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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-09-25 04:34:18 +0200
committerFernandoS27 <fsahmkow27@gmail.com>2019-10-25 15:01:31 +0200
commit7b81ba4d8a9805f808fcc60a0905ac74d293b2ee (patch)
tree7bf80df3851e7d0e25746d241cbb0e09ba5c6b33 /src/video_core/renderer_opengl/gl_shader_decompiler.h
parentShader_IR: Implement Fast BRX and allow multi-branches in the CFG. (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index e538dc001..fead2a51e 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -34,10 +34,7 @@ enum class ProgramType : u32 {
namespace OpenGL::GLShader {
-struct ShaderEntries;
-
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-using ProgramResult = std::pair<std::string, ShaderEntries>;
using SamplerEntry = VideoCommon::Shader::Sampler;
using ImageEntry = VideoCommon::Shader::Image;
@@ -93,9 +90,11 @@ struct ShaderEntries {
std::size_t shader_length{};
};
+ShaderEntries GetEntries(const VideoCommon::Shader::ShaderIR& ir);
+
std::string GetCommonDeclarations();
-ProgramResult Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
- ProgramType stage, const std::string& suffix);
+std::string Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
+ ProgramType stage, const std::string& suffix);
} // namespace OpenGL::GLShader