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authorwwylele <wwylele@gmail.com>2017-05-24 18:25:37 +0200
committerwwylele <wwylele@gmail.com>2017-05-30 09:54:58 +0200
commitb5addf8fb837754004c24cb002c10df8e5e7fada (patch)
tree84584cd83fd7b452bacdcdeed6f09b699e1be2bf /src
parentMerge pull request #2697 from wwylele/proctex (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/regs_lighting.h63
1 files changed, 43 insertions, 20 deletions
diff --git a/src/video_core/regs_lighting.h b/src/video_core/regs_lighting.h
index 6793405d9..fbfebc0a7 100644
--- a/src/video_core/regs_lighting.h
+++ b/src/video_core/regs_lighting.h
@@ -26,6 +26,16 @@ struct LightingRegs {
DistanceAttenuation = 16,
};
+ static LightingSampler SpotlightAttenuationSampler(unsigned index) {
+ return static_cast<LightingSampler>(
+ static_cast<unsigned>(LightingSampler::SpotlightAttenuation) + index);
+ }
+
+ static LightingSampler DistanceAttenuationSampler(unsigned index) {
+ return static_cast<LightingSampler>(
+ static_cast<unsigned>(LightingSampler::DistanceAttenuation) + index);
+ }
+
/**
* Pica fragment lighting supports using different LUTs for each lighting component: Reflectance
* R, G, and B channels, distribution function for specular components 0 and 1, fresnel factor,
@@ -73,6 +83,8 @@ struct LightingRegs {
VH = 1, // Cosine of the angle between the view and half-angle vectors
NV = 2, // Cosine of the angle between the normal and the view vector
LN = 3, // Cosine of the angle between the light and the normal vectors
+ SP = 4, // Cosine of the angle between the light and the inverse spotlight vectors
+ CP = 5, // TODO: document and implement
};
enum class LightingBumpMode : u32 {
@@ -104,6 +116,9 @@ struct LightingRegs {
return (config != LightingConfig::Config0) && (config != LightingConfig::Config1) &&
(config != LightingConfig::Config5);
+ case LightingSampler::SpotlightAttenuation:
+ return (config != LightingConfig::Config2) && (config != LightingConfig::Config3);
+
case LightingSampler::Fresnel:
return (config != LightingConfig::Config0) && (config != LightingConfig::Config2) &&
(config != LightingConfig::Config4);
@@ -116,11 +131,10 @@ struct LightingRegs {
return (config == LightingConfig::Config4) || (config == LightingConfig::Config5) ||
(config == LightingConfig::Config7);
default:
- UNREACHABLE_MSG("Regs::IsLightingSamplerSupported: Reached "
- "unreachable section, sampler should be one "
- "of Distribution0, Distribution1, Fresnel, "
- "ReflectRed, ReflectGreen or ReflectBlue, instead "
- "got %i",
+ UNREACHABLE_MSG("Regs::IsLightingSamplerSupported: Reached unreachable section, "
+ "sampler should be one of Distribution0, Distribution1, "
+ "SpotlightAttenuation, Fresnel, ReflectRed, ReflectGreen or "
+ "ReflectBlue, instead got %i",
static_cast<int>(config));
}
}
@@ -140,7 +154,16 @@ struct LightingRegs {
BitField<0, 16, u32> z;
};
- INSERT_PADDING_WORDS(0x3);
+ // inverse spotlight direction vector, encoded as fixed1.1.11
+ union {
+ BitField<0, 13, s32> spot_x;
+ BitField<16, 13, s32> spot_y;
+ };
+ union {
+ BitField<0, 13, s32> spot_z;
+ };
+
+ INSERT_PADDING_WORDS(0x1);
union {
BitField<0, 1, u32> directional;
@@ -169,8 +192,16 @@ struct LightingRegs {
} config0;
union {
+ u32 raw;
+
+ // Each bit specifies whether spot light attenuation should be applied for the corresponding
+ // light.
+ BitField<8, 8, u32> disable_spot_atten;
+
BitField<16, 1, u32> disable_lut_d0;
BitField<17, 1, u32> disable_lut_d1;
+ // Note: by intuition, BitField<18, 1, u32> should be disable_lut_sp, but it is actually a
+ // dummy bit which is always set as 1.
BitField<19, 1, u32> disable_lut_fr;
BitField<20, 1, u32> disable_lut_rr;
BitField<21, 1, u32> disable_lut_rg;
@@ -178,23 +209,15 @@ struct LightingRegs {
// Each bit specifies whether distance attenuation should be applied for the corresponding
// light.
- BitField<24, 1, u32> disable_dist_atten_light_0;
- BitField<25, 1, u32> disable_dist_atten_light_1;
- BitField<26, 1, u32> disable_dist_atten_light_2;
- BitField<27, 1, u32> disable_dist_atten_light_3;
- BitField<28, 1, u32> disable_dist_atten_light_4;
- BitField<29, 1, u32> disable_dist_atten_light_5;
- BitField<30, 1, u32> disable_dist_atten_light_6;
- BitField<31, 1, u32> disable_dist_atten_light_7;
+ BitField<24, 8, u32> disable_dist_atten;
} config1;
bool IsDistAttenDisabled(unsigned index) const {
- const unsigned disable[] = {
- config1.disable_dist_atten_light_0, config1.disable_dist_atten_light_1,
- config1.disable_dist_atten_light_2, config1.disable_dist_atten_light_3,
- config1.disable_dist_atten_light_4, config1.disable_dist_atten_light_5,
- config1.disable_dist_atten_light_6, config1.disable_dist_atten_light_7};
- return disable[index] != 0;
+ return (config1.disable_dist_atten & (1 << index)) != 0;
+ }
+
+ bool IsSpotAttenDisabled(unsigned index) const {
+ return (config1.disable_spot_atten & (1 << index)) != 0;
}
union {