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authorTony Wasserka <NeoBrainX@gmail.com>2014-12-16 00:01:08 +0100
committerTony Wasserka <NeoBrainX@gmail.com>2014-12-20 18:06:54 +0100
commit346012f29e244489681d2cdf2cf6291d04fbed33 (patch)
tree66b4818f362957699106d6c854f96517eaeb1162 /src
parentPica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes. (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/command_processor.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index d4559fad6..d8bddd569 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -110,6 +110,13 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
for (int i = 0; i < attribute_config.GetNumTotalAttributes(); ++i) {
for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
const u8* srcdata = Memory::GetPointer(PAddrToVAddr(vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i]));
+
+ // TODO(neobrain): Ocarina of Time 3D has GetNumTotalAttributes return 8,
+ // yet only provides 2 valid source data addresses. Need to figure out
+ // what's wrong there, until then we just continue when address lookup fails
+ if (srcdata == nullptr)
+ continue;
+
const float srcval = (vertex_attribute_formats[i] == 0) ? *(s8*)srcdata :
(vertex_attribute_formats[i] == 1) ? *(u8*)srcdata :
(vertex_attribute_formats[i] == 2) ? *(s16*)srcdata :