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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2023-06-15 22:16:36 +0200
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2023-06-18 22:15:47 +0200
commit346c253cd2397ac152fd10f6b99d6af79349a77f (patch)
tree7e5078e1e7a8e18ba98a88d0fa2f5a07b1ac89c2 /src/video_core
parentMerge pull request #10825 from 8bitDream/vcpkg-zlib (diff)
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-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp5
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp2
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h23
3 files changed, 26 insertions, 4 deletions
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 18e040a1b..ee2c33131 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -705,10 +705,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
ShaderPools& pools, const ComputePipelineCacheKey& key, Shader::Environment& env,
PipelineStatistics* statistics, bool build_in_parallel) try {
- // TODO: Remove this when Intel fixes their shader compiler.
- // https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues/159
- if (device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS &&
- !Settings::values.enable_compute_pipelines.GetValue()) {
+ if (device.HasBrokenCompute() && !Settings::values.enable_compute_pipelines.GetValue()) {
LOG_ERROR(Render_Vulkan, "Skipping 0x{:016x}", key.Hash());
return nullptr;
}
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index dcedf4425..e38e34bc8 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -562,6 +562,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_WARNING(Render_Vulkan, "Intel proprietary drivers do not support MSAA image blits");
cant_blit_msaa = true;
}
+ has_broken_compute =
+ CheckBrokenCompute(properties.driver.driverID, properties.properties.driverVersion);
if (is_intel_anv || (is_qualcomm && !is_s8gen2)) {
LOG_WARNING(Render_Vulkan, "Driver does not support native BGR format");
must_emulate_bgr565 = true;
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index 8c7e44fcb..e54828088 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -10,6 +10,7 @@
#include <vector>
#include "common/common_types.h"
+#include "common/logging/log.h"
#include "common/settings.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -518,6 +519,11 @@ public:
return has_renderdoc || has_nsight_graphics || Settings::values.renderer_debug.GetValue();
}
+ /// @returns True if compute pipelines can cause crashing.
+ bool HasBrokenCompute() const {
+ return has_broken_compute;
+ }
+
/// Returns true when the device does not properly support cube compatibility.
bool HasBrokenCubeImageCompability() const {
return has_broken_cube_compatibility;
@@ -579,6 +585,22 @@ public:
return supports_conditional_barriers;
}
+ [[nodiscard]] static constexpr bool CheckBrokenCompute(VkDriverId driver_id,
+ u32 driver_version) {
+ if (driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
+ const u32 major = VK_API_VERSION_MAJOR(driver_version);
+ const u32 minor = VK_API_VERSION_MINOR(driver_version);
+ const u32 patch = VK_API_VERSION_PATCH(driver_version);
+ if (major == 0 && minor == 405 && patch < 286) {
+ LOG_WARNING(
+ Render_Vulkan,
+ "Intel proprietary drivers 0.405.0 until 0.405.286 have broken compute");
+ return true;
+ }
+ }
+ return {};
+ }
+
private:
/// Checks if the physical device is suitable and configures the object state
/// with all necessary info about its properties.
@@ -672,6 +694,7 @@ private:
bool is_integrated{}; ///< Is GPU an iGPU.
bool is_virtual{}; ///< Is GPU a virtual GPU.
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
+ bool has_broken_compute{}; ///< Compute shaders can cause crashes
bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached