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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-04-12 16:44:03 +0200
committerGitHub <noreply@github.com>2020-04-12 16:44:03 +0200
commit3d91dbb21d8fec44ca692a7e9219daa8b3521e08 (patch)
treecb23360139e5d9948586b66ffa6b081e77859343 /src/video_core/shader/shader_ir.h
parentMerge pull request #3644 from ReinUsesLisp/msaa (diff)
parentshader/video: Partially implement VMNMX (diff)
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-rw-r--r--src/video_core/shader/shader_ir.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index ca6c976c9..c6e7bdf50 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -354,6 +354,9 @@ private:
/// Marks the usage of a input or output attribute.
void MarkAttributeUsage(Tegra::Shader::Attribute::Index index, u64 element);
+ /// Decodes VMNMX instruction and inserts its code into the passed basic block.
+ void DecodeVMNMX(NodeBlock& bb, Tegra::Shader::Instruction instr);
+
void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
const Node4& components);