summaryrefslogtreecommitdiffstats
path: root/src/video_core/shader/shader_interpreter.cpp
diff options
context:
space:
mode:
authorYuri Kunde Schlesner <yuriks@yuriks.net>2016-12-18 01:16:02 +0100
committerYuri Kunde Schlesner <yuriks@yuriks.net>2017-01-26 03:53:25 +0100
commit0e9081b97348c65029c96697443acb0dbbc58756 (patch)
tree58091caadcd6a11a96b48713c41ebf54716e1cc3 /src/video_core/shader/shader_interpreter.cpp
parentVideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup (diff)
downloadyuzu-0e9081b97348c65029c96697443acb0dbbc58756.tar
yuzu-0e9081b97348c65029c96697443acb0dbbc58756.tar.gz
yuzu-0e9081b97348c65029c96697443acb0dbbc58756.tar.bz2
yuzu-0e9081b97348c65029c96697443acb0dbbc58756.tar.lz
yuzu-0e9081b97348c65029c96697443acb0dbbc58756.tar.xz
yuzu-0e9081b97348c65029c96697443acb0dbbc58756.tar.zst
yuzu-0e9081b97348c65029c96697443acb0dbbc58756.zip
Diffstat (limited to '')
-rw-r--r--src/video_core/shader/shader_interpreter.cpp19
1 files changed, 9 insertions, 10 deletions
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index e44abbf1d..c0c89b857 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -652,32 +652,31 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
}
}
-void InterpreterEngine::SetupBatch(ShaderSetup& setup) {}
+void InterpreterEngine::SetupBatch(ShaderSetup& setup, unsigned int entry_point) {
+ ASSERT(entry_point < 1024);
+ setup.engine_data.entry_point = entry_point;
+}
MICROPROFILE_DECLARE(GPU_Shader);
-void InterpreterEngine::Run(const ShaderSetup& setup, UnitState& state,
- unsigned int entry_point) const {
- ASSERT(entry_point < 1024);
+void InterpreterEngine::Run(const ShaderSetup& setup, UnitState& state) const {
MICROPROFILE_SCOPE(GPU_Shader);
DebugData<false> dummy_debug_data;
- RunInterpreter(setup, state, dummy_debug_data, entry_point);
+ RunInterpreter(setup, state, dummy_debug_data, setup.engine_data.entry_point);
}
DebugData<true> InterpreterEngine::ProduceDebugInfo(const ShaderSetup& setup,
- const InputVertex& input, int num_attributes,
- unsigned int entry_point) const {
- ASSERT(entry_point < 1024);
-
+ const InputVertex& input,
+ int num_attributes) const {
UnitState state;
DebugData<true> debug_data;
// Setup input register table
boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
state.LoadInputVertex(input, num_attributes);
- RunInterpreter(setup, state, debug_data, entry_point);
+ RunInterpreter(setup, state, debug_data, setup.engine_data.entry_point);
return debug_data;
}