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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-06-11 13:20:27 +0200 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-06-21 02:38:34 +0200 |
commit | b01f9c8a7090fa056ca564593eabcebab946ef41 (patch) | |
tree | 5f231b6ee3552e609c718f849b8312dd95ed48d0 /src/video_core/renderer_opengl | |
parent | texture_cache: correct mutex locks (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 13 |
3 files changed, 5 insertions, 14 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index ad15ea54e..65a88b06c 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -28,7 +28,6 @@ Device::Device() { max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS); has_variable_aoffi = TestVariableAoffi(); has_component_indexing_bug = TestComponentIndexingBug(); - is_turing_plus = GLAD_GL_NV_mesh_shader; } Device::Device(std::nullptr_t) { diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 1afe16779..8c8c93760 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -34,10 +34,6 @@ public: return has_component_indexing_bug; } - bool IsTuringGPU() const { - return is_turing_plus; - } - private: static bool TestVariableAoffi(); static bool TestComponentIndexingBug(); @@ -47,7 +43,6 @@ private: u32 max_varyings{}; bool has_variable_aoffi{}; bool has_component_indexing_bug{}; - bool is_turing_plus{}; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 71f6888c6..7c1d14138 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -439,7 +439,6 @@ TextureCacheOpenGL::TextureCacheOpenGL(Core::System& system, VideoCore::RasterizerInterface& rasterizer, const Device& device) : TextureCacheBase{system, rasterizer} { - support_info.depth_color_image_copies = !device.IsTuringGPU(); src_framebuffer.Create(); dst_framebuffer.Create(); } @@ -452,13 +451,11 @@ Surface TextureCacheOpenGL::CreateSurface(GPUVAddr gpu_addr, const SurfaceParams void TextureCacheOpenGL::ImageCopy(Surface& src_surface, Surface& dst_surface, const VideoCommon::CopyParams& copy_params) { - if (!support_info.depth_color_image_copies) { - const auto& src_params = src_surface->GetSurfaceParams(); - const auto& dst_params = dst_surface->GetSurfaceParams(); - if (src_params.type != dst_params.type) { - // A fallback is needed - return; - } + const auto& src_params = src_surface->GetSurfaceParams(); + const auto& dst_params = dst_surface->GetSurfaceParams(); + if (src_params.type != dst_params.type) { + // A fallback is needed + return; } const auto src_handle = src_surface->GetTexture(); const auto src_target = src_surface->GetTarget(); |