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author | bunnei <bunneidev@gmail.com> | 2022-10-27 20:33:02 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-10-27 20:33:02 +0200 |
commit | 25d53e66d1567116e21a4c5092f3e950639b8752 (patch) | |
tree | b061c8f9001141a34856ae4ac0e3fcc2e2c87db0 /src | |
parent | Merge pull request #9126 from vonchenplus/revert-8068-shader-if-false (diff) | |
parent | file_sys: Priority display of game titles in the current language (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/file_sys/control_metadata.cpp | 43 | ||||
-rw-r--r-- | src/core/file_sys/control_metadata.h | 6 |
2 files changed, 37 insertions, 12 deletions
diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp index be25da2f6..50f44f598 100644 --- a/src/core/file_sys/control_metadata.cpp +++ b/src/core/file_sys/control_metadata.cpp @@ -1,6 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "common/settings.h" #include "common/string_util.h" #include "common/swap.h" #include "core/file_sys/control_metadata.h" @@ -37,6 +38,27 @@ std::string LanguageEntry::GetDeveloperName() const { developer_name.size()); } +constexpr std::array<Language, 18> language_to_codes = {{ + Language::Japanese, + Language::AmericanEnglish, + Language::French, + Language::German, + Language::Italian, + Language::Spanish, + Language::Chinese, + Language::Korean, + Language::Dutch, + Language::Portuguese, + Language::Russian, + Language::Taiwanese, + Language::BritishEnglish, + Language::CanadianFrench, + Language::LatinAmericanSpanish, + Language::Chinese, + Language::Taiwanese, + Language::BrazilianPortuguese, +}}; + NACP::NACP() = default; NACP::NACP(VirtualFile file) { @@ -45,9 +67,13 @@ NACP::NACP(VirtualFile file) { NACP::~NACP() = default; -const LanguageEntry& NACP::GetLanguageEntry(Language language) const { - if (language != Language::Default) { - return raw.language_entries.at(static_cast<u8>(language)); +const LanguageEntry& NACP::GetLanguageEntry() const { + Language language = language_to_codes[Settings::values.language_index.GetValue()]; + + { + const auto& language_entry = raw.language_entries.at(static_cast<u8>(language)); + if (!language_entry.GetApplicationName().empty()) + return language_entry; } for (const auto& language_entry : raw.language_entries) { @@ -55,16 +81,15 @@ const LanguageEntry& NACP::GetLanguageEntry(Language language) const { return language_entry; } - // Fallback to English - return GetLanguageEntry(Language::AmericanEnglish); + return raw.language_entries.at(static_cast<u8>(Language::AmericanEnglish)); } -std::string NACP::GetApplicationName(Language language) const { - return GetLanguageEntry(language).GetApplicationName(); +std::string NACP::GetApplicationName() const { + return GetLanguageEntry().GetApplicationName(); } -std::string NACP::GetDeveloperName(Language language) const { - return GetLanguageEntry(language).GetDeveloperName(); +std::string NACP::GetDeveloperName() const { + return GetLanguageEntry().GetDeveloperName(); } u64 NACP::GetTitleId() const { diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h index 75295519c..6a81873b1 100644 --- a/src/core/file_sys/control_metadata.h +++ b/src/core/file_sys/control_metadata.h @@ -101,9 +101,9 @@ public: explicit NACP(VirtualFile file); ~NACP(); - const LanguageEntry& GetLanguageEntry(Language language = Language::Default) const; - std::string GetApplicationName(Language language = Language::Default) const; - std::string GetDeveloperName(Language language = Language::Default) const; + const LanguageEntry& GetLanguageEntry() const; + std::string GetApplicationName() const; + std::string GetDeveloperName() const; u64 GetTitleId() const; u64 GetDLCBaseTitleId() const; std::string GetVersionString() const; |