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authorJames Rowe <jroweboy@gmail.com>2020-03-25 05:57:36 +0100
committerJames Rowe <jroweboy@gmail.com>2020-03-26 06:32:42 +0100
commitcf9c94d4017120b618194a720942ef4e5c8289bd (patch)
tree30cbea0216626e3a1db1a68120b54e6bd53804f5 /src/yuzu_cmd/yuzu.cpp
parentFrontend/GPU: Refactor context management (diff)
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Diffstat (limited to '')
-rw-r--r--src/yuzu_cmd/yuzu.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index e5db7d819..4d2ea7e9e 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -230,11 +230,11 @@ int main(int argc, char** argv) {
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
- system.Renderer().Rasterizer().LoadDiskResources();
-
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
system.GPU().Start();
+ system.Renderer().Rasterizer().LoadDiskResources();
+
std::thread render_thread([&emu_window] { emu_window->Present(); });
while (emu_window->IsOpen()) {
system.RunLoop();