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authorRodolfo Bogado <rodolfoosvaldobogado@gmail.com>2018-11-24 17:15:14 +0100
committerRodolfo Bogado <rodolfoosvaldobogado@gmail.com>2018-11-24 17:17:48 +0100
commit13f6a603c212e01cc54b781639316b9741a0f419 (patch)
tree8c1bac8fff16ac3d18a0956f6912a8b160a881d4 /src/video_core
parentMerge pull request #1641 from DarkLordZach/sm-register-unregister (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/engines/maxwell_3d.h10
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp18
2 files changed, 22 insertions, 6 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 4f137e693..c5dcdeb31 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -879,7 +879,13 @@ public:
Cull cull;
- INSERT_PADDING_WORDS(0x28);
+ u32 pixel_center_integer;
+
+ INSERT_PADDING_WORDS(0x1);
+
+ u32 viewport_transform_enabled;
+
+ INSERT_PADDING_WORDS(0x25);
struct {
u32 enable;
@@ -1188,6 +1194,8 @@ ASSERT_REG_POSITION(primitive_restart, 0x591);
ASSERT_REG_POSITION(index_array, 0x5F2);
ASSERT_REG_POSITION(instanced_arrays, 0x620);
ASSERT_REG_POSITION(cull, 0x646);
+ASSERT_REG_POSITION(pixel_center_integer, 0x649);
+ASSERT_REG_POSITION(viewport_transform_enabled, 0x64B);
ASSERT_REG_POSITION(logic_op, 0x671);
ASSERT_REG_POSITION(clear_buffers, 0x674);
ASSERT_REG_POSITION(color_mask, 0x680);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 630a58e49..fea106ba1 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -970,12 +970,20 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
- const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
auto& viewport = current_state.viewports[i];
- viewport.x = viewport_rect.left;
- viewport.y = viewport_rect.bottom;
- viewport.width = viewport_rect.GetWidth();
- viewport.height = viewport_rect.GetHeight();
+ const auto& src = regs.viewports[i];
+ if (regs.viewport_transform_enabled) {
+ const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
+ viewport.x = viewport_rect.left;
+ viewport.y = viewport_rect.bottom;
+ viewport.width = viewport_rect.GetWidth();
+ viewport.height = viewport_rect.GetHeight();
+ } else {
+ viewport.x = src.x;
+ viewport.y = src.y;
+ viewport.width = src.width;
+ viewport.height = src.height;
+ }
viewport.depth_range_far = regs.viewports[i].depth_range_far;
viewport.depth_range_near = regs.viewports[i].depth_range_near;
}