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author | Zach Hilman <zachhilman@gmail.com> | 2019-03-26 01:30:36 +0100 |
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committer | Zach Hilman <zachhilman@gmail.com> | 2019-06-10 06:03:11 +0200 |
commit | 819006d0d3232d66d303daabe701ca031e4caeae (patch) | |
tree | 536d1a37cc7bd0f578bfdf5f8d32d81e9d6625c4 /src/yuzu_tester/yuzu.cpp | |
parent | yuzu_tester: Add project subdirectory (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu_tester/yuzu.cpp | 232 |
1 files changed, 232 insertions, 0 deletions
diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp new file mode 100644 index 000000000..84d277fcf --- /dev/null +++ b/src/yuzu_tester/yuzu.cpp @@ -0,0 +1,232 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <iostream> +#include <memory> +#include <string> +#include <thread> + +#include <fmt/ostream.h> + +#include "common/common_paths.h" +#include "common/detached_tasks.h" +#include "common/file_util.h" +#include "common/logging/backend.h" +#include "common/logging/filter.h" +#include "common/logging/log.h" +#include "common/microprofile.h" +#include "common/scm_rev.h" +#include "common/scope_exit.h" +#include "common/string_util.h" +#include "common/telemetry.h" +#include "core/core.h" +#include "core/crypto/key_manager.h" +#include "core/file_sys/vfs_real.h" +#include "core/hle/service/filesystem/filesystem.h" +#include "core/loader/loader.h" +#include "core/settings.h" +#include "core/telemetry_session.h" +#include "video_core/renderer_base.h" +#include "yuzu_tester/config.h" +#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h" +#include "yuzu_tester/service/yuzutest.h" + +#include <getopt.h> +#ifndef _MSC_VER +#include <unistd.h> +#endif + +#ifdef _WIN32 +// windows.h needs to be included before shellapi.h +#include <windows.h> + +#include <shellapi.h> +#endif + +#ifdef _WIN32 +extern "C" { +// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable +// graphics +__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; +__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; +} +#endif + +static void PrintHelp(const char* argv0) { + std::cout << "Usage: " << argv0 + << " [options] <filename>\n" + "-h, --help Display this help and exit\n" + "-v, --version Output version information and exit\n" + "-d, --datastring Pass following string as data to test service command #2\n" + "-l, --log Log to console in addition to file (will log to file only " + "by default)\n"; +} + +static void PrintVersion() { + std::cout << "yuzu [Test Utility] " << Common::g_scm_branch << " " << Common::g_scm_desc + << std::endl; +} + +static void InitializeLogging(bool console) { + Log::Filter log_filter(Log::Level::Debug); + log_filter.ParseFilterString(Settings::values.log_filter); + Log::SetGlobalFilter(log_filter); + + if (console) + Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); + + const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); + FileUtil::CreateFullPath(log_dir); + Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); +#ifdef _WIN32 + Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); +#endif +} + +/// Application entry point +int main(int argc, char** argv) { + Common::DetachedTasks detached_tasks; + Config config; + + int option_index = 0; + + char* endarg; +#ifdef _WIN32 + int argc_w; + auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w); + + if (argv_w == nullptr) { + std::cout << "Failed to get command line arguments" << std::endl; + return -1; + } +#endif + std::string filepath; + + static struct option long_options[] = { + {"help", no_argument, 0, 'h'}, + {"version", no_argument, 0, 'v'}, + {"datastring", optional_argument, 0, 'd'}, + {"log", no_argument, 0, 'l'}, + {0, 0, 0, 0}, + }; + + bool console_log = false; + std::string datastring; + + while (optind < argc) { + int arg = getopt_long(argc, argv, "hvdl::", long_options, &option_index); + if (arg != -1) { + switch (static_cast<char>(arg)) { + case 'h': + PrintHelp(argv[0]); + return 0; + case 'v': + PrintVersion(); + return 0; + case 'd': + datastring = argv[optind]; + ++optind; + break; + case 'l': + console_log = true; + break; + } + } else { +#ifdef _WIN32 + filepath = Common::UTF16ToUTF8(argv_w[optind]); +#else + filepath = argv[optind]; +#endif + optind++; + } + } + + InitializeLogging(console_log); + +#ifdef _WIN32 + LocalFree(argv_w); +#endif + + MicroProfileOnThreadCreate("EmuThread"); + SCOPE_EXIT({ MicroProfileShutdown(); }); + + if (filepath.empty()) { + LOG_CRITICAL(Frontend, "Failed to load application: No application specified"); + std::cout << "Failed to load application: No application specified" << std::endl; + PrintHelp(argv[0]); + return -1; + } + + Settings::values.use_gdbstub = false; + Settings::Apply(); + + std::unique_ptr<EmuWindow_SDL2_Hide> emu_window{std::make_unique<EmuWindow_SDL2_Hide>()}; + + if (!Settings::values.use_multi_core) { + // Single core mode must acquire OpenGL context for entire emulation session + emu_window->MakeCurrent(); + } + + bool finished = false; + int return_value = 0; + const auto callback = [&finished, &return_value](u32 code, std::string string) { + finished = true; + return_value = code & 0xFF; + const auto text = fmt::format("Test Finished [Result Code: {:08X}]\n{}", code, string); + LOG_INFO(Frontend, text.c_str()); + std::cout << text << std::endl; + }; + + Core::System& system{Core::System::GetInstance()}; + system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>()); + Service::FileSystem::CreateFactories(*system.GetFilesystem()); + + SCOPE_EXIT({ system.Shutdown(); }); + + const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)}; + + switch (load_result) { + case Core::System::ResultStatus::ErrorGetLoader: + LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str()); + return -1; + case Core::System::ResultStatus::ErrorLoader: + LOG_CRITICAL(Frontend, "Failed to load ROM!"); + return -1; + case Core::System::ResultStatus::ErrorNotInitialized: + LOG_CRITICAL(Frontend, "CPUCore not initialized"); + return -1; + case Core::System::ResultStatus::ErrorSystemMode: + LOG_CRITICAL(Frontend, "Failed to determine system mode!"); + return -1; + case Core::System::ResultStatus::ErrorVideoCore: + LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!"); + return -1; + case Core::System::ResultStatus::Success: + break; // Expected case + default: + if (static_cast<u32>(load_result) > + static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) { + const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader); + const u16 error_id = static_cast<u16>(load_result) - loader_id; + LOG_CRITICAL(Frontend, + "While attempting to load the ROM requested, an error occured. Please " + "refer to the yuzu wiki for more information or the yuzu discord for " + "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}", + loader_id, error_id, static_cast<Loader::ResultStatus>(error_id)); + } + } + + Service::Yuzu::InstallInterfaces(system.ServiceManager(), datastring, callback); + + system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester"); + + system.Renderer().Rasterizer().LoadDiskResources(); + + while (!finished) { + system.RunLoop(); + } + + detached_tasks.WaitForAllTasks(); + return return_value; +} |