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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-06-02 06:33:03 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:37 +0200 |
commit | f4799e8fa15b92d8d5607dc5dfca4974901ee06c (patch) | |
tree | fe05a0bb667c92f018d08aaf7e410fd55746e0c1 /src/video_core | |
parent | glsl: Yet another gl_ViewportIndex fix attempt (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index cd11ff653..0a1ba363b 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -92,9 +92,15 @@ GLenum AssemblyStage(size_t stage_index) { Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key, const Shader::IR::Program& program, - bool glasm_use_storage_buffers) { + bool glasm_use_storage_buffers, bool use_assembly_shaders) { Shader::RuntimeInfo info; switch (program.stage) { + case Shader::Stage::VertexB: + case Shader::Stage::Geometry: + if (!use_assembly_shaders && key.xfb_enabled != 0) { + info.xfb_varyings = VideoCommon::MakeTransformFeedbackVaryings(key.xfb_state); + } + break; case Shader::Stage::TessellationEval: info.tess_clockwise = key.tessellation_clockwise != 0; info.tess_primitive = [&key] { @@ -420,7 +426,8 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline( OGLProgram source_program; std::array<OGLAssemblyProgram, 5> assembly_programs; Shader::Backend::Bindings binding; - if (!device.UseAssemblyShaders()) { + const bool use_glasm{device.UseAssemblyShaders()}; + if (!use_glasm) { source_program.handle = glCreateProgram(); } const size_t first_index = uses_vertex_a && uses_vertex_b ? 1 : 0; @@ -434,8 +441,9 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline( const size_t stage_index{index - 1}; infos[stage_index] = &program.info; - const auto runtime_info{MakeRuntimeInfo(key, program, glasm_use_storage_buffers)}; - if (device.UseAssemblyShaders()) { + const auto runtime_info{ + MakeRuntimeInfo(key, program, glasm_use_storage_buffers, use_glasm)}; + if (use_glasm) { const std::string code{EmitGLASM(profile, runtime_info, program, binding)}; assembly_programs[stage_index] = CompileProgram(code, AssemblyStage(stage_index)); } else { @@ -443,7 +451,7 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline( AttachShader(Stage(stage_index), source_program.handle, code); } } - if (!device.UseAssemblyShaders()) { + if (!use_glasm) { LinkProgram(source_program.handle); } return std::make_unique<GraphicsPipeline>( |