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author | bunnei <bunneidev@gmail.com> | 2018-11-06 17:43:17 +0100 |
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committer | GitHub <noreply@github.com> | 2018-11-06 17:43:17 +0100 |
commit | dd321dc85f5ff4ee421b04f2d57ad17af85d90fb (patch) | |
tree | fac9a98650484c3ce58ba60c468fee552a3fa845 /src/video_core/renderer_opengl/gl_shader_manager.h | |
parent | Merge pull request #1616 from FernandoS27/cube-array (diff) | |
parent | gl_resource_manager: Split implementations in .cpp file. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_manager.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 36fe1f04c..2a069cdd8 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -7,6 +7,7 @@ #include <glad/glad.h> #include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/maxwell_to_gl.h" namespace OpenGL::GLShader { |