is_open = false;
+ return AddUser(profile);
+}
+
+/// Creates a new user on the system. This function allows a much simpler method of registration
+/// specifically by allowing an std::string for the username. This is required specifically since
+/// we're loading a string straight from the config
+ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username) {
+ std::array<u8, 0x20> username_output;
+ if (username.size() > username_output.size()) {
+ std::copy_n(username.begin(), username_output.size(), username_output.begin());
+ } else {
+ std::copy(username.begin(), username.end(), username_output.begin());
+ }
+ return CreateNewUser(uuid, username_output);
+}
+
+/// Returns a users profile index based on their user id.
+boost::optional<size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
+ if (!uuid) {
+ return boost::none;
+ }
+ auto iter = std::find_if(profiles.begin(), profiles.end(),
+ [&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; });
+ if (iter == profiles.end()) {
+ return boost::none;
+ }
+ return static_cast<size_t>(std::distance(profiles.begin(), iter));
+}
+
+/// Returns a users profile index based on their profile
+boost::optional<size_t> ProfileManager::GetUserIndex(ProfileInfo user) const {
+ return GetUserIndex(user.user_uuid);
+}
+
+/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
+bool ProfileManager::GetProfileBase(boost::optional<size_t> index, ProfileBase& profile) const {
+ if (index == boost::none || index >= MAX_USERS) {
+ return false;
+ }
+ const auto& prof_info = profiles[index.get()];
+ profile.user_uuid = prof_info.user_uuid;
+ profile.username = prof_info.username;
+ profile.timestamp = prof_info.creation_time;
+ return true;
+}
+
+/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
+bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const {
+ auto idx = GetUserIndex(uuid);
+ return GetProfileBase(idx, profile);
+}
+
+/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
+bool ProfileManager::GetProfileBase(ProfileInfo user, ProfileBase& profile) const {
+ return GetProfileBase(user.user_uuid, profile);
+}
+
+/// Returns the current user count on the system. We keep a variable which tracks the count so we
+/// don't have to loop the internal profile array every call.
+size_t ProfileManager::GetUserCount() const {
+ return user_count;
+}
+
+/// Lists the current "opened" users on the system. Users are typically not open until they sign
+/// into something or pick a profile. As of right now users should all be open until qlaunch is
+/// booting
+size_t ProfileManager::GetOpenUserCount() const {
+ return std::count_if(profiles.begin(), profiles.end(),
+ [](const ProfileInfo& p) { return p.is_open; });
+}
+
+/// Checks if a user id exists in our profile manager
+bool ProfileManager::UserExists(UUID uuid) const {
+ return (GetUserIndex(uuid) != boost::none);
+}
+
+/// Opens a specific user
+void ProfileManager::OpenUser(UUID uuid) {
+ auto idx = GetUserIndex(uuid);
+ if (idx == boost::none) {
+ return;
+ }
+ profiles[idx.get()].is_open = true;
+ last_opened_user = uuid;
+}
+
+/// Closes a specific user
+void ProfileManager::CloseUser(UUID uuid) {
+ auto idx = GetUserIndex(uuid);
+ if (idx == boost::none) {
+ return;
+ }
+ profiles[idx.get()].is_open = false;
+}
+
+/// Gets all valid user ids on the system
+std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() const {
+ std::array<UUID, MAX_USERS> output;
+ std::transform(profiles.begin(), profiles.end(), output.begin(),
+ [](const ProfileInfo& p) { return p.user_uuid; });
+ return output;
+}
+
+/// Get all the open users on the system and zero out the rest of the data. This is specifically
+/// needed for GetOpenUsers and we need to ensure the rest of the output buffer is zero'd out
+std::array<UUID, MAX_USERS> ProfileManager::GetOpenUsers() const {
+ std::array<UUID, MAX_USERS> output;
+ std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) {
+ if (p.is_open)
+ return p.user_uuid;
+ return UUID{};
+ });
+ std::stable_partition(output.begin(), output.end(), [](const UUID& uuid) { return uuid; });
+ return output;
+}
+
+/// Returns the last user which was opened
+UUID ProfileManager::GetLastOpenedUser() const {
+ return last_opened_user;
+}
+
+/// Return the users profile base and the unknown arbitary data.
+bool ProfileManager::GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
+ std::array<u8, MAX_DATA>& data) const {
+ if (GetProfileBase(index, profile)) {
+ std::memcpy(data.data(), profiles[index.get()].data.data(), MAX_DATA);
+ return true;
+ }
+ return false;
+}
+
+/// Return the users profile base and the unknown arbitary data.
+bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
+ std::array<u8, MAX_DATA>& data) const {
+ auto idx = GetUserIndex(uuid);
+ return GetProfileBaseAndData(idx, profile, data);
+}
+
+/// Return the users profile base and the unknown arbitary data.
+bool ProfileManager::GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
+ std::array<u8, MAX_DATA>& data) const {
+ return GetProfileBaseAndData(user.user_uuid, profile, data);
+}
+
+/// Returns if the system is allowing user registrations or not
+bool ProfileManager::CanSystemRegisterUser() const {
+ return false; // TODO(ogniK): Games shouldn't have
+ // access to user registration, when we
+ // emulate qlaunch. Update this to dynamically change.
+}
+
+}; // namespace Service::Account
diff --git a/src/core/hle/service/acc/profile_manager.h b/src/core/hle/service/acc/profile_manager.h
new file mode 100644
index 000000000..314bccbf9
--- /dev/null
+++ b/src/core/hle/service/acc/profile_manager.h
@@ -0,0 +1,124 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <random>
+#include "boost/optional.hpp"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/result.h"
+
+namespace Service::Account {
+constexpr size_t MAX_USERS = 8;
+constexpr size_t MAX_DATA = 128;
+static const u128 INVALID_UUID = {0, 0};
+
+struct UUID {
+ // UUIDs which are 0 are considered invalid!
+ u128 uuid = INVALID_UUID;
+ UUID() = default;
+ explicit UUID(const u128& id) : uuid{id} {}
+ explicit UUID(const u64 lo, const u64 hi) {
+ uuid[0] = lo;
+ uuid[1] = hi;
+ };
+ explicit operator bool() const {
+ return uuid[0] != INVALID_UUID[0] || uuid[1] != INVALID_UUID[1];
+ }
+
+ bool operator==(const UUID& rhs) const {
+ return std::tie(uuid[0], uuid[1]) == std::tie(rhs.uuid[0], rhs.uuid[1]);
+ }
+
+ bool operator!=(const UUID& rhs) const {
+ return !operator==(rhs);
+ }
+
+ // TODO(ogniK): Properly generate uuids based on RFC-4122
+ const UUID& Generate() {
+ std::random_device device;
+ std::mt19937 gen(device());
+ std::uniform_int_distribution<uint64_t> distribution(1,
+ std::numeric_limits<uint64_t>::max());
+ uuid[0] = distribution(gen);
+ uuid[1] = distribution(gen);
+ return *this;
+ }
+
+ // Set the UUID to {0,0} to be considered an invalid user
+ void Invalidate() {
+ uuid = INVALID_UUID;
+ }
+ std::string Format() const {
+ return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
+ }
+};
+static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
+
+/// This holds general information about a users profile. This is where we store all the information
+/// based on a specific user
+struct ProfileInfo {
+ UUID user_uuid;
+ std::array<u8, 0x20> username;
+ u64 creation_time;
+ std::array<u8, MAX_DATA> data; // TODO(ognik): Work out what this is
+ bool is_open;
+};
+
+struct ProfileBase {
+ UUID user_uuid;
+ u64_le timestamp;
+ std::array<u8, 0x20> username;
+
+ // Zero out all the fields to make the profile slot considered "Empty"
+ void Invalidate() {
+ user_uuid.Invalidate();
+ timestamp = 0;
+ username.fill(0);
+ }
+};
+static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
+
+/// The profile manager is used for handling multiple user profiles at once. It keeps track of open
+/// users, all the accounts registered on the "system" as well as fetching individual "ProfileInfo"
+/// objects
+class ProfileManager {
+public:
+ ProfileManager(); // TODO(ogniK): Load from system save
+ ResultCode AddUser(ProfileInfo user);
+ ResultCode CreateNewUser(UUID uuid, std::array<u8, 0x20>& username);
+ ResultCode CreateNewUser(UUID uuid, const std::string& username);
+ boost::optional<size_t> GetUserIndex(const UUID& uuid) const;
+ boost::optional<size_t> GetUserIndex(ProfileInfo user) const;
+ bool GetProfileBase(boost::optional<size_t> index, ProfileBase& profile) const;
+ bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
+ bool GetProfileBase(ProfileInfo user, ProfileBase& profile) const;
+ bool GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
+ std::array<u8, MAX_DATA>& data) const;
+ bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
+ std::array<u8, MAX_DATA>& data) const;
+ bool GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
+ std::array<u8, MAX_DATA>& data) const;
+ size_t GetUserCount() const;
+ size_t GetOpenUserCount() const;
+ bool UserExists(UUID uuid) const;
+ void OpenUser(UUID uuid);
+ void CloseUser(UUID uuid);
+ std::array<UUID, MAX_USERS> GetOpenUsers() const;
+ std::array<UUID, MAX_USERS> GetAllUsers() const;
+ UUID GetLastOpenedUser() const;
+
+ bool CanSystemRegisterUser() const;
+
+private:
+ std::array<ProfileInfo, MAX_USERS> profiles{};
+ size_t user_count = 0;
+ boost::optional<size_t> AddToProfiles(const ProfileInfo& profile);
+ bool RemoveProfileAtIndex(size_t index);
+ UUID last_opened_user{0, 0};
+};
+
+}; // namespace Service::Account
diff --git a/src/core/hle/service/pctl/module.cpp b/src/core/hle/service/pctl/module.cpp
index fcf1f3da3..6cc3b1992 100644
--- a/src/core/hle/service/pctl/module.cpp
+++ b/src/core/hle/service/pctl/module.cpp
@@ -14,7 +14,8 @@ public:
IParentalControlService() : ServiceFramework("IParentalControlService") {
static const FunctionInfo functions[] = {
{1, &IParentalControlService::Initialize, "Initialize"},
- {1001, nullptr, "CheckFreeCommunicationPermission"},
+ {1001, &IParentalControlService::CheckFreeCommunicationPermission,
+ "CheckFreeCommunicationPermission"},
{1002, nullptr, "ConfirmLaunchApplicationPermission"},
{1003, nullptr, "ConfirmResumeApplicationPermission"},
{1004, nullptr, "ConfirmSnsPostPermission"},
@@ -116,6 +117,12 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
rb.Push(RESULT_SUCCESS);
}
+
+ void CheckFreeCommunicationPermission(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_PCTL, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
};
void Module::Interface::CreateService(Kernel::HLERequestContext& ctx) {
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index b038a9d92..3ba6fe614 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -12,6 +12,7 @@
#include <boost/optional.hpp>
+#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
@@ -79,6 +80,9 @@ union Attribute {
// shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
// shader.
TessCoordInstanceIDVertexID = 47,
+ // This attribute contains a tuple of (Unk, Unk, Unk, gl_FrontFacing) when inside a fragment
+ // shader. It is unknown what the other values contain.
+ FrontFacing = 63,
};
union {
@@ -214,6 +218,18 @@ enum class FlowCondition : u64 {
Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
};
+enum class PredicateResultMode : u64 {
+ None = 0x0,
+ NotZero = 0x3,
+};
+
+enum class TextureType : u64 {
+ Texture1D = 0,
+ Texture2D = 1,
+ Texture3D = 2,
+ TextureCube = 3,
+};
+
union Instruction {
Instruction& operator=(const Instruction& instr) {
value = instr.value;
@@ -254,7 +270,7 @@ union Instruction {
BitField<39, 1, u64> invert_a;
BitField<40, 1, u64> invert_b;
BitField<41, 2, LogicOperation> operation;
- BitField<44, 2, u64> unk44;
+ BitField<44, 2, PredicateResultMode> pred_result_mode;
BitField<48, 3, Pred> pred48;
} lop;
@@ -284,6 +300,10 @@ union Instruction {
} alu;
union {
+ BitField<48, 1, u64> negate_b;
+ } fmul;
+
+ union {
BitField<48, 1, u64> is_signed;
} shift;
@@ -421,6 +441,8 @@ union Instruction {
} conversion;
union {
+ BitField<28, 1, u64> array;
+ BitField<29, 2, TextureType> texture_type;
BitField<31, 4, u64> component_mask;
bool IsComponentEnabled(size_t component) const {
@@ -429,29 +451,88 @@ union Instruction {
} tex;
union {
- BitField<50, 3, u64> component_mask_selector;
+ BitField<28, 1, u64> array;
+ BitField<29, 2, TextureType> texture_type;
+ BitField<56, 2, u64> component;
+ } tld4;
+
+ union {
+ BitField<52, 2, u64> component;
+ } tld4s;
+
+ union {
BitField<0, 8, Register> gpr0;
BitField<28, 8, Register> gpr28;
+ BitField<50, 3, u64> component_mask_selector;
+ BitField<53, 4, u64> texture_info;
+
+ TextureType GetTextureType() const {
+ // The TEXS instruction has a weird encoding for the texture type.
+ if (texture_info == 0)
+ return TextureType::Texture1D;
+ if (texture_info >= 1 && texture_info <= 9)
+ return TextureType::Texture2D;
+ if (texture_info >= 10 && texture_info <= 11)
+ return TextureType::Texture3D;
+ if (texture_info >= 12 && texture_info <= 13)
+ return TextureType::TextureCube;
+
+ UNIMPLEMENTED();
+ }
+
+ bool IsArrayTexture() const {
+ // TEXS only supports Texture2D arrays.
+ return texture_info >= 7 && texture_info <= 9;
+ }
bool HasTwoDestinations() const {
return gpr28.Value() != Register::ZeroIndex;
}
bool IsComponentEnabled(size_t component) const {
- static constexpr std::array<std::array<u32, 8>, 4> mask_lut{
- {{},
- {0x1, 0x2, 0x4, 0x8, 0x3},
- {0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
- {0x7, 0xb, 0xd, 0xe, 0xf}}};
+ static constexpr std::array<std::array<u32, 8>, 4> mask_lut{{
+ {},
+ {0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
+ {0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
+ {0x7, 0xb, 0xd, 0xe, 0xf},
+ }};
size_t index{gpr0.Value() != Register::ZeroIndex ? 1U : 0U};
index |= gpr28.Value() != Register::ZeroIndex ? 2 : 0;
- return ((1ull << component) & mask_lut[index][component_mask_selector]) != 0;
+ u32 mask = mask_lut[index][component_mask_selector];
+ // A mask of 0 means this instruction uses an unimplemented mask.
+ ASSERT(mask != 0);
+ return ((1ull << component) & mask) != 0;
}
} texs;
union {
+ BitField<53, 4, u64> texture_info;
+
+ TextureType GetTextureType() const {
+ // The TLDS instruction has a weird encoding for the texture type.
+ if (texture_info >= 0 && texture_info <= 1) {
+ return TextureType::Texture1D;
+ }
+ if (texture_info == 2 || texture_info == 8 || texture_info == 12 ||
+ texture_info >= 4 && texture_info <= 6) {
+ return TextureType::Texture2D;
+ }
+ if (texture_info == 7) {
+ return TextureType::Texture3D;
+ }
+
+ UNIMPLEMENTED();
+ }
+
+ bool IsArrayTexture() const {
+ // TEXS only supports Texture2D arrays.
+ return texture_info == 8;
+ }
+ } tlds;
+
+ union {
BitField<20, 24, u64> target;
BitField<5, 1, u64> constant_buffer;
@@ -513,10 +594,14 @@ public:
LD_A,
LD_C,
ST_A,
+ LDG, // Load from global memory
+ STG, // Store in global memory
TEX,
- TEXQ, // Texture Query
- TEXS, // Texture Fetch with scalar/non-vec4 source/destinations
- TLDS, // Texture Load with scalar/non-vec4 source/destinations
+ TEXQ, // Texture Query
+ TEXS, // Texture Fetch with scalar/non-vec4 source/destinations
+ TLDS, // Texture Load with scalar/non-vec4 source/destinations
+ TLD4, // Texture Load 4
+ TLD4S, // Texture Load 4 with scalar / non - vec4 source / destinations
EXIT,
IPA,
FFMA_IMM, // Fused Multiply and Add
@@ -724,10 +809,14 @@ private:
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
+ INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
+ INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"),
INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"),
+ INST("110010----111---", Id::TLD4, Type::Memory, "TLD4"),
+ INST("1101111100------", Id::TLD4S, Type::Memory, "TLD4S"),
INST("111000110000----", Id::EXIT, Type::Trivial, "EXIT"),
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 5a593c1f7..9758adcfd 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -55,6 +55,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
case RenderTargetFormat::RGBA8_UNORM:
case RenderTargetFormat::RGBA8_SNORM:
case RenderTargetFormat::RGBA8_SRGB:
+ case RenderTargetFormat::RGBA8_UINT:
case RenderTargetFormat::RGB10_A2_UNORM:
case RenderTargetFormat::BGRA8_UNORM:
case RenderTargetFormat::RG16_UNORM:
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 97dcccb92..2697e1c27 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -30,6 +30,7 @@ enum class RenderTargetFormat : u32 {
RGBA8_UNORM = 0xD5,
RGBA8_SRGB = 0xD6,
RGBA8_SNORM = 0xD7,
+ RGBA8_UINT = 0xD9,
RG16_UNORM = 0xDA,
RG16_SNORM = 0xDB,
RG16_SINT = 0xDC,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 38aa067b6..fb7476fb8 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -94,6 +94,7 @@ struct FormatTuple {
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
+ {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
false}, // A2B10G10R10U
@@ -245,6 +246,7 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
// clang-format off
MortonCopy<true, PixelFormat::ABGR8U>,
MortonCopy<true, PixelFormat::ABGR8S>,
+ MortonCopy<true, PixelFormat::ABGR8UI>,
MortonCopy<true, PixelFormat::B5G6R5U>,
MortonCopy<true, PixelFormat::A2B10G10R10U>,
MortonCopy<true, PixelFormat::A1B5G5R5U>,
@@ -299,6 +301,7 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
// clang-format off
MortonCopy<false, PixelFormat::ABGR8U>,
MortonCopy<false, PixelFormat::ABGR8S>,
+ MortonCopy<false, PixelFormat::ABGR8UI>,
MortonCopy<false, PixelFormat::B5G6R5U>,
MortonCopy<false, PixelFormat::A2B10G10R10U>,
MortonCopy<false, PixelFormat::A1B5G5R5U>,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index beec01746..fc8b44219 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -25,59 +25,60 @@ struct SurfaceParams {
enum class PixelFormat {
ABGR8U = 0,
ABGR8S = 1,
- B5G6R5U = 2,
- A2B10G10R10U = 3,
- A1B5G5R5U = 4,
- R8U = 5,
- R8UI = 6,
- RGBA16F = 7,
- RGBA16U = 8,
- RGBA16UI = 9,
- R11FG11FB10F = 10,
- RGBA32UI = 11,
- DXT1 = 12,
- DXT23 = 13,
- DXT45 = 14,
- DXN1 = 15, // This is also known as BC4
- DXN2UNORM = 16,
- DXN2SNORM = 17,
- BC7U = 18,
- ASTC_2D_4X4 = 19,
- G8R8U = 20,
- G8R8S = 21,
- BGRA8 = 22,
- RGBA32F = 23,
- RG32F = 24,
- R32F = 25,
- R16F = 26,
- R16U = 27,
- R16S = 28,
- R16UI = 29,
- R16I = 30,
- RG16 = 31,
- RG16F = 32,
- RG16UI = 33,
- RG16I = 34,
- RG16S = 35,
- RGB32F = 36,
- SRGBA8 = 37,
- RG8U = 38,
- RG8S = 39,
- RG32UI = 40,
- R32UI = 41,
+ ABGR8UI = 2,
+ B5G6R5U = 3,
+ A2B10G10R10U = 4,
+ A1B5G5R5U = 5,
+ R8U = 6,
+ R8UI = 7,
+ RGBA16F = 8,
+ RGBA16U = 9,
+ RGBA16UI = 10,
+ R11FG11FB10F = 11,
+ RGBA32UI = 12,
+ DXT1 = 13,
+ DXT23 = 14,
+ DXT45 = 15,
+ DXN1 = 16, // This is also known as BC4
+ DXN2UNORM = 17,
+ DXN2SNORM = 18,
+ BC7U = 19,
+ ASTC_2D_4X4 = 20,
+ G8R8U = 21,
+ G8R8S = 22,
+ BGRA8 = 23,
+ RGBA32F = 24,
+ RG32F = 25,
+ R32F = 26,
+ R16F = 27,
+ R16U = 28,
+ R16S = 29,
+ R16UI = 30,
+ R16I = 31,
+ RG16 = 32,
+ RG16F = 33,
+ RG16UI = 34,
+ RG16I = 35,
+ RG16S = 36,
+ RGB32F = 37,
+ SRGBA8 = 38,
+ RG8U = 39,
+ RG8S = 40,
+ RG32UI = 41,
+ R32UI = 42,
MaxColorFormat,
// Depth formats
- Z32F = 42,
- Z16 = 43,
+ Z32F = 43,
+ Z16 = 44,
MaxDepthFormat,
// DepthStencil formats
- Z24S8 = 44,
- S8Z24 = 45,
- Z32FS8 = 46,
+ Z24S8 = 45,
+ S8Z24 = 46,
+ Z32FS8 = 47,
MaxDepthStencilFormat,
@@ -117,6 +118,7 @@ struct SurfaceParams {
constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
1, // ABGR8U
1, // ABGR8S
+ 1, // ABGR8UI
1, // B5G6R5U
1, // A2B10G10R10U
1, // A1B5G5R5U
@@ -175,6 +177,7 @@ struct SurfaceParams {
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
32, // ABGR8U
32, // ABGR8S
+ 32, // ABGR8UI
16, // B5G6R5U
32, // A2B10G10R10U
16, // A1B5G5R5U
@@ -257,6 +260,8 @@ struct SurfaceParams {
return PixelFormat::ABGR8U;
case Tegra::RenderTargetFormat::RGBA8_SNORM:
return PixelFormat::ABGR8S;
+ case Tegra::RenderTargetFormat::RGBA8_UINT:
+ return PixelFormat::ABGR8UI;
case Tegra::RenderTargetFormat::BGRA8_UNORM:
return PixelFormat::BGRA8;
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
@@ -327,6 +332,8 @@ struct SurfaceParams {
return PixelFormat::ABGR8U;
case Tegra::Texture::ComponentType::SNORM:
return PixelFormat::ABGR8S;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::ABGR8UI;
}
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
static_cast<u32>(component_type));
@@ -551,6 +558,7 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::R16_UINT:
case Tegra::RenderTargetFormat::RG32_UINT:
case Tegra::RenderTargetFormat::R32_UINT:
+ case Tegra::RenderTargetFormat::RGBA8_UINT:
return ComponentType::UInt;
case Tegra::RenderTargetFormat::RG16_SINT:
case Tegra::RenderTargetFormat::R16_SINT:
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index bb01b3c27..ac6ccfec7 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -439,13 +439,12 @@ public:
}
declarations.AddNewLine();
- // Append the sampler2D array for the used textures.
- size_t num_samplers = GetSamplers().size();
- if (num_samplers > 0) {
- declarations.AddLine("uniform sampler2D " + SamplerEntry::GetArrayName(stage) + '[' +
- std::to_string(num_samplers) + "];");
- declarations.AddNewLine();
+ const auto& samplers = GetSamplers();
+ for (const auto& sampler : samplers) {
+ declarations.AddLine("uniform " + sampler.GetTypeString() + ' ' + sampler.GetName() +
+ ';');
}
+ declarations.AddNewLine();
}
/// Returns a list of constant buffer declarations
@@ -457,13 +456,14 @@ public:
}
/// Returns a list of samplers used in the shader
- std::vector<SamplerEntry> GetSamplers() const {
+ const std::vector<SamplerEntry>& GetSamplers() const {
return used_samplers;
}
/// Returns the GLSL sampler used for the input shader sampler, and creates a new one if
/// necessary.
- std::string AccessSampler(const Sampler& sampler) {
+ std::string AccessSampler(const Sampler& sampler, Tegra::Shader::TextureType type,
+ bool is_array) {
size_t offset = static_cast<size_t>(sampler.index.Value());
// If this sampler has already been used, return the existing mapping.
@@ -472,12 +472,13 @@ public:
[&](const SamplerEntry& entry) { return entry.GetOffset() == offset; });
if (itr != used_samplers.end()) {
+ ASSERT(itr->GetType() == type && itr->IsArray() == is_array);
return itr->GetName();
}
// Otherwise create a new mapping for this sampler
size_t next_index = used_samplers.size();
- SamplerEntry entry{stage, offset, next_index};
+ SamplerEntry entry{stage, offset, next_index, type, is_array};
used_samplers.emplace_back(entry);
return entry.GetName();
}
@@ -542,6 +543,10 @@ private:
// shader.
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex);
return "vec4(0, 0, uintBitsToFloat(instance_id.x), uintBitsToFloat(gl_VertexID))";
+ case Attribute::Index::FrontFacing:
+ // TODO(Subv): Find out what the values are for the other elements.
+ ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
+ return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))";
default:
const u32 index{static_cast<u32>(attribute) -
static_cast<u32>(Attribute::Index::Attribute_0)};
@@ -634,8 +639,8 @@ private:
}
/// Generates code representing a texture sampler.
- std::string GetSampler(const Sampler& sampler) {
- return regs.AccessSampler(sampler);
+ std::string GetSampler(const Sampler& sampler, Tegra::Shader::TextureType type, bool is_array) {
+ return regs.AccessSampler(sampler, type, is_array);
}
/**
@@ -743,6 +748,30 @@ private:
return op->second;
}
+ /**
+ * Transforms the input string GLSL operand into one that applies the abs() function and negates
+ * the output if necessary. When both abs and neg are true, the negation will be applied after
+ * taking the absolute value.
+ * @param operand The input operand to take the abs() of, negate, or both.
+ * @param abs Whether to apply the abs() function to the input operand.
+ * @param neg Whether to negate the input operand.
+ * @returns String corresponding to the operand after being transformed by the abs() and
+ * negation operations.
+ */
+ static std::string GetOperandAbsNeg(const std::string& operand, bool abs, bool neg) {
+ std::string result = operand;
+
+ if (abs) {
+ result = "abs(" + result + ')';
+ }
+
+ if (neg) {
+ result = "-(" + result + ')';
+ }
+
+ return result;
+ }
+
/*
* Returns whether the instruction at the specified offset is a 'sched' instruction.
* Sched instructions always appear before a sequence of 3 instructions.
@@ -756,28 +785,51 @@ private:
}
void WriteLogicOperation(Register dest, LogicOperation logic_op, const std::string& op_a,
- const std::string& op_b) {
+ const std::string& op_b,
+ Tegra::Shader::PredicateResultMode predicate_mode,
+ Tegra::Shader::Pred predicate) {
+ std::string result{};
switch (logic_op) {
case LogicOperation::And: {
- regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " & " + op_b + ')', 1, 1);
+ result = '(' + op_a + " & " + op_b + ')';
break;
}
case LogicOperation::Or: {
- regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " | " + op_b + ')', 1, 1);
+ result = '(' + op_a + " | " + op_b + ')';
break;
}
case LogicOperation::Xor: {
- regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " ^ " + op_b + ')', 1, 1);
+ result = '(' + op_a + " ^ " + op_b + ')';
break;
}
case LogicOperation::PassB: {
- regs.SetRegisterToInteger(dest, true, 0, op_b, 1, 1);
+ result = op_b;
break;
}
default:
LOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast<u32>(logic_op));
UNREACHABLE();
}
+
+ if (dest != Tegra::Shader::Register::ZeroIndex) {
+ regs.SetRegisterToInteger(dest, true, 0, result, 1, 1);
+ }
+
+ using Tegra::Shader::PredicateResultMode;
+ // Write the predicate value depending on the predicate mode.
+ switch (predicate_mode) {
+ case PredicateResultMode::None:
+ // Do nothing.
+ return;
+ case PredicateResultMode::NotZero:
+ // Set the predicate to true if the result is not zero.
+ SetPredicate(static_cast<u64>(predicate), '(' + result + ") != 0");
+ break;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented predicate result mode: {}",
+ static_cast<u32>(predicate_mode));
+ UNREACHABLE();
+ }
}
void WriteTexsInstruction(const Instruction& instr, const std::string& coord,
@@ -788,29 +840,56 @@ private:
++shader.scope;
shader.AddLine(coord);
- // TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA
- // goes into gpr28+0 and gpr28+1
- size_t texs_offset{};
-
- size_t src_elem{};
- for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) {
- size_t dest_elem{};
- for (unsigned elem = 0; elem < 2; ++elem) {
- if (!instr.texs.IsComponentEnabled(src_elem++)) {
- // Skip disabled components
- continue;
- }
- regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false,
- dest_elem++);
+ // TEXS has two destination registers and a swizzle. The first two elements in the swizzle
+ // go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
+
+ size_t written_components = 0;
+ for (u32 component = 0; component < 4; ++component) {
+ if (!instr.texs.IsComponentEnabled(component)) {
+ continue;
}
- if (!instr.texs.HasTwoDestinations()) {
- // Skip the second destination
- break;
+ if (written_components < 2) {
+ // Write the first two swizzle components to gpr0 and gpr0+1
+ regs.SetRegisterToFloat(instr.gpr0, component, texture, 1, 4, false,
+ written_components % 2);
+ } else {
+ ASSERT(instr.texs.HasTwoDestinations());
+ // Write the rest of the swizzle components to gpr28 and gpr28+1
+ regs.SetRegisterToFloat(instr.gpr28, component, texture, 1, 4, false,
+ written_components % 2);
}
- texs_offset += 2;
+ ++written_components;
}
+
+ --shader.scope;
+ shader.AddLine('}');
+ }
+
+ /*
+ * Emits code to push the input target address to the SSY address stack, incrementing the stack
+ * top.
+ */
+ void EmitPushToSSYStack(u32 target) {
+ shader.AddLine('{');
+ ++shader.scope;
+ shader.AddLine("ssy_stack[ssy_stack_top] = " + std::to_string(target) + "u;");
+ shader.AddLine("ssy_stack_top++;");
+ --shader.scope;
+ shader.AddLine('}');
+ }
+
+ /*
+ * Emits code to pop an address from the SSY address stack, setting the jump address to the
+ * popped address and decrementing the stack top.
+ */
+ void EmitPopFromSSYStack() {
+ shader.AddLine('{');
+ ++shader.scope;
+ shader.AddLine("ssy_stack_top--;");
+ shader.AddLine("jmp_to = ssy_stack[ssy_stack_top];");
+ shader.AddLine("break;");
--shader.scope;
shader.AddLine('}');
}
@@ -859,13 +938,6 @@ private:
switch (opcode->GetType()) {
case OpCode::Type::Arithmetic: {
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
- if (instr.alu.abs_a) {
- op_a = "abs(" + op_a + ')';
- }
-
- if (instr.alu.negate_a) {
- op_a = "-(" + op_a + ')';
- }
std::string op_b;
@@ -880,17 +952,10 @@ private:
}
}
- if (instr.alu.abs_b) {
- op_b = "abs(" + op_b + ')';
- }
-
- if (instr.alu.negate_b) {
- op_b = "-(" + op_b + ')';
- }
-
switch (opcode->GetId()) {
case OpCode::Id::MOV_C:
case OpCode::Id::MOV_R: {
+ // MOV does not have neither 'abs' nor 'neg' bits.
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
break;
}
@@ -898,6 +963,8 @@ private:
case OpCode::Id::FMUL_C:
case OpCode::Id::FMUL_R:
case OpCode::Id::FMUL_IMM: {
+ // FMUL does not have 'abs' bits and only the second operand has a 'neg' bit.
+ op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
instr.alu.saturate_d);
break;
@@ -905,11 +972,14 @@ private:
case OpCode::Id::FADD_C:
case OpCode::Id::FADD_R:
case OpCode::Id::FADD_IMM: {
+ op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
+ op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1,
instr.alu.saturate_d);
break;
}
case OpCode::Id::MUFU: {
+ op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
switch (instr.sub_op) {
case SubOp::Cos:
regs.SetRegisterToFloat(instr.gpr0, 0, "cos(" + op_a + ')', 1, 1,
@@ -949,6 +1019,9 @@ private:
case OpCode::Id::FMNMX_C:
case OpCode::Id::FMNMX_R:
case OpCode::Id::FMNMX_IMM: {
+ op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
+ op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
+
std::string condition =
GetPredicateCondition(instr.alu.fmnmx.pred, instr.alu.fmnmx.negate_pred != 0);
std::string parameters = op_a + ',' + op_b;
@@ -962,7 +1035,7 @@ private:
case OpCode::Id::RRO_R:
case OpCode::Id::RRO_IMM: {
// Currently RRO is only implemented as a register move.
- // Usage of `abs_b` and `negate_b` here should also be correct.
+ op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
LOG_WARNING(HW_GPU, "RRO instruction is incomplete");
break;
@@ -1099,7 +1172,9 @@ private:
if (instr.alu.lop32i.invert_b)
op_b = "~(" + op_b + ')';
- WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b);
+ WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b,
+ Tegra::Shader::PredicateResultMode::None,
+ Tegra::Shader::Pred::UnusedIndex);
break;
}
default: {
@@ -1165,16 +1240,14 @@ private:
case OpCode::Id::LOP_C:
case OpCode::Id::LOP_R:
case OpCode::Id::LOP_IMM: {
- ASSERT_MSG(!instr.alu.lop.unk44, "Unimplemented");
- ASSERT_MSG(instr.alu.lop.pred48 == Pred::UnusedIndex, "Unimplemented");
-
if (instr.alu.lop.invert_a)
op_a = "~(" + op_a + ')';
if (instr.alu.lop.invert_b)
op_b = "~(" + op_b + ')';
- WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b);
+ WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b,
+ instr.alu.lop.pred_result_mode, instr.alu.lop.pred48);
break;
}
case OpCode::Id::IMNMX_C:
@@ -1239,8 +1312,6 @@ private:
break;
}
case OpCode::Type::Conversion: {
- ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
-
switch (opcode->GetId()) {
case OpCode::Id::I2I_R: {
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
@@ -1437,10 +1508,29 @@ private:
break;
}
case OpCode::Id::TEX: {
- const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- const std::string sampler = GetSampler(instr.sampler);
- const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
+ ASSERT_MSG(instr.tex.array == 0, "TEX arrays unimplemented");
+ std::string coord{};
+
+ switch (instr.tex.texture_type) {
+ case Tegra::Shader::TextureType::Texture2D: {
+ std::string x = regs.GetRegisterAsFloat(instr.gpr8);
+ std::string y = regs.GetRegisterAsFloat(instr.gpr20);
+ coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ break;
+ }
+ case Tegra::Shader::TextureType::Texture3D: {
+ std::string x = regs.GetRegisterAsFloat(instr.gpr8);
+ std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ std::string z = regs.GetRegisterAsFloat(instr.gpr20);
+ coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
+ break;
+ }
+ default:
+ UNIMPLEMENTED();
+ }
+
+ const std::string sampler =
+ GetSampler(instr.sampler, instr.tex.texture_type, instr.tex.array);
// Add an extra scope and declare the texture coords inside to prevent
// overwriting them in case they are used as outputs of the texs instruction.
shader.AddLine("{");
@@ -1462,24 +1552,115 @@ private:
break;
}
case OpCode::Id::TEXS: {
- const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
- const std::string sampler = GetSampler(instr.sampler);
- const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
+ std::string coord{};
+
+ switch (instr.texs.GetTextureType()) {
+ case Tegra::Shader::TextureType::Texture2D: {
+ if (instr.texs.IsArrayTexture()) {
+ std::string index = regs.GetRegisterAsInteger(instr.gpr8);
+ std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ std::string y = regs.GetRegisterAsFloat(instr.gpr20);
+ coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");";
+ } else {
+ std::string x = regs.GetRegisterAsFloat(instr.gpr8);
+ std::string y = regs.GetRegisterAsFloat(instr.gpr20);
+ coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ }
+ break;
+ }
+ case Tegra::Shader::TextureType::TextureCube: {
+ std::string x = regs.GetRegisterAsFloat(instr.gpr8);
+ std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ std::string z = regs.GetRegisterAsFloat(instr.gpr20);
+ coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
+ break;
+ }
+ default:
+ UNIMPLEMENTED();
+ }
+ const std::string sampler = GetSampler(instr.sampler, instr.texs.GetTextureType(),
+ instr.texs.IsArrayTexture());
const std::string texture = "texture(" + sampler + ", coords)";
WriteTexsInstruction(instr, coord, texture);
break;
}
case OpCode::Id::TLDS: {
- const std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
- const std::string op_b = regs.GetRegisterAsInteger(instr.gpr20);
- const std::string sampler = GetSampler(instr.sampler);
- const std::string coord = "ivec2 coords = ivec2(" + op_a + ", " + op_b + ");";
+ ASSERT(instr.tlds.GetTextureType() == Tegra::Shader::TextureType::Texture2D);
+ ASSERT(instr.tlds.IsArrayTexture() == false);
+ std::string coord{};
+
+ switch (instr.tlds.GetTextureType()) {
+ case Tegra::Shader::TextureType::Texture2D: {
+ if (instr.tlds.IsArrayTexture()) {
+ UNIMPLEMENTED();
+ } else {
+ std::string x = regs.GetRegisterAsInteger(instr.gpr8);
+ std::string y = regs.GetRegisterAsInteger(instr.gpr20);
+ coord = "ivec2 coords = ivec2(" + x + ", " + y + ");";
+ }
+ break;
+ }
+ default:
+ UNIMPLEMENTED();
+ }
+ const std::string sampler = GetSampler(instr.sampler, instr.tlds.GetTextureType(),
+ instr.tlds.IsArrayTexture());
const std::string texture = "texelFetch(" + sampler + ", coords, 0)";
WriteTexsInstruction(instr, coord, texture);
break;
}
+ case OpCode::Id::TLD4: {
+ ASSERT(instr.tld4.texture_type == Tegra::Shader::TextureType::Texture2D);
+ ASSERT(instr.tld4.array == 0);
+ std::string coord{};
+
+ switch (instr.tld4.texture_type) {
+ case Tegra::Shader::TextureType::Texture2D: {
+ std::string x = regs.GetRegisterAsFloat(instr.gpr8);
+ std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ break;
+ }
+ default:
+ UNIMPLEMENTED();
+ }
+
+ const std::string sampler =
+ GetSampler(instr.sampler, instr.tld4.texture_type, instr.tld4.array);
+ // Add an extra scope and declare the texture coords inside to prevent
+ // overwriting them in case they are used as outputs of the texs instruction.
+ shader.AddLine("{");
+ ++shader.scope;
+ shader.AddLine(coord);
+ const std::string texture = "textureGather(" + sampler + ", coords, " +
+ std::to_string(instr.tld4.component) + ')';
+
+ size_t dest_elem{};
+ for (size_t elem = 0; elem < 4; ++elem) {
+ if (!instr.tex.IsComponentEnabled(elem)) {
+ // Skip disabled components
+ continue;
+ }
+ regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
+ ++dest_elem;
+ }
+ --shader.scope;
+ shader.AddLine("}");
+ break;
+ }
+ case OpCode::Id::TLD4S: {
+ const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
+ const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
+ // TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
+ const std::string sampler =
+ GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false);
+ const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
+ const std::string texture = "textureGather(" + sampler + ", coords, " +
+ std::to_string(instr.tld4s.component) + ')';
+ WriteTexsInstruction(instr, coord, texture);
+ break;
+ }
default: {
LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->GetName());
UNREACHABLE();
@@ -1843,13 +2024,13 @@ private:
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer SSY is not supported");
u32 target = offset + instr.bra.GetBranchTarget();
- shader.AddLine("ssy_target = " + std::to_string(target) + "u;");
+ EmitPushToSSYStack(target);
break;
}
case OpCode::Id::SYNC: {
// The SYNC opcode jumps to the address previously set by the SSY opcode
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
- shader.AddLine("{ jmp_to = ssy_target; break; }");
+ EmitPopFromSSYStack();
break;
}
case OpCode::Id::DEPBAR: {
@@ -1920,7 +2101,13 @@ private:
} else {
labels.insert(subroutine.begin);
shader.AddLine("uint jmp_to = " + std::to_string(subroutine.begin) + "u;");
- shader.AddLine("uint ssy_target = 0u;");
+
+ // TODO(Subv): Figure out the actual depth of the SSY stack, for now it seems
+ // unlikely that shaders will use 20 nested SSYs.
+ constexpr u32 SSY_STACK_SIZE = 20;
+ shader.AddLine("uint ssy_stack[" + std::to_string(SSY_STACK_SIZE) + "];");
+ shader.AddLine("uint ssy_stack_top = 0u;");
+
shader.AddLine("while (true) {");
++shader.scope;
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index 4729ce0fc..db48da645 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -11,6 +11,7 @@
#include <vector>
#include "common/common_types.h"
#include "common/hash.h"
+#include "video_core/engines/shader_bytecode.h"
namespace GLShader {
@@ -72,8 +73,9 @@ class SamplerEntry {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
public:
- SamplerEntry(Maxwell::ShaderStage stage, size_t offset, size_t index)
- : offset(offset), stage(stage), sampler_index(index) {}
+ SamplerEntry(Maxwell::ShaderStage stage, size_t offset, size_t index,
+ Tegra::Shader::TextureType type, bool is_array)
+ : offset(offset), stage(stage), sampler_index(index), type(type), is_array(is_array) {}
size_t GetOffset() const {
return offset;
@@ -88,8 +90,41 @@ public:
}
std::string GetName() const {
- return std::string(TextureSamplerNames[static_cast<size_t>(stage)]) + '[' +
- std::to_string(sampler_index) + ']';
+ return std::string(TextureSamplerNames[static_cast<size_t>(stage)]) + '_' +
+ std::to_string(sampler_index);
+ }
+
+ std::string GetTypeString() const {
+ using Tegra::Shader::TextureType;
+ std::string glsl_type;
+
+ switch (type) {
+ case TextureType::Texture1D:
+ glsl_type = "sampler1D";
+ break;
+ case TextureType::Texture2D:
+ glsl_type = "sampler2D";
+ break;
+ case TextureType::Texture3D:
+ glsl_type = "sampler3D";
+ break;
+ case TextureType::TextureCube:
+ glsl_type = "samplerCube";
+ break;
+ default:
+ UNIMPLEMENTED();
+ }
+ if (is_array)
+ glsl_type += "Array";
+ return glsl_type;
+ }
+
+ Tegra::Shader::TextureType GetType() const {
+ return type;
+ }
+
+ bool IsArray() const {
+ return is_array;
}
static std::string GetArrayName(Maxwell::ShaderStage stage) {
@@ -100,11 +135,14 @@ private:
static constexpr std::array<const char*, Maxwell::MaxShaderStage> TextureSamplerNames = {
"tex_vs", "tex_tessc", "tex_tesse", "tex_gs", "tex_fs",
};
+
/// Offset in TSC memory from which to read the sampler object, as specified by the sampling
/// instruction.
size_t offset;
- Maxwell::ShaderStage stage; ///< Shader stage where this sampler was used.
- size_t sampler_index; ///< Value used to index into the generated GLSL sampler array.
+ Maxwell::ShaderStage stage; ///< Shader stage where this sampler was used.
+ size_t sampler_index; ///< Value used to index into the generated GLSL sampler array.
+ Tegra::Shader::TextureType type; ///< The type used to sample this texture (Texture2D, etc)
+ bool is_array; ///< Whether the texture is being sampled as an array texture or not.
};
struct ShaderEntries {
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 8f719fdd8..5d91a0c2f 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -147,6 +147,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
// GL_CLAMP_TO_BORDER to get the border color of the texture, and then sample the edge to
// manually mix them. However the shader part of this is not yet implemented.
return GL_CLAMP_TO_BORDER;
+ case Tegra::Texture::WrapMode::MirrorOnceClampToEdge:
+ return GL_MIRROR_CLAMP_TO_EDGE;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
UNREACHABLE();
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f867118d9..bc4b93033 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -438,7 +438,7 @@ void GameListWorker::AddInstalledTitlesToGameList() {
std::vector<u8> icon;
std::string name;
- u64 program_id;
+ u64 program_id = 0;
loader->ReadProgramId(program_id);
const auto& control =
@@ -509,7 +509,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
std::vector<u8> icon;
const auto res1 = loader->ReadIcon(icon);
- u64 program_id;
+ u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
std::string name = " ";
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 2df65023a..11d2331df 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -377,6 +377,8 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
unsupported_ext.append("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
+ if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
+ unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index e2945b6cf..351dd9225 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -89,6 +89,8 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
unsupported_ext.push_back("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
+ if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
+ unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)