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authorbunnei <bunneidev@gmail.com>2022-05-27 21:16:03 +0200
committerGitHub <noreply@github.com>2022-05-27 21:16:03 +0200
commit439e6216740f0ad01e88978147f02f70d182f498 (patch)
tree3873d1660b42dcb17fdacd01990500055495d3ae /src
parentMerge pull request #8381 from lat9nq/path-util-pointer-bool (diff)
parentinput_common: touch: Rewrite touch driver to support multiple touch points (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/hid/emulated_console.cpp15
-rw-r--r--src/core/hid/input_converter.cpp4
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.cpp6
-rw-r--r--src/input_common/drivers/touch_screen.cpp89
-rw-r--r--src/input_common/drivers/touch_screen.h52
-rw-r--r--src/yuzu/bootmanager.cpp58
-rw-r--r--src/yuzu/bootmanager.h6
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp2
8 files changed, 140 insertions, 92 deletions
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp
index fd220ccb5..aac45907d 100644
--- a/src/core/hid/emulated_console.cpp
+++ b/src/core/hid/emulated_console.cpp
@@ -27,12 +27,19 @@ void EmulatedConsole::SetTouchParams() {
// We can't use mouse as touch if native mouse is enabled
touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"};
}
- touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"};
- touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"};
+
+ touch_params[index++] =
+ Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0,touch_id:0"};
+ touch_params[index++] =
+ Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1,touch_id:1"};
+ touch_params[index++] =
+ Common::ParamPackage{"engine:touch,axis_x:4,axis_y:5,button:2,touch_id:2"};
+ touch_params[index++] =
+ Common::ParamPackage{"engine:touch,axis_x:6,axis_y:7,button:3,touch_id:3"};
touch_params[index++] =
- Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536"};
+ Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536,touch_id:0"};
touch_params[index++] =
- Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"};
+ Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072,touch_id:1"};
const auto button_index =
static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue());
diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp
index 3c26260f3..18d9f042d 100644
--- a/src/core/hid/input_converter.cpp
+++ b/src/core/hid/input_converter.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include <algorithm>
#include <random>
#include "common/input.h"
@@ -196,6 +197,9 @@ Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus&
x = std::clamp(x, 0.0f, 1.0f);
y = std::clamp(y, 0.0f, 1.0f);
+ // Limit id to maximum number of fingers
+ status.id = std::clamp(status.id, 0, 16);
+
if (status.pressed.inverted) {
status.pressed.value = !status.pressed.value;
}
diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp
index 108ce5a41..1da8d3eb0 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.cpp
+++ b/src/core/hle/service/hid/controllers/touchscreen.cpp
@@ -44,7 +44,6 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
for (std::size_t id = 0; id < MAX_FINGERS; id++) {
const auto& current_touch = touch_status[id];
auto& finger = fingers[id];
- finger.position = current_touch.position;
finger.id = current_touch.id;
if (finger.attribute.start_touch) {
@@ -61,13 +60,18 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
if (!finger.pressed && current_touch.pressed) {
finger.attribute.start_touch.Assign(1);
finger.pressed = true;
+ finger.position = current_touch.position;
continue;
}
if (finger.pressed && !current_touch.pressed) {
finger.attribute.raw = 0;
finger.attribute.end_touch.Assign(1);
+ continue;
}
+
+ // Only update position if touch is not on a special frame
+ finger.position = current_touch.position;
}
std::array<Core::HID::TouchFinger, MAX_FINGERS> active_fingers;
diff --git a/src/input_common/drivers/touch_screen.cpp b/src/input_common/drivers/touch_screen.cpp
index 8acbe4584..1753e0893 100644
--- a/src/input_common/drivers/touch_screen.cpp
+++ b/src/input_common/drivers/touch_screen.cpp
@@ -14,38 +14,93 @@ constexpr PadIdentifier identifier = {
TouchScreen::TouchScreen(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier);
+ ReleaseAllTouch();
}
-void TouchScreen::TouchMoved(float x, float y, std::size_t finger) {
- if (finger >= 16) {
+void TouchScreen::TouchMoved(float x, float y, std::size_t finger_id) {
+ const auto index = GetIndexFromFingerId(finger_id);
+ if (!index) {
+ // Touch doesn't exist handle it as a new one
+ TouchPressed(x, y, finger_id);
return;
}
- TouchPressed(x, y, finger);
+ const auto i = index.value();
+ fingers[i].is_active = true;
+ SetButton(identifier, static_cast<int>(i), true);
+ SetAxis(identifier, static_cast<int>(i * 2), x);
+ SetAxis(identifier, static_cast<int>(i * 2 + 1), y);
}
-void TouchScreen::TouchPressed(float x, float y, std::size_t finger) {
- if (finger >= 16) {
+void TouchScreen::TouchPressed(float x, float y, std::size_t finger_id) {
+ if (GetIndexFromFingerId(finger_id)) {
+ // Touch already exist. Just update the data
+ TouchMoved(x, y, finger_id);
return;
}
- SetButton(identifier, static_cast<int>(finger), true);
- SetAxis(identifier, static_cast<int>(finger * 2), x);
- SetAxis(identifier, static_cast<int>(finger * 2 + 1), y);
+ const auto index = GetNextFreeIndex();
+ if (!index) {
+ // No free entries. Ignore input
+ return;
+ }
+ const auto i = index.value();
+ fingers[i].is_enabled = true;
+ fingers[i].finger_id = finger_id;
+ TouchMoved(x, y, finger_id);
}
-void TouchScreen::TouchReleased(std::size_t finger) {
- if (finger >= 16) {
+void TouchScreen::TouchReleased(std::size_t finger_id) {
+ const auto index = GetIndexFromFingerId(finger_id);
+ if (!index) {
return;
}
- SetButton(identifier, static_cast<int>(finger), false);
- SetAxis(identifier, static_cast<int>(finger * 2), 0.0f);
- SetAxis(identifier, static_cast<int>(finger * 2 + 1), 0.0f);
+ const auto i = index.value();
+ fingers[i].is_enabled = false;
+ SetButton(identifier, static_cast<int>(i), false);
+ SetAxis(identifier, static_cast<int>(i * 2), 0.0f);
+ SetAxis(identifier, static_cast<int>(i * 2 + 1), 0.0f);
+}
+
+std::optional<std::size_t> TouchScreen::GetIndexFromFingerId(std::size_t finger_id) const {
+ for (std::size_t index = 0; index < MAX_FINGER_COUNT; ++index) {
+ const auto& finger = fingers[index];
+ if (!finger.is_enabled) {
+ continue;
+ }
+ if (finger.finger_id == finger_id) {
+ return index;
+ }
+ }
+ return std::nullopt;
+}
+
+std::optional<std::size_t> TouchScreen::GetNextFreeIndex() const {
+ for (std::size_t index = 0; index < MAX_FINGER_COUNT; ++index) {
+ if (!fingers[index].is_enabled) {
+ return index;
+ }
+ }
+ return std::nullopt;
+}
+
+void TouchScreen::ClearActiveFlag() {
+ for (auto& finger : fingers) {
+ finger.is_active = false;
+ }
+}
+
+void TouchScreen::ReleaseInactiveTouch() {
+ for (const auto& finger : fingers) {
+ if (!finger.is_active) {
+ TouchReleased(finger.finger_id);
+ }
+ }
}
void TouchScreen::ReleaseAllTouch() {
- for (int index = 0; index < 16; ++index) {
- SetButton(identifier, index, false);
- SetAxis(identifier, index * 2, 0.0f);
- SetAxis(identifier, index * 2 + 1, 0.0f);
+ for (const auto& finger : fingers) {
+ if (finger.is_enabled) {
+ TouchReleased(finger.finger_id);
+ }
}
}
diff --git a/src/input_common/drivers/touch_screen.h b/src/input_common/drivers/touch_screen.h
index 193478ead..f46036ffd 100644
--- a/src/input_common/drivers/touch_screen.h
+++ b/src/input_common/drivers/touch_screen.h
@@ -3,41 +3,65 @@
#pragma once
+#include <optional>
+
#include "input_common/input_engine.h"
namespace InputCommon {
/**
- * A button device factory representing a keyboard. It receives keyboard events and forward them
- * to all button devices it created.
+ * A touch device factory representing a touch screen. It receives touch events and forward them
+ * to all touch devices it created.
*/
class TouchScreen final : public InputEngine {
public:
explicit TouchScreen(std::string input_engine_);
/**
- * Signals that mouse has moved.
- * @param x the x-coordinate of the cursor
- * @param y the y-coordinate of the cursor
- * @param center_x the x-coordinate of the middle of the screen
- * @param center_y the y-coordinate of the middle of the screen
+ * Signals that touch has moved and marks this touch point as active
+ * @param x new horizontal position
+ * @param y new vertical position
+ * @param finger_id of the touch point to be updated
*/
- void TouchMoved(float x, float y, std::size_t finger);
+ void TouchMoved(float x, float y, std::size_t finger_id);
/**
- * Sets the status of all buttons bound with the key to pressed
- * @param key_code the code of the key to press
+ * Signals and creates a new touch point with this finger id
+ * @param x starting horizontal position
+ * @param y starting vertical position
+ * @param finger_id to be assigned to the new touch point
*/
- void TouchPressed(float x, float y, std::size_t finger);
+ void TouchPressed(float x, float y, std::size_t finger_id);
/**
- * Sets the status of all buttons bound with the key to released
- * @param key_code the code of the key to release
+ * Signals and resets the touch point related to the this finger id
+ * @param finger_id to be released
*/
- void TouchReleased(std::size_t finger);
+ void TouchReleased(std::size_t finger_id);
+
+ /// Resets the active flag for each touch point
+ void ClearActiveFlag();
+
+ /// Releases all touch that haven't been marked as active
+ void ReleaseInactiveTouch();
/// Resets all inputs to their initial value
void ReleaseAllTouch();
+
+private:
+ static constexpr std::size_t MAX_FINGER_COUNT = 16;
+
+ struct TouchStatus {
+ std::size_t finger_id{};
+ bool is_enabled{};
+ bool is_active{};
+ };
+
+ std::optional<std::size_t> GetIndexFromFingerId(std::size_t finger_id) const;
+
+ std::optional<std::size_t> GetNextFreeIndex() const;
+
+ std::array<TouchStatus, MAX_FINGER_COUNT> fingers{};
};
} // namespace InputCommon
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index a1b819ae0..8f0a6bbb8 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -772,65 +772,25 @@ void GRenderWindow::wheelEvent(QWheelEvent* event) {
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
for (const auto& touch_point : touch_points) {
- if (!TouchUpdate(touch_point)) {
- TouchStart(touch_point);
- }
+ const auto [x, y] = ScaleTouch(touch_point.pos());
+ const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
+ input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, touch_point.id());
}
}
void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
+ input_subsystem->GetTouchScreen()->ClearActiveFlag();
for (const auto& touch_point : touch_points) {
- if (!TouchUpdate(touch_point)) {
- TouchStart(touch_point);
- }
- }
- // Release all inactive points
- for (std::size_t id = 0; id < touch_ids.size(); ++id) {
- if (!TouchExist(touch_ids[id], touch_points)) {
- touch_ids[id] = 0;
- input_subsystem->GetTouchScreen()->TouchReleased(id);
- }
+ const auto [x, y] = ScaleTouch(touch_point.pos());
+ const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
+ input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, touch_point.id());
}
+ input_subsystem->GetTouchScreen()->ReleaseInactiveTouch();
}
void GRenderWindow::TouchEndEvent() {
- for (std::size_t id = 0; id < touch_ids.size(); ++id) {
- if (touch_ids[id] != 0) {
- touch_ids[id] = 0;
- input_subsystem->GetTouchScreen()->TouchReleased(id);
- }
- }
-}
-
-void GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) {
- for (std::size_t id = 0; id < touch_ids.size(); ++id) {
- if (touch_ids[id] == 0) {
- touch_ids[id] = touch_point.id() + 1;
- const auto [x, y] = ScaleTouch(touch_point.pos());
- const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
- input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, id);
- }
- }
-}
-
-bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
- for (std::size_t id = 0; id < touch_ids.size(); ++id) {
- if (touch_ids[id] == static_cast<std::size_t>(touch_point.id() + 1)) {
- const auto [x, y] = ScaleTouch(touch_point.pos());
- const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
- input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, id);
- return true;
- }
- }
- return false;
-}
-
-bool GRenderWindow::TouchExist(std::size_t id,
- const QList<QTouchEvent::TouchPoint>& touch_points) const {
- return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) {
- return id == static_cast<std::size_t>(point.id() + 1);
- });
+ input_subsystem->GetTouchScreen()->ReleaseAllTouch();
}
bool GRenderWindow::event(QEvent* event) {
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 4b0ce0293..841816564 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -217,10 +217,6 @@ private:
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
- void TouchStart(const QTouchEvent::TouchPoint& touch_point);
- bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point);
- bool TouchExist(std::size_t id, const QList<QTouchEvent::TouchPoint>& touch_points) const;
-
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
bool InitializeOpenGL();
@@ -246,8 +242,6 @@ private:
bool first_frame = false;
InputCommon::TasInput::TasState last_tas_state;
- std::array<std::size_t, 16> touch_ids{};
-
Core::System& system;
protected:
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index ae2e62dc5..71c413e64 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -93,7 +93,7 @@ void EmuWindow_SDL2::OnFingerMotion(float x, float y, std::size_t id) {
}
void EmuWindow_SDL2::OnFingerUp() {
- input_subsystem->GetTouchScreen()->TouchReleased(0);
+ input_subsystem->GetTouchScreen()->ReleaseAllTouch();
}
void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {