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author | bunnei <bunneidev@gmail.com> | 2021-01-03 10:01:38 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-03 10:01:38 +0100 |
commit | f64456c7e20248cae3fc0aa09163c13e485c8c37 (patch) | |
tree | a07e66213eef18d5d0f508e30bd2d9a9ad03b9cb /src | |
parent | Merge pull request #5281 from FearlessTobi/port-5668 (diff) | |
parent | hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/nvflinger/buffer_queue.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index c8c6a4d64..0e6bde9f5 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp @@ -157,8 +157,6 @@ void BufferQueue::ReleaseBuffer(u32 slot) { void BufferQueue::Connect() { queue_sequence.clear(); - id = 1; - layer_id = 1; is_connect = true; } |