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authorFernando Sahmkow <fsahmkow27@gmail.com>2021-06-13 03:34:06 +0200
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-07-04 22:32:35 +0200
commitfd98fcf7f00d096322ccfaa1e35a314b4d698efd (patch)
tree90fe2a180845d1c28ad3996264188f6ae4aa9f11 /src/video_core/texture_cache/texture_cache.h
parentTexture Cache: Initial Implementation of Sparse Textures. (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/texture_cache/texture_cache.h310
1 files changed, 212 insertions, 98 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 9f6410d58..1704fc48c 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -13,6 +13,7 @@
#include <span>
#include <type_traits>
#include <unordered_map>
+#include <unordered_set>
#include <utility>
#include <vector>
@@ -155,6 +156,9 @@ public:
/// Remove images in a region
void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
+ /// Used when GPU memory changes layout on sparse textures.
+ // void CheckRemaps();
+
/// Blit an image with the given parameters
void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Surface& src,
@@ -238,7 +242,7 @@ private:
FramebufferId GetFramebufferId(const RenderTargets& key);
/// Refresh the contents (pixel data) of an image
- void RefreshContents(Image& image);
+ void RefreshContents(Image& image, ImageId image_id);
/// Upload data from guest to an image
template <typename StagingBuffer>
@@ -290,6 +294,9 @@ private:
template <typename Func>
void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
+ template <typename Func>
+ void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
+
/// Iterates over all the images in a region calling func
template <typename Func>
void ForEachSparseSegment(ImageBase& image, Func&& func);
@@ -304,10 +311,10 @@ private:
void UnregisterImage(ImageId image);
/// Track CPU reads and writes for image
- void TrackImage(ImageBase& image);
+ void TrackImage(ImageBase& image, ImageId image_id);
/// Stop tracking CPU reads and writes for image
- void UntrackImage(ImageBase& image);
+ void UntrackImage(ImageBase& image, ImageId image_id);
/// Delete image from the cache
void DeleteImage(ImageId image);
@@ -367,6 +374,11 @@ private:
std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
+
+ std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
+
+ VAddr virtual_invalid_space{};
bool has_deleted_images = false;
u64 total_used_memory = 0;
@@ -685,7 +697,9 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
return;
}
image.flags |= ImageFlagBits::CpuModified;
- UntrackImage(image);
+ if (True(image.flags & ImageFlagBits::Tracked)) {
+ UntrackImage(image, image_id);
+ }
});
}
@@ -722,7 +736,7 @@ void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
for (const ImageId id : deleted_images) {
Image& image = slot_images[id];
if (True(image.flags & ImageFlagBits::Tracked)) {
- UntrackImage(image);
+ UntrackImage(image, id);
}
UnregisterImage(id);
DeleteImage(id);
@@ -736,11 +750,13 @@ void TextureCache<P>::UnmapGPUMemory(GPUVAddr gpu_addr, size_t size) {
[&](ImageId id, Image&) { deleted_images.push_back(id); });
for (const ImageId id : deleted_images) {
Image& image = slot_images[id];
+ if (True(image.flags & ImageFlagBits::Remapped)) {
+ continue;
+ }
+ image.flags |= ImageFlagBits::Remapped;
if (True(image.flags & ImageFlagBits::Tracked)) {
- UntrackImage(image);
+ UntrackImage(image, id);
}
- UnregisterImage(id);
- DeleteImage(id);
}
}
@@ -958,13 +974,13 @@ bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
}
template <class P>
-void TextureCache<P>::RefreshContents(Image& image) {
+void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
if (False(image.flags & ImageFlagBits::CpuModified)) {
// Only upload modified images
return;
}
image.flags &= ~ImageFlagBits::CpuModified;
- TrackImage(image);
+ TrackImage(image, image_id);
if (image.info.num_samples > 1) {
LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
@@ -1043,14 +1059,20 @@ ImageId TextureCache<P>::FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_a
template <class P>
ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
RelaxedOptions options) {
- const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
if (!cpu_addr) {
- return ImageId{};
+ cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info));
+ if (!cpu_addr) {
+ return ImageId{};
+ }
}
const bool broken_views = runtime.HasBrokenTextureViewFormats();
const bool native_bgr = runtime.HasNativeBgr();
ImageId image_id;
const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
+ if (True(existing_image.flags & ImageFlagBits::Remapped)) {
+ return false;
+ }
if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear) {
const bool strict_size = False(options & RelaxedOptions::Size) &&
True(existing_image.flags & ImageFlagBits::Strong);
@@ -1069,14 +1091,23 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
}
return false;
};
- ForEachImageInRegionGPU(gpu_addr, CalculateGuestSizeInBytes(info), lambda);
+ ForEachImageInRegion(*cpu_addr, CalculateGuestSizeInBytes(info), lambda);
return image_id;
}
template <class P>
ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
RelaxedOptions options) {
- const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
+ const auto size = CalculateGuestSizeInBytes(info);
+ cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, size);
+ if (!cpu_addr) {
+ const VAddr fake_addr = ~(1ULL << 40ULL) + virtual_invalid_space;
+ virtual_invalid_space += Common::AlignUp(size, 32);
+ cpu_addr = std::optional<VAddr>(fake_addr);
+ }
+ }
ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr);
const ImageId image_id = JoinImages(info, gpu_addr, *cpu_addr);
const Image& image = slot_images[image_id];
@@ -1096,10 +1127,16 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
const bool broken_views = runtime.HasBrokenTextureViewFormats();
const bool native_bgr = runtime.HasNativeBgr();
std::vector<ImageId> overlap_ids;
+ std::unordered_set<ImageId> overlaps_found;
std::vector<ImageId> left_aliased_ids;
std::vector<ImageId> right_aliased_ids;
+ std::unordered_set<ImageId> ignore_textures;
std::vector<ImageId> bad_overlap_ids;
- ForEachImageInRegionGPU(gpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) {
+ const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
+ if (True(overlap.flags & ImageFlagBits::Remapped)) {
+ ignore_textures.insert(overlap_id);
+ return;
+ }
if (info.type == ImageType::Linear) {
if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
// Alias linear images with the same pitch
@@ -1107,6 +1144,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
}
return;
}
+ overlaps_found.insert(overlap_id);
static constexpr bool strict_size = true;
const std::optional<OverlapResult> solution = ResolveOverlap(
new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
@@ -1130,30 +1168,34 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
bad_overlap_ids.push_back(overlap_id);
overlap.flags |= ImageFlagBits::BadOverlap;
}
- });
+ };
+ ForEachImageInRegion(cpu_addr, size_bytes, region_check);
+ const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) {
+ if (!overlaps_found.contains(overlap_id)) {
+ ignore_textures.insert(overlap_id);
+ }
+ };
+ ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
Image& new_image = slot_images[new_image_id];
- new_image.is_sparse = false;
- if (new_image.info.type != ImageType::Linear && new_image.info.type != ImageType::Buffer) {
- const LevelArray offsets = CalculateMipLevelOffsets(new_image.info);
- size_t level;
- const size_t levels = static_cast<size_t>(new_image.info.resources.levels);
- VAddr n_cpu_addr = new_image.cpu_addr;
- GPUVAddr n_gpu_addr = new_image.gpu_addr;
- for (level = 0; level < levels; level++) {
- n_gpu_addr += offsets[level];
- n_cpu_addr += offsets[level];
- std::optional<VAddr> cpu_addr_opt = gpu_memory.GpuToCpuAddress(n_gpu_addr);
- if (!cpu_addr_opt || *cpu_addr_opt == 0 || n_cpu_addr != *cpu_addr_opt) {
- new_image.is_sparse = true;
- break;
- }
+ new_image.is_sparse =
+ !gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes);
+
+ for (const ImageId overlap_id : ignore_textures) {
+ Image& overlap = slot_images[overlap_id];
+ if (True(overlap.flags & ImageFlagBits::GpuModified)) {
+ UNIMPLEMENTED();
+ }
+ if (True(overlap.flags & ImageFlagBits::Tracked)) {
+ UntrackImage(overlap, overlap_id);
}
+ UnregisterImage(overlap_id);
+ DeleteImage(overlap_id);
}
// TODO: Only upload what we need
- RefreshContents(new_image);
+ RefreshContents(new_image, new_image_id);
for (const ImageId overlap_id : overlap_ids) {
Image& overlap = slot_images[overlap_id];
@@ -1165,7 +1207,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
runtime.CopyImage(new_image, overlap, copies);
}
if (True(overlap.flags & ImageFlagBits::Tracked)) {
- UntrackImage(overlap);
+ UntrackImage(overlap, overlap_id);
}
UnregisterImage(overlap_id);
DeleteImage(overlap_id);
@@ -1390,25 +1432,64 @@ void TextureCache<P>::ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Fu
template <class P>
template <typename Func>
-void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) {
- using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type;
+void TextureCache<P>::ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func) {
+ using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
- GPUVAddr gpu_addr = image.gpu_addr;
- const size_t levels = image.info.resources.levels;
- const auto mipmap_sizes = CalculateMipLevelSizes(image.info);
- for (size_t level = 0; level < levels; level++) {
- const size_t size = mipmap_sizes[level];
- std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
- if (cpu_addr && *cpu_addr != 0) {
+ boost::container::small_vector<ImageId, 8> images;
+ ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
+ const auto it = sparse_page_table.find(page);
+ if (it == sparse_page_table.end()) {
+ if constexpr (BOOL_BREAK) {
+ return false;
+ } else {
+ return;
+ }
+ }
+ for (const ImageId image_id : it->second) {
+ Image& image = slot_images[image_id];
+ if (True(image.flags & ImageFlagBits::Picked)) {
+ continue;
+ }
+ if (!image.OverlapsGPU(gpu_addr, size)) {
+ continue;
+ }
+ image.flags |= ImageFlagBits::Picked;
+ images.push_back(image_id);
if constexpr (BOOL_BREAK) {
- if (func(gpu_addr, *cpu_addr, size)) {
+ if (func(image_id, image)) {
return true;
}
} else {
- func(gpu_addr, *cpu_addr, size);
+ func(image_id, image);
+ }
+ }
+ if constexpr (BOOL_BREAK) {
+ return false;
+ }
+ });
+ for (const ImageId image_id : images) {
+ slot_images[image_id].flags &= ~ImageFlagBits::Picked;
+ }
+}
+
+template <class P>
+template <typename Func>
+void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) {
+ using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type;
+ static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
+ const auto segments = gpu_memory.GetSubmappedRange(image.gpu_addr, image.guest_size_bytes);
+ for (auto& segment : segments) {
+ const auto gpu_addr = segment.first;
+ const auto size = segment.second;
+ std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ ASSERT(cpu_addr);
+ if constexpr (BOOL_BREAK) {
+ if (func(gpu_addr, *cpu_addr, size)) {
+ return true;
}
+ } else {
+ func(gpu_addr, *cpu_addr, size);
}
- gpu_addr += size;
}
}
@@ -1446,11 +1527,17 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
image.map_view_id = map_id;
return;
}
- ForEachSparseSegment(image, [this, image_id](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
- auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id);
- ForEachCPUPage(cpu_addr, size,
- [this, map_id](u64 page) { page_table[page].push_back(map_id); });
- });
+ std::vector<ImageViewId> sparse_maps{};
+ ForEachSparseSegment(
+ image, [this, image_id, &sparse_maps](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
+ auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id);
+ ForEachCPUPage(cpu_addr, size,
+ [this, map_id](u64 page) { page_table[page].push_back(map_id); });
+ sparse_maps.push_back(map_id);
+ });
+ sparse_views.emplace(image_id, std::move(sparse_maps));
+ ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
+ [this, image_id](u64 page) { sparse_page_table[page].push_back(image_id); });
}
template <class P>
@@ -1467,20 +1554,26 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory -= Common::AlignUp(tentative_size, 1024);
- ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
- const auto page_it = gpu_page_table.find(page);
- if (page_it == gpu_page_table.end()) {
- UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
- return;
- }
- std::vector<ImageId>& image_ids = page_it->second;
- const auto vector_it = std::ranges::find(image_ids, image_id);
- if (vector_it == image_ids.end()) {
- UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", page << PAGE_BITS);
- return;
- }
- image_ids.erase(vector_it);
- });
+ const auto& clear_page_table =
+ [this, image_id](
+ u64 page,
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>>& selected_page_table) {
+ const auto page_it = selected_page_table.find(page);
+ if (page_it == selected_page_table.end()) {
+ UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
+ return;
+ }
+ std::vector<ImageId>& image_ids = page_it->second;
+ const auto vector_it = std::ranges::find(image_ids, image_id);
+ if (vector_it == image_ids.end()) {
+ UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}",
+ page << PAGE_BITS);
+ return;
+ }
+ image_ids.erase(vector_it);
+ };
+ ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
+ [this, &clear_page_table](u64 page) { clear_page_table(page, gpu_page_table); });
if (!image.is_sparse) {
const auto map_id = image.map_view_id;
ForEachCPUPage(image.cpu_addr, image.guest_size_bytes, [this, map_id](u64 page) {
@@ -1501,46 +1594,61 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
slot_map_views.erase(map_id);
return;
}
- boost::container::small_vector<ImageMapId, 8> maps_to_delete;
- ForEachSparseSegment(
- image, [this, image_id, &maps_to_delete]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr,
- size_t size) {
- ForEachCPUPage(cpu_addr, size, [this, image_id, &maps_to_delete](u64 page) {
- const auto page_it = page_table.find(page);
- if (page_it == page_table.end()) {
- UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
- return;
+ ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) {
+ clear_page_table(page, sparse_page_table);
+ });
+ auto it = sparse_views.find(image_id);
+ ASSERT(it != sparse_views.end());
+ auto& sparse_maps = it->second;
+ for (auto& map_view_id : sparse_maps) {
+ const auto& map = slot_map_views[map_view_id];
+ const VAddr cpu_addr = map.cpu_addr;
+ const std::size_t size = map.size;
+ ForEachCPUPage(cpu_addr, size, [this, image_id](u64 page) {
+ const auto page_it = page_table.find(page);
+ if (page_it == page_table.end()) {
+ UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
+ return;
+ }
+ std::vector<ImageMapId>& image_map_ids = page_it->second;
+ auto vector_it = image_map_ids.begin();
+ while (vector_it != image_map_ids.end()) {
+ ImageMapView& map = slot_map_views[*vector_it];
+ if (map.image_id != image_id) {
+ vector_it++;
+ continue;
}
- std::vector<ImageMapId>& image_map_ids = page_it->second;
- auto vector_it = image_map_ids.begin();
- while (vector_it != image_map_ids.end()) {
- ImageMapView& map = slot_map_views[*vector_it];
- if (map.image_id != image_id) {
- vector_it++;
- continue;
- }
- if (!map.picked) {
- maps_to_delete.push_back(*vector_it);
- map.picked = true;
- }
- vector_it = image_map_ids.erase(vector_it);
+ if (!map.picked) {
+ map.picked = true;
}
- });
+ vector_it = image_map_ids.erase(vector_it);
+ }
});
-
- for (const ImageMapId map_id : maps_to_delete) {
- slot_map_views.erase(map_id);
+ slot_map_views.erase(map_view_id);
}
+ sparse_views.erase(it);
}
template <class P>
-void TextureCache<P>::TrackImage(ImageBase& image) {
+void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
ASSERT(False(image.flags & ImageFlagBits::Tracked));
image.flags |= ImageFlagBits::Tracked;
if (!image.is_sparse) {
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
return;
}
+ if (True(image.flags & ImageFlagBits::Registered)) {
+ auto it = sparse_views.find(image_id);
+ ASSERT(it != sparse_views.end());
+ auto& sparse_maps = it->second;
+ for (auto& map_view_id : sparse_maps) {
+ const auto& map = slot_map_views[map_view_id];
+ const VAddr cpu_addr = map.cpu_addr;
+ const std::size_t size = map.size;
+ rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
+ }
+ return;
+ }
ForEachSparseSegment(image,
[this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
@@ -1548,17 +1656,23 @@ void TextureCache<P>::TrackImage(ImageBase& image) {
}
template <class P>
-void TextureCache<P>::UntrackImage(ImageBase& image) {
+void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
ASSERT(True(image.flags & ImageFlagBits::Tracked));
image.flags &= ~ImageFlagBits::Tracked;
if (!image.is_sparse) {
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
return;
}
- ForEachSparseSegment(image,
- [this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
- rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
- });
+ ASSERT(True(image.flags & ImageFlagBits::Registered));
+ auto it = sparse_views.find(image_id);
+ ASSERT(it != sparse_views.end());
+ auto& sparse_maps = it->second;
+ for (auto& map_view_id : sparse_maps) {
+ const auto& map = slot_map_views[map_view_id];
+ const VAddr cpu_addr = map.cpu_addr;
+ const std::size_t size = map.size;
+ rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
+ }
}
template <class P>
@@ -1700,10 +1814,10 @@ void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool
if (invalidate) {
image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
if (False(image.flags & ImageFlagBits::Tracked)) {
- TrackImage(image);
+ TrackImage(image, image_id);
}
} else {
- RefreshContents(image);
+ RefreshContents(image, image_id);
SynchronizeAliases(image_id);
}
if (is_modification) {