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authorZach Hilman <zachhilman@gmail.com>2018-12-05 04:01:01 +0100
committerZach Hilman <zachhilman@gmail.com>2018-12-05 20:05:57 +0100
commitc07059e7fdead17b47acea02ab1a6ac13c8f4d9c (patch)
tree8598abb9cdc8da336307f130a48a140aa56db9b6 /src
parentconfigure_input: Add ConfigureInputSimple as default input UI config (diff)
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Diffstat (limited to '')
-rw-r--r--src/yuzu/configuration/configure_input.cpp58
-rw-r--r--src/yuzu/configuration/configure_input.h4
-rw-r--r--src/yuzu/configuration/configure_input_simple.cpp2
3 files changed, 31 insertions, 33 deletions
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 3e78802ce..f39d57998 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -20,6 +20,33 @@
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_mouse_advanced.h"
+void OnDockedModeChanged(bool last_state, bool new_state) {
+ if (last_state == new_state) {
+ return;
+ }
+
+ Core::System& system{Core::System::GetInstance()};
+ if (!system.IsPoweredOn()) {
+ return;
+ }
+ Service::SM::ServiceManager& sm = system.ServiceManager();
+
+ // Message queue is shared between these services, we just need to signal an operation
+ // change to one and it will handle both automatically
+ auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
+ auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
+ bool has_signalled = false;
+
+ if (applet_oe != nullptr) {
+ applet_oe->GetMessageQueue()->OperationModeChanged();
+ has_signalled = true;
+ }
+
+ if (applet_ae != nullptr && !has_signalled) {
+ applet_ae->GetMessageQueue()->OperationModeChanged();
+ }
+}
+
namespace {
template <typename Dialog, typename... Args>
void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
@@ -90,37 +117,6 @@ ConfigureInput::ConfigureInput(QWidget* parent)
ConfigureInput::~ConfigureInput() = default;
-void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
- if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()) {
- ui->handheld_connected->setChecked(false);
- }
-
- if (last_state == new_state) {
- return;
- }
-
- Core::System& system{Core::System::GetInstance()};
- if (!system.IsPoweredOn()) {
- return;
- }
- Service::SM::ServiceManager& sm = system.ServiceManager();
-
- // Message queue is shared between these services, we just need to signal an operation
- // change to one and it will handle both automatically
- auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
- auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
- bool has_signalled = false;
-
- if (applet_oe != nullptr) {
- applet_oe->GetMessageQueue()->OperationModeChanged();
- has_signalled = true;
- }
-
- if (applet_ae != nullptr && !has_signalled) {
- applet_ae->GetMessageQueue()->OperationModeChanged();
- }
-}
-
void ConfigureInput::applyConfiguration() {
for (std::size_t i = 0; i < players_controller.size(); ++i) {
const auto controller_type_index = players_controller[i]->currentIndex();
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index b5005e3ea..b8e62cc2b 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -20,6 +20,8 @@ namespace Ui {
class ConfigureInput;
}
+void OnDockedModeChanged(bool last_state, bool new_state);
+
class ConfigureInput : public QDialog {
Q_OBJECT
@@ -33,8 +35,6 @@ public:
private:
void updateUIEnabled();
- void OnDockedModeChanged(bool last_state, bool new_state);
-
/// Load configuration settings.
void loadConfiguration();
/// Restore all buttons to their default values.
diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp
index 10c804388..b4f3724bd 100644
--- a/src/yuzu/configuration/configure_input_simple.cpp
+++ b/src/yuzu/configuration/configure_input_simple.cpp
@@ -132,7 +132,9 @@ void ConfigureInputSimple::loadConfiguration() {
}
void ConfigureInputSimple::OnSelectProfile(int index) {
+ const auto old_docked = Settings::values.use_docked_mode;
ApplyInputProfileConfiguration(index);
+ OnDockedModeChanged(old_docked, Settings::values.use_docked_mode);
}
void ConfigureInputSimple::OnConfigure() {