summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2016-11-30 05:23:22 +0100
committerGitHub <noreply@github.com>2016-11-30 05:23:22 +0100
commitcf5b8483fc53ca3b4919d231045348625a507d05 (patch)
tree53ec57b3f82f9326fb629836b99f267b6c421ba1 /src/video_core/renderer_opengl/gl_rasterizer.cpp
parentUpdate dynarmic to the latest version (#2234) (diff)
parentBuild: Fixed a few warnings. (diff)
downloadyuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar.gz
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar.bz2
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar.lz
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar.xz
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.tar.zst
yuzu-cf5b8483fc53ca3b4919d231045348625a507d05.zip
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index d4d5903ce..e5f4366c1 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -213,12 +213,12 @@ void RasterizerOpenGL::DrawTriangles() {
// Scissor checks are window-, not viewport-relative, which means that if the cached texture
// sub-rect changes, the scissor bounds also need to be updated.
- GLint scissor_x1 = rect.left + regs.scissor_test.x1 * color_surface->res_scale_width;
- GLint scissor_y1 = rect.bottom + regs.scissor_test.y1 * color_surface->res_scale_height;
+ GLint scissor_x1 = static_cast<GLint>(rect.left + regs.scissor_test.x1 * color_surface->res_scale_width);
+ GLint scissor_y1 = static_cast<GLint>(rect.bottom + regs.scissor_test.y1 * color_surface->res_scale_height);
// x2, y2 have +1 added to cover the entire pixel area, otherwise you might get cracks when
// scaling or doing multisampling.
- GLint scissor_x2 = rect.left + (regs.scissor_test.x2 + 1) * color_surface->res_scale_width;
- GLint scissor_y2 = rect.bottom + (regs.scissor_test.y2 + 1) * color_surface->res_scale_height;
+ GLint scissor_x2 = static_cast<GLint>(rect.left + (regs.scissor_test.x2 + 1) * color_surface->res_scale_width);
+ GLint scissor_y2 = static_cast<GLint>(rect.bottom + (regs.scissor_test.y2 + 1) * color_surface->res_scale_height);
if (uniform_block_data.data.scissor_x1 != scissor_x1 ||
uniform_block_data.data.scissor_x2 != scissor_x2 ||