summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_shader_util.cpp
diff options
context:
space:
mode:
authorJames Rowe <jroweboy@gmail.com>2018-07-02 18:13:26 +0200
committerbunnei <bunneidev@gmail.com>2018-07-03 03:45:47 +0200
commit638956aa81de255bf4bbd4e69a717eabf4ceadb9 (patch)
tree5783dda790575e047fa757d8c56e11f3fffe7646 /src/video_core/renderer_opengl/gl_shader_util.cpp
parentMerge pull request #608 from Subv/depth (diff)
downloadyuzu-638956aa81de255bf4bbd4e69a717eabf4ceadb9.tar
yuzu-638956aa81de255bf4bbd4e69a717eabf4ceadb9.tar.gz
yuzu-638956aa81de255bf4bbd4e69a717eabf4ceadb9.tar.bz2
yuzu-638956aa81de255bf4bbd4e69a717eabf4ceadb9.tar.lz
yuzu-638956aa81de255bf4bbd4e69a717eabf4ceadb9.tar.xz
yuzu-638956aa81de255bf4bbd4e69a717eabf4ceadb9.tar.zst
yuzu-638956aa81de255bf4bbd4e69a717eabf4ceadb9.zip
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp
index 8568fface..3c087d638 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_util.cpp
@@ -27,7 +27,7 @@ GLuint LoadShader(const char* source, GLenum type) {
}
GLuint shader_id = glCreateShader(type);
glShaderSource(shader_id, 1, &source, nullptr);
- NGLOG_DEBUG(Render_OpenGL, "Compiling {} shader...", debug_type);
+ LOG_DEBUG(Render_OpenGL, "Compiling {} shader...", debug_type);
glCompileShader(shader_id);
GLint result = GL_FALSE;
@@ -39,9 +39,9 @@ GLuint LoadShader(const char* source, GLenum type) {
std::string shader_error(info_log_length, ' ');
glGetShaderInfoLog(shader_id, info_log_length, nullptr, &shader_error[0]);
if (result == GL_TRUE) {
- NGLOG_DEBUG(Render_OpenGL, "{}", shader_error);
+ LOG_DEBUG(Render_OpenGL, "{}", shader_error);
} else {
- NGLOG_ERROR(Render_OpenGL, "Error compiling {} shader:\n{}", debug_type, shader_error);
+ LOG_ERROR(Render_OpenGL, "Error compiling {} shader:\n{}", debug_type, shader_error);
}
}
return shader_id;