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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-06-07 07:52:23 +0200 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-07-21 16:56:54 +0200 |
commit | d146dd9d123a999e40307a93403239b81b04bffc (patch) | |
tree | 6d338ad871fa37b47f00938773d5e27195325897 /src/video_core/renderer_opengl/gl_shader_cache.cpp | |
parent | configuration: Use IDs to sort holds (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 7e1d7f92e..618cb6354 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -522,14 +522,14 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline( const auto runtime_info{ MakeRuntimeInfo(key, program, previous_program, glasm_use_storage_buffers, use_glasm)}; switch (device.GetShaderBackend()) { - case Settings::ShaderBackend::GLSL: + case Settings::ShaderBackend::Glsl: ConvertLegacyToGeneric(program, runtime_info); sources[stage_index] = EmitGLSL(profile, runtime_info, program, binding); break; - case Settings::ShaderBackend::GLASM: + case Settings::ShaderBackend::Glasm: sources[stage_index] = EmitGLASM(profile, runtime_info, program, binding); break; - case Settings::ShaderBackend::SPIRV: + case Settings::ShaderBackend::SpirV: ConvertLegacyToGeneric(program, runtime_info); sources_spirv[stage_index] = EmitSPIRV(profile, runtime_info, program, binding); break; @@ -582,13 +582,13 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline( std::string code{}; std::vector<u32> code_spirv; switch (device.GetShaderBackend()) { - case Settings::ShaderBackend::GLSL: + case Settings::ShaderBackend::Glsl: code = EmitGLSL(profile, program); break; - case Settings::ShaderBackend::GLASM: + case Settings::ShaderBackend::Glasm: code = EmitGLASM(profile, info, program); break; - case Settings::ShaderBackend::SPIRV: + case Settings::ShaderBackend::SpirV: code_spirv = EmitSPIRV(profile, program); break; } |