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author | bunnei <bunneidev@gmail.com> | 2018-03-25 22:28:24 +0200 |
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committer | GitHub <noreply@github.com> | 2018-03-25 22:28:24 +0200 |
commit | e9315ace9f7f541d251a995ff2d4d3513ddc16c4 (patch) | |
tree | ba32de7358ed98e1230c1f522a5c7ba35d7ab19e /src/video_core/textures/decoders.h | |
parent | Merge pull request #281 from mailwl/sockets-services (diff) | |
parent | GPU: Make the debug_context variable a member of the frontend instead of a global. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/textures/decoders.h | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h new file mode 100644 index 000000000..0c21694ff --- /dev/null +++ b/src/video_core/textures/decoders.h @@ -0,0 +1,26 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <vector> +#include "common/common_types.h" +#include "video_core/textures/texture.h" + +namespace Tegra { +namespace Texture { + +/** + * Unswizzles a swizzled texture without changing its format. + */ +std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height); + +/** + * Decodes an unswizzled texture into a A8R8G8B8 texture. + */ +std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width, + u32 height); + +} // namespace Texture +} // namespace Tegra |