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authorZach Hilman <zachhilman@gmail.com>2019-03-26 01:30:36 +0100
committerZach Hilman <zachhilman@gmail.com>2019-06-10 06:03:11 +0200
commit819006d0d3232d66d303daabe701ca031e4caeae (patch)
tree536d1a37cc7bd0f578bfdf5f8d32d81e9d6625c4 /src/yuzu_tester/yuzu.cpp
parentyuzu_tester: Add project subdirectory (diff)
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diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp
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+++ b/src/yuzu_tester/yuzu.cpp
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+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <iostream>
+#include <memory>
+#include <string>
+#include <thread>
+
+#include <fmt/ostream.h>
+
+#include "common/common_paths.h"
+#include "common/detached_tasks.h"
+#include "common/file_util.h"
+#include "common/logging/backend.h"
+#include "common/logging/filter.h"
+#include "common/logging/log.h"
+#include "common/microprofile.h"
+#include "common/scm_rev.h"
+#include "common/scope_exit.h"
+#include "common/string_util.h"
+#include "common/telemetry.h"
+#include "core/core.h"
+#include "core/crypto/key_manager.h"
+#include "core/file_sys/vfs_real.h"
+#include "core/hle/service/filesystem/filesystem.h"
+#include "core/loader/loader.h"
+#include "core/settings.h"
+#include "core/telemetry_session.h"
+#include "video_core/renderer_base.h"
+#include "yuzu_tester/config.h"
+#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h"
+#include "yuzu_tester/service/yuzutest.h"
+
+#include <getopt.h>
+#ifndef _MSC_VER
+#include <unistd.h>
+#endif
+
+#ifdef _WIN32
+// windows.h needs to be included before shellapi.h
+#include <windows.h>
+
+#include <shellapi.h>
+#endif
+
+#ifdef _WIN32
+extern "C" {
+// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
+// graphics
+__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
+__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
+}
+#endif
+
+static void PrintHelp(const char* argv0) {
+ std::cout << "Usage: " << argv0
+ << " [options] <filename>\n"
+ "-h, --help Display this help and exit\n"
+ "-v, --version Output version information and exit\n"
+ "-d, --datastring Pass following string as data to test service command #2\n"
+ "-l, --log Log to console in addition to file (will log to file only "
+ "by default)\n";
+}
+
+static void PrintVersion() {
+ std::cout << "yuzu [Test Utility] " << Common::g_scm_branch << " " << Common::g_scm_desc
+ << std::endl;
+}
+
+static void InitializeLogging(bool console) {
+ Log::Filter log_filter(Log::Level::Debug);
+ log_filter.ParseFilterString(Settings::values.log_filter);
+ Log::SetGlobalFilter(log_filter);
+
+ if (console)
+ Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
+
+ const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
+ FileUtil::CreateFullPath(log_dir);
+ Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
+#ifdef _WIN32
+ Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
+#endif
+}
+
+/// Application entry point
+int main(int argc, char** argv) {
+ Common::DetachedTasks detached_tasks;
+ Config config;
+
+ int option_index = 0;
+
+ char* endarg;
+#ifdef _WIN32
+ int argc_w;
+ auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
+
+ if (argv_w == nullptr) {
+ std::cout << "Failed to get command line arguments" << std::endl;
+ return -1;
+ }
+#endif
+ std::string filepath;
+
+ static struct option long_options[] = {
+ {"help", no_argument, 0, 'h'},
+ {"version", no_argument, 0, 'v'},
+ {"datastring", optional_argument, 0, 'd'},
+ {"log", no_argument, 0, 'l'},
+ {0, 0, 0, 0},
+ };
+
+ bool console_log = false;
+ std::string datastring;
+
+ while (optind < argc) {
+ int arg = getopt_long(argc, argv, "hvdl::", long_options, &option_index);
+ if (arg != -1) {
+ switch (static_cast<char>(arg)) {
+ case 'h':
+ PrintHelp(argv[0]);
+ return 0;
+ case 'v':
+ PrintVersion();
+ return 0;
+ case 'd':
+ datastring = argv[optind];
+ ++optind;
+ break;
+ case 'l':
+ console_log = true;
+ break;
+ }
+ } else {
+#ifdef _WIN32
+ filepath = Common::UTF16ToUTF8(argv_w[optind]);
+#else
+ filepath = argv[optind];
+#endif
+ optind++;
+ }
+ }
+
+ InitializeLogging(console_log);
+
+#ifdef _WIN32
+ LocalFree(argv_w);
+#endif
+
+ MicroProfileOnThreadCreate("EmuThread");
+ SCOPE_EXIT({ MicroProfileShutdown(); });
+
+ if (filepath.empty()) {
+ LOG_CRITICAL(Frontend, "Failed to load application: No application specified");
+ std::cout << "Failed to load application: No application specified" << std::endl;
+ PrintHelp(argv[0]);
+ return -1;
+ }
+
+ Settings::values.use_gdbstub = false;
+ Settings::Apply();
+
+ std::unique_ptr<EmuWindow_SDL2_Hide> emu_window{std::make_unique<EmuWindow_SDL2_Hide>()};
+
+ if (!Settings::values.use_multi_core) {
+ // Single core mode must acquire OpenGL context for entire emulation session
+ emu_window->MakeCurrent();
+ }
+
+ bool finished = false;
+ int return_value = 0;
+ const auto callback = [&finished, &return_value](u32 code, std::string string) {
+ finished = true;
+ return_value = code & 0xFF;
+ const auto text = fmt::format("Test Finished [Result Code: {:08X}]\n{}", code, string);
+ LOG_INFO(Frontend, text.c_str());
+ std::cout << text << std::endl;
+ };
+
+ Core::System& system{Core::System::GetInstance()};
+ system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
+ Service::FileSystem::CreateFactories(*system.GetFilesystem());
+
+ SCOPE_EXIT({ system.Shutdown(); });
+
+ const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
+
+ switch (load_result) {
+ case Core::System::ResultStatus::ErrorGetLoader:
+ LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
+ return -1;
+ case Core::System::ResultStatus::ErrorLoader:
+ LOG_CRITICAL(Frontend, "Failed to load ROM!");
+ return -1;
+ case Core::System::ResultStatus::ErrorNotInitialized:
+ LOG_CRITICAL(Frontend, "CPUCore not initialized");
+ return -1;
+ case Core::System::ResultStatus::ErrorSystemMode:
+ LOG_CRITICAL(Frontend, "Failed to determine system mode!");
+ return -1;
+ case Core::System::ResultStatus::ErrorVideoCore:
+ LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
+ return -1;
+ case Core::System::ResultStatus::Success:
+ break; // Expected case
+ default:
+ if (static_cast<u32>(load_result) >
+ static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
+ const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
+ const u16 error_id = static_cast<u16>(load_result) - loader_id;
+ LOG_CRITICAL(Frontend,
+ "While attempting to load the ROM requested, an error occured. Please "
+ "refer to the yuzu wiki for more information or the yuzu discord for "
+ "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
+ loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
+ }
+ }
+
+ Service::Yuzu::InstallInterfaces(system.ServiceManager(), datastring, callback);
+
+ system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester");
+
+ system.Renderer().Rasterizer().LoadDiskResources();
+
+ while (!finished) {
+ system.RunLoop();
+ }
+
+ detached_tasks.WaitForAllTasks();
+ return return_value;
+}