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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-09-25 21:03:13 +0200 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-10-25 15:01:30 +0200 |
commit | a05120ec0b8b1827ebeffd4e78a553f7886fa178 (patch) | |
tree | 60612aff96b18c36bbb45b302d242339bce4c161 /src/video_core/shader/const_buffer_locker.cpp | |
parent | Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/const_buffer_locker.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/const_buffer_locker.cpp b/src/video_core/shader/const_buffer_locker.cpp index 4f5de8ae9..9d23bcecf 100644 --- a/src/video_core/shader/const_buffer_locker.cpp +++ b/src/video_core/shader/const_buffer_locker.cpp @@ -107,7 +107,7 @@ void ConstBufferLocker::InsertBindlessSampler(u32 buffer, u32 offset, (*bindless_samplers)[key] = sampler; } -bool ConstBufferLocker::IsConsistant() const { +bool ConstBufferLocker::IsConsistent() const { if (!IsEngineSet()) { return false; } |