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author | bunnei <bunneidev@gmail.com> | 2021-04-03 02:59:04 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2021-05-06 01:40:50 +0200 |
commit | d9df63583fb3d64512a70ceb3a4b66390c044e98 (patch) | |
tree | 9acc74f6cd50c4ff40daff990c92782744d3cc7b /src | |
parent | core: memory: Add a work-around to allocate and access kernel memory regions by vaddr. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/core.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 66500a0d4..fdaa82c8f 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -166,9 +166,9 @@ struct System::Impl { cpu_manager.SetAsyncGpu(is_async_gpu); core_timing.SetMulticore(is_multicore); - core_timing.Initialize([&system]() { system.RegisterHostThread(); }); kernel.Initialize(); cpu_manager.Initialize(); + core_timing.Initialize([&system]() { system.RegisterHostThread(); }); const auto current_time = std::chrono::duration_cast<std::chrono::seconds>( std::chrono::system_clock::now().time_since_epoch()); |