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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-04-12 16:44:03 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-12 16:44:03 +0200 |
commit | 3d91dbb21d8fec44ca692a7e9219daa8b3521e08 (patch) | |
tree | cb23360139e5d9948586b66ffa6b081e77859343 /src/video_core/shader/shader_ir.h | |
parent | Merge pull request #3644 from ReinUsesLisp/msaa (diff) | |
parent | shader/video: Partially implement VMNMX (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/shader_ir.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index ca6c976c9..c6e7bdf50 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -354,6 +354,9 @@ private: /// Marks the usage of a input or output attribute. void MarkAttributeUsage(Tegra::Shader::Attribute::Index index, u64 element); + /// Decodes VMNMX instruction and inserts its code into the passed basic block. + void DecodeVMNMX(NodeBlock& bb, Tegra::Shader::Instruction instr); + void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr, const Node4& components); |