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authorFernando Sahmkow <fsahmkow27@gmail.com>2021-11-17 04:19:29 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2022-01-04 02:39:00 +0100
commitf58ee3f15f7427a8b834286384931bcf821ed771 (patch)
tree1ef8367f64cbee6220c4e5600249697e5cd8e826 /src/yuzu/configuration/configure_debug.ui
parentMerge pull request #7648 from bunnei/thread-pinning (diff)
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Diffstat (limited to '')
-rw-r--r--src/yuzu/configuration/configure_debug.ui13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 0f3b51c8d..4dd870855 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -105,6 +105,19 @@
</property>
</widget>
</item>
+ <item row="2" column="1">
+ <widget class="QCheckBox" name="dump_shaders">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="toolTip">
+ <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string>
+ </property>
+ <property name="text">
+ <string>Dump Game Shaders</string>
+ </property>
+ </widget>
+ </item>
<item row="0" column="1">
<widget class="QCheckBox" name="disable_macro_jit">
<property name="enabled">