diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-23 09:28:34 +0200 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:30 +0200 |
commit | d621e96d0de212cc16897eadf71e8a1b2e1eb5dc (patch) | |
tree | 8695f2f4dddf2564b63e4574d6616ccb0e79568c /src/video_core/renderer_opengl/gl_device.h | |
parent | spirv: Be aware of NAN unaware drivers (diff) | |
download | yuzu-d621e96d0de212cc16897eadf71e8a1b2e1eb5dc.tar yuzu-d621e96d0de212cc16897eadf71e8a1b2e1eb5dc.tar.gz yuzu-d621e96d0de212cc16897eadf71e8a1b2e1eb5dc.tar.bz2 yuzu-d621e96d0de212cc16897eadf71e8a1b2e1eb5dc.tar.lz yuzu-d621e96d0de212cc16897eadf71e8a1b2e1eb5dc.tar.xz yuzu-d621e96d0de212cc16897eadf71e8a1b2e1eb5dc.tar.zst yuzu-d621e96d0de212cc16897eadf71e8a1b2e1eb5dc.zip |
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 2c2b13767..152a3acd3 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -12,13 +12,6 @@ namespace OpenGL { class Device { public: - struct BaseBindings { - u32 uniform_buffer{}; - u32 shader_storage_buffer{}; - u32 sampler{}; - u32 image{}; - }; - explicit Device(); explicit Device(std::nullptr_t); @@ -28,14 +21,6 @@ public: return max_uniform_buffers[static_cast<std::size_t>(shader_type)]; } - const BaseBindings& GetBaseBindings(std::size_t stage_index) const noexcept { - return base_bindings[stage_index]; - } - - const BaseBindings& GetBaseBindings(Tegra::Engines::ShaderType shader_type) const noexcept { - return GetBaseBindings(static_cast<std::size_t>(shader_type)); - } - size_t GetUniformBufferAlignment() const { return uniform_buffer_alignment; } @@ -134,7 +119,6 @@ private: std::string vendor_name; std::array<u32, Tegra::Engines::MaxShaderTypes> max_uniform_buffers{}; - std::array<BaseBindings, Tegra::Engines::MaxShaderTypes> base_bindings{}; size_t uniform_buffer_alignment{}; size_t shader_storage_alignment{}; u32 max_vertex_attributes{}; |