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authorbunnei <bunneidev@gmail.com>2018-08-22 01:44:37 +0200
committerbunnei <bunneidev@gmail.com>2018-08-22 02:07:40 +0200
commitd63b1d21f162e2d21117d0908d3d79b827670a17 (patch)
treec2b51e3144797f8492bbd828df442cb3975ea7fb /src/video_core/renderer_opengl/gl_shader_gen.h
parentMerge pull request #1145 from lioncash/fwd-decl (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h50
1 files changed, 6 insertions, 44 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index db48da645..4729ce0fc 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -11,7 +11,6 @@
#include <vector>
#include "common/common_types.h"
#include "common/hash.h"
-#include "video_core/engines/shader_bytecode.h"
namespace GLShader {
@@ -73,9 +72,8 @@ class SamplerEntry {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
public:
- SamplerEntry(Maxwell::ShaderStage stage, size_t offset, size_t index,
- Tegra::Shader::TextureType type, bool is_array)
- : offset(offset), stage(stage), sampler_index(index), type(type), is_array(is_array) {}
+ SamplerEntry(Maxwell::ShaderStage stage, size_t offset, size_t index)
+ : offset(offset), stage(stage), sampler_index(index) {}
size_t GetOffset() const {
return offset;
@@ -90,41 +88,8 @@ public:
}
std::string GetName() const {
- return std::string(TextureSamplerNames[static_cast<size_t>(stage)]) + '_' +
- std::to_string(sampler_index);
- }
-
- std::string GetTypeString() const {
- using Tegra::Shader::TextureType;
- std::string glsl_type;
-
- switch (type) {
- case TextureType::Texture1D:
- glsl_type = "sampler1D";
- break;
- case TextureType::Texture2D:
- glsl_type = "sampler2D";
- break;
- case TextureType::Texture3D:
- glsl_type = "sampler3D";
- break;
- case TextureType::TextureCube:
- glsl_type = "samplerCube";
- break;
- default:
- UNIMPLEMENTED();
- }
- if (is_array)
- glsl_type += "Array";
- return glsl_type;
- }
-
- Tegra::Shader::TextureType GetType() const {
- return type;
- }
-
- bool IsArray() const {
- return is_array;
+ return std::string(TextureSamplerNames[static_cast<size_t>(stage)]) + '[' +
+ std::to_string(sampler_index) + ']';
}
static std::string GetArrayName(Maxwell::ShaderStage stage) {
@@ -135,14 +100,11 @@ private:
static constexpr std::array<const char*, Maxwell::MaxShaderStage> TextureSamplerNames = {
"tex_vs", "tex_tessc", "tex_tesse", "tex_gs", "tex_fs",
};
-
/// Offset in TSC memory from which to read the sampler object, as specified by the sampling
/// instruction.
size_t offset;
- Maxwell::ShaderStage stage; ///< Shader stage where this sampler was used.
- size_t sampler_index; ///< Value used to index into the generated GLSL sampler array.
- Tegra::Shader::TextureType type; ///< The type used to sample this texture (Texture2D, etc)
- bool is_array; ///< Whether the texture is being sampled as an array texture or not.
+ Maxwell::ShaderStage stage; ///< Shader stage where this sampler was used.
+ size_t sampler_index; ///< Value used to index into the generated GLSL sampler array.
};
struct ShaderEntries {