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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-03-27 08:59:58 +0100 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:24 +0200 |
commit | dbd882ddeb1a1a9233c0085d0b8ccb022db385b2 (patch) | |
tree | 5a8456364cc41a0a53acf93e22e3f9ce855bd413 /src | |
parent | spirv: Remove dependencies on Environment when generating SPIR-V (diff) | |
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Diffstat (limited to '')
9 files changed, 101 insertions, 25 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 4d5dabcbf..a8ca33c1d 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -76,6 +76,8 @@ Id GetAttributeType(EmitContext& ctx, AttributeType type) { return ctx.TypeVector(ctx.TypeInt(32, true), 4); case AttributeType::UnsignedInt: return ctx.U32[4]; + case AttributeType::Disabled: + break; } throw InvalidArgument("Invalid attribute type {}", type); } @@ -305,15 +307,36 @@ void EmitContext::DefineInputs(const Info& info) { if (info.loads_front_face) { front_face = DefineInput(*this, U1, spv::BuiltIn::FrontFacing); } - for (size_t index = 0; index < info.loads_generics.size(); ++index) { - if (!info.loads_generics[index]) { + for (size_t index = 0; index < info.input_generics.size(); ++index) { + const InputVarying generic{info.input_generics[index]}; + if (!generic.used) { continue; } - const Id type{GetAttributeType(*this, profile.generic_input_types[index])}; + const AttributeType input_type{profile.generic_input_types[index]}; + if (input_type == AttributeType::Disabled) { + continue; + } + const Id type{GetAttributeType(*this, input_type)}; const Id id{DefineInput(*this, type)}; Decorate(id, spv::Decoration::Location, static_cast<u32>(index)); Name(id, fmt::format("in_attr{}", index)); input_generics[index] = id; + + if (stage != Stage::Fragment) { + continue; + } + switch (generic.interpolation) { + case Interpolation::Smooth: + // Default + // Decorate(id, spv::Decoration::Smooth); + break; + case Interpolation::NoPerspective: + Decorate(id, spv::Decoration::NoPerspective); + break; + case Interpolation::Flat: + Decorate(id, spv::Decoration::Flat); + break; + } } } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 6fa16eb80..4cbc2aec1 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -10,16 +10,23 @@ namespace Shader::Backend::SPIRV { namespace { -std::tuple<Id, Id, bool> AttrTypes(EmitContext& ctx, u32 index) { - const bool is_first_reader{ctx.stage == Stage::VertexB}; +struct AttrInfo { + Id pointer; + Id id; + bool needs_cast; +}; + +std::optional<AttrInfo> AttrTypes(EmitContext& ctx, u32 index) { const AttributeType type{ctx.profile.generic_input_types.at(index)}; switch (type) { case AttributeType::Float: - return {ctx.input_f32, ctx.F32[1], false}; + return AttrInfo{ctx.input_f32, ctx.F32[1], false}; case AttributeType::UnsignedInt: - return {ctx.input_u32, ctx.U32[1], true}; + return AttrInfo{ctx.input_u32, ctx.U32[1], true}; case AttributeType::SignedInt: - return {ctx.input_s32, ctx.TypeInt(32, true), true}; + return AttrInfo{ctx.input_s32, ctx.TypeInt(32, true), true}; + case AttributeType::Disabled: + return std::nullopt; } throw InvalidArgument("Invalid attribute type {}", type); } @@ -129,11 +136,15 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr) { const auto element_id{[&] { return ctx.Constant(ctx.U32[1], element); }}; if (IR::IsGeneric(attr)) { const u32 index{IR::GenericAttributeIndex(attr)}; - const auto [pointer_type, type, needs_cast]{AttrTypes(ctx, index)}; + const std::optional<AttrInfo> type{AttrTypes(ctx, index)}; + if (!type) { + // Attribute is disabled + return ctx.Constant(ctx.F32[1], 0.0f); + } const Id generic_id{ctx.input_generics.at(index)}; - const Id pointer{ctx.OpAccessChain(pointer_type, generic_id, element_id())}; - const Id value{ctx.OpLoad(type, pointer)}; - return needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; + const Id pointer{ctx.OpAccessChain(type->pointer, generic_id, element_id())}; + const Id value{ctx.OpLoad(type->id, pointer)}; + return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; } switch (attr) { case IR::Attribute::PositionX: diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp index 6efaf6ee0..a914a91f4 100644 --- a/src/shader_recompiler/frontend/maxwell/program.cpp +++ b/src/shader_recompiler/frontend/maxwell/program.cpp @@ -27,6 +27,40 @@ static void RemoveUnreachableBlocks(IR::Program& program) { }); } +static void CollectInterpolationInfo(Environment& env, IR::Program& program) { + if (program.stage != Stage::Fragment) { + return; + } + const ProgramHeader& sph{env.SPH()}; + for (size_t index = 0; index < program.info.input_generics.size(); ++index) { + std::optional<PixelImap> imap; + for (const PixelImap value : sph.ps.GenericInputMap(static_cast<u32>(index))) { + if (value == PixelImap::Unused) { + continue; + } + if (imap && imap != value) { + throw NotImplementedException("Per component interpolation"); + } + imap = value; + } + if (!imap) { + continue; + } + program.info.input_generics[index].interpolation = [&] { + switch (*imap) { + case PixelImap::Unused: + case PixelImap::Perspective: + return Interpolation::Smooth; + case PixelImap::Constant: + return Interpolation::Flat; + case PixelImap::ScreenLinear: + return Interpolation::NoPerspective; + } + throw NotImplementedException("Unknown interpolation {}", *imap); + }(); + } +} + IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool, Environment& env, Flow::CFG& cfg) { IR::Program program; @@ -51,6 +85,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo Optimization::IdentityRemovalPass(program); Optimization::VerificationPass(program); Optimization::CollectShaderInfoPass(program); + CollectInterpolationInfo(env, program); return program; } diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp index 516ffec2d..54bc1e34c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp @@ -151,16 +151,8 @@ void TranslatorVisitor::IPA(u64 insn) { value = ir.FPMul(value, position_w); } } - switch (ipa.interpolation_mode) { - case InterpolationMode::Pass: - break; - case InterpolationMode::Multiply: + if (ipa.interpolation_mode == InterpolationMode::Multiply) { value = ir.FPMul(value, F(ipa.multiplier)); - break; - case InterpolationMode::Constant: - throw NotImplementedException("IPA.CONSTANT"); - case InterpolationMode::Sc: - throw NotImplementedException("IPA.SC"); } // Saturated IPAs are generally generated out of clamped varyings. diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index 0ec0d4c01..60be67228 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -28,7 +28,7 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) { void GetAttribute(Info& info, IR::Attribute attribute) { if (IR::IsGeneric(attribute)) { - info.loads_generics.at(IR::GenericAttributeIndex(attribute)) = true; + info.input_generics.at(IR::GenericAttributeIndex(attribute)).used = true; return; } switch (attribute) { diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index 41550bfc6..e26047751 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -14,6 +14,7 @@ enum class AttributeType : u8 { Float, SignedInt, UnsignedInt, + Disabled, }; struct Profile { diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index 8ab66bb2a..9111159f3 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -31,6 +31,17 @@ enum class TextureType : u32 { ShadowArrayCube, }; +enum class Interpolation { + Smooth, + Flat, + NoPerspective, +}; + +struct InputVarying { + Interpolation interpolation{Interpolation::Smooth}; + bool used{false}; +}; + struct TextureDescriptor { TextureType type; u32 cbuf_index; @@ -58,7 +69,7 @@ struct Info { bool uses_local_invocation_id{}; bool uses_subgroup_invocation_id{}; - std::array<bool, 32> loads_generics{}; + std::array<InputVarying, 32> input_generics{}; bool loads_position{}; bool loads_instance_id{}; bool loads_vertex_id{}; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 82536b9d6..278509bf0 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -221,10 +221,10 @@ void GraphicsPipeline::MakePipeline(const Device& device, const FixedPipelineSta } } static_vector<VkVertexInputAttributeDescription, 32> vertex_attributes; - const auto& input_attributes = stage_infos[0].loads_generics; + const auto& input_attributes = stage_infos[0].input_generics; for (size_t index = 0; index < state.attributes.size(); ++index) { const auto& attribute = state.attributes[index]; - if (!attribute.enabled || !input_attributes[index]) { + if (!attribute.enabled || !input_attributes[index].used) { continue; } vertex_attributes.push_back({ diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 251559b16..69dd945b2 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -755,6 +755,9 @@ ComputePipeline PipelineCache::CreateComputePipeline(ShaderPools& pools, } static Shader::AttributeType CastAttributeType(const FixedPipelineState::VertexAttribute& attr) { + if (attr.enabled == 0) { + return Shader::AttributeType::Disabled; + } switch (attr.Type()) { case Maxwell::VertexAttribute::Type::SignedNorm: case Maxwell::VertexAttribute::Type::UnsignedNorm: |