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authorliamwhite <liamwhite@users.noreply.github.com>2023-06-28 18:53:17 +0200
committerGitHub <noreply@github.com>2023-06-28 18:53:17 +0200
commitb60b70e86d7c32b06a7580ddc286279a83587e11 (patch)
treeea6092ba2bda4b2f685926ba133faedd5c65fa57 /src/video_core/textures/bcn.h
parentMerge pull request #10933 from merryhime/dunno (diff)
parentrenderer_vulkan: Prevent crashes when blitting depth stencil (diff)
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-rw-r--r--src/video_core/textures/bcn.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/video_core/textures/bcn.h b/src/video_core/textures/bcn.h
index 6464af885..d5d2a16c9 100644
--- a/src/video_core/textures/bcn.h
+++ b/src/video_core/textures/bcn.h
@@ -4,14 +4,13 @@
#pragma once
#include <span>
-#include <stdint.h>
+
+#include "common/common_types.h"
namespace Tegra::Texture::BCN {
-void CompressBC1(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
- std::span<uint8_t> output);
+void CompressBC1(std::span<const u8> data, u32 width, u32 height, u32 depth, std::span<u8> output);
-void CompressBC3(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
- std::span<uint8_t> output);
+void CompressBC3(std::span<const u8> data, u32 width, u32 height, u32 depth, std::span<u8> output);
} // namespace Tegra::Texture::BCN