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author | bunnei <bunneidev@gmail.com> | 2023-02-12 09:18:52 +0100 |
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committer | GitHub <noreply@github.com> | 2023-02-12 09:18:52 +0100 |
commit | f70fcdb873f768403af37622fbc195433b3605ef (patch) | |
tree | b1fbe289c78b39bde41e7a895d8e172d4f3a1927 /src/video_core/texture_cache/formatter.cpp | |
parent | Merge pull request #9781 from ColinKinloch/info_id_typo (diff) | |
parent | texture_cache: OpenGL: Implement MSAA uploads and copies (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/texture_cache/formatter.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/texture_cache/formatter.cpp b/src/video_core/texture_cache/formatter.cpp index 418890126..30f72361d 100644 --- a/src/video_core/texture_cache/formatter.cpp +++ b/src/video_core/texture_cache/formatter.cpp @@ -22,6 +22,9 @@ std::string Name(const ImageBase& image) { const u32 num_layers = image.info.resources.layers; const u32 num_levels = image.info.resources.levels; std::string resource; + if (image.info.num_samples > 1) { + resource += fmt::format(":{}xMSAA", image.info.num_samples); + } if (num_layers > 1) { resource += fmt::format(":L{}", num_layers); } |