summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_rasterizer.h
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2019-12-26 20:15:24 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-02-28 21:56:35 +0100
commitb92dfcd7f2a03b04a1d6090d7dd2684986f7adee (patch)
treed6c0be18f991e4a36c9e8018cba19137cb943459 /src/video_core/renderer_opengl/gl_rasterizer.h
parentgl_state: Remove program tracking (diff)
downloadyuzu-b92dfcd7f2a03b04a1d6090d7dd2684986f7adee.tar
yuzu-b92dfcd7f2a03b04a1d6090d7dd2684986f7adee.tar.gz
yuzu-b92dfcd7f2a03b04a1d6090d7dd2684986f7adee.tar.bz2
yuzu-b92dfcd7f2a03b04a1d6090d7dd2684986f7adee.tar.lz
yuzu-b92dfcd7f2a03b04a1d6090d7dd2684986f7adee.tar.xz
yuzu-b92dfcd7f2a03b04a1d6090d7dd2684986f7adee.tar.zst
yuzu-b92dfcd7f2a03b04a1d6090d7dd2684986f7adee.zip
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index b8158c152..48443bdff 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -30,7 +30,6 @@
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
-#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/utils.h"
#include "video_core/textures/texture.h"
@@ -86,8 +85,7 @@ private:
/// Configures the color and depth framebuffer states.
void ConfigureFramebuffers();
- void ConfigureClearFramebuffer(OpenGLState& current_state, bool using_color_fb,
- bool using_depth_fb, bool using_stencil_fb);
+ void ConfigureClearFramebuffer(bool using_color_fb, bool using_depth_fb, bool using_stencil_fb);
/// Configures the current constbuffers to use for the draw command.
void SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader);
@@ -208,7 +206,6 @@ private:
void SetupShaders(GLenum primitive_mode);
const Device device;
- OpenGLState state;
TextureCacheOpenGL texture_cache;
ShaderCacheOpenGL shader_cache;