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authorbunnei <bunneidev@gmail.com>2018-06-24 23:42:29 +0200
committerbunnei <bunneidev@gmail.com>2018-06-27 06:08:03 +0200
commit3f9f047375dd9aae7eadcb957747fa8db01544bf (patch)
tree4a5ce82d2726e5f723a3a7a0e72d973f6d6d0573 /src/video_core/renderer_opengl
parentgl_rasterizer_cache: Cache size_in_bytes as a const per surface. (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp25
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp26
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h11
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp1
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h2
5 files changed, 60 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index bc463fc30..f9b0ce434 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -468,11 +468,30 @@ bool RasterizerOpenGL::AccelerateFill(const void* config) {
return true;
}
-bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer,
+bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
VAddr framebuffer_addr, u32 pixel_stride,
ScreenInfo& screen_info) {
- // TODO(bunnei): ImplementMe
- return false;
+ if (!framebuffer_addr) {
+ return {};
+ }
+
+ MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+
+ const auto& surface{res_cache.TryFindFramebufferSurface(framebuffer_addr)};
+ if (!surface) {
+ return {};
+ }
+
+ // Verify that the cached surface is the same size and format as the requested framebuffer
+ const auto& params{surface->GetSurfaceParams()};
+ const auto& pixel_format{SurfaceParams::PixelFormatFromGPUPixelFormat(config.pixel_format)};
+ ASSERT_MSG(params.width == config.width, "Framebuffer width is different");
+ ASSERT_MSG(params.height == config.height, "Framebuffer height is different");
+ ASSERT_MSG(params.pixel_format == pixel_format, "Framebuffer pixel_format is different");
+
+ screen_info.display_texture = surface->Texture().handle;
+
+ return true;
}
void RasterizerOpenGL::SamplerInfo::Create() {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 882490f47..919931d64 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -436,3 +436,29 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
return surface;
}
+
+Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr cpu_addr) const {
+ // Tries to find the GPU address of a framebuffer based on the CPU address. This is because
+ // final output framebuffers are specified by CPU address, but internally our GPU cache uses GPU
+ // addresses. We iterate through all cached framebuffers, and compare their starting CPU address
+ // to the one provided. This is obviously not great, and won't work if the framebuffer overlaps
+ // surfaces.
+
+ std::vector<Surface> surfaces;
+ for (const auto& surface : surface_cache) {
+ const auto& params = surface.second->GetSurfaceParams();
+ const VAddr surface_cpu_addr = params.GetCpuAddr();
+ if (cpu_addr >= surface_cpu_addr && cpu_addr < (surface_cpu_addr + params.size_in_bytes)) {
+ ASSERT_MSG(cpu_addr == surface_cpu_addr, "overlapping surfaces are unsupported");
+ surfaces.push_back(surface.second);
+ }
+ }
+
+ if (surfaces.empty()) {
+ return {};
+ }
+
+ ASSERT_MSG(surfaces.size() == 1, ">1 surface is unsupported");
+
+ return surfaces[0];
+}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 9f1209b0f..53ff2722d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -220,6 +220,16 @@ struct SurfaceParams {
}
}
+ static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
+ switch (format) {
+ case Tegra::FramebufferConfig::PixelFormat::ABGR8:
+ return PixelFormat::ABGR8;
+ default:
+ NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+ }
+
static SurfaceType GetFormatType(PixelFormat pixel_format) {
if (static_cast<size_t>(pixel_format) < MaxPixelFormat) {
return SurfaceType::ColorTexture;
@@ -302,6 +312,7 @@ public:
const MathUtil::Rectangle<s32>& viewport);
void LoadSurface(const Surface& surface);
void FlushSurface(const Surface& surface);
+ Surface TryFindFramebufferSurface(VAddr cpu_addr) const;
private:
Surface GetSurface(const SurfaceParams& params);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index f33766bfd..e3bb2cbb8 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -150,7 +150,6 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
screen_info)) {
// Reset the screen info's display texture to its own permanent texture
screen_info.display_texture = screen_info.texture.resource.handle;
- screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f);
Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes,
Memory::FlushMode::Flush);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 2cc6d9a00..21f0d298c 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -27,7 +27,7 @@ struct TextureInfo {
/// Structure used for storing information about the display target for the Switch screen
struct ScreenInfo {
GLuint display_texture;
- MathUtil::Rectangle<float> display_texcoords;
+ const MathUtil::Rectangle<float> display_texcoords{0.0f, 0.0f, 1.0f, 1.0f};
TextureInfo texture;
};