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author | unknown <FreddyFunk@users.noreply.github.com> | 2019-02-09 10:20:52 +0100 |
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committer | FreddyFunk <FreddyFunk@users.noreply.github.com> | 2019-03-29 18:22:08 +0100 |
commit | aa92da205e3f975dffc3c706fb0a176f13649492 (patch) | |
tree | 0783642c39b3e67da8a37a76928c5b83536b883f /src | |
parent | gl_shader_disk_cache: Use Zstandard for compression (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_disk_cache.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index e74ffd291..ec32602ad 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -10,8 +10,8 @@ #include "common/common_types.h" #include "common/file_util.h" #include "common/logging/log.h" -#include "common/zstd_compression.h" #include "common/scm_rev.h" +#include "common/zstd_compression.h" #include "core/core.h" #include "core/hle/kernel/process.h" @@ -288,7 +288,8 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn return {}; } - const std::vector<u8> code = Common::Compression::DecompressDataZSTD(compressed_code, code_size); + const std::vector<u8> code = + Common::Compression::DecompressDataZSTD(compressed_code, code_size); if (code.empty()) { return {}; } |