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authorbunnei <bunneidev@gmail.com>2018-08-08 07:27:12 +0200
committerbunnei <bunneidev@gmail.com>2018-08-08 07:45:23 +0200
commite542356d0cc37b61621da8d2b376d32407ec8eff (patch)
treeff3035337894e3e00320dea96754a24ef3562ea7 /src/video_core
parentMerge pull request #964 from Hexagon12/lower-logs (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/engines/shader_bytecode.h13
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp4
2 files changed, 6 insertions, 11 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index c7e3fb4b1..0d33c5a5e 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -254,20 +254,15 @@ union Instruction {
BitField<56, 1, u64> invert_b;
} lop32i;
- float GetImm20_19() const {
- float result{};
+ u32 GetImm20_19() const {
u32 imm{static_cast<u32>(imm20_19)};
imm <<= 12;
imm |= negate_imm ? 0x80000000 : 0;
- std::memcpy(&result, &imm, sizeof(imm));
- return result;
+ return imm;
}
- float GetImm20_32() const {
- float result{};
- s32 imm{static_cast<s32>(imm20_32)};
- std::memcpy(&result, &imm, sizeof(imm));
- return result;
+ u32 GetImm20_32() const {
+ return static_cast<u32>(imm20_32);
}
s32 GetSignedImm20_20() const {
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index e3217db81..1ff71d682 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -602,12 +602,12 @@ private:
/// Generates code representing a 19-bit immediate value
static std::string GetImmediate19(const Instruction& instr) {
- return std::to_string(instr.alu.GetImm20_19());
+ return fmt::format("uintBitsToFloat({})", instr.alu.GetImm20_19());
}
/// Generates code representing a 32-bit immediate value
static std::string GetImmediate32(const Instruction& instr) {
- return std::to_string(instr.alu.GetImm20_32());
+ return fmt::format("uintBitsToFloat({})", instr.alu.GetImm20_32());
}
/// Generates code representing a texture sampler.