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author | liamwhite <liamwhite@users.noreply.github.com> | 2023-12-20 00:36:50 +0100 |
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committer | GitHub <noreply@github.com> | 2023-12-20 00:36:50 +0100 |
commit | 6a1fa9bb17bdda171d0d45543dd663886bc6ce88 (patch) | |
tree | b6108e887ffc058ac3e4a3cdb72e82f16be8fb4a /src/video_core/renderer_opengl/gl_buffer_cache.cpp | |
parent | Merge pull request #12408 from german77/lang (diff) | |
parent | gl_rasterizer: Silence spammy logs (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.cpp | 45 |
1 files changed, 38 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index a71866b75..b787b6994 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -58,6 +58,9 @@ Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rast glObjectLabel(GL_BUFFER, buffer.handle, static_cast<GLsizei>(name.size()), name.data()); } glNamedBufferData(buffer.handle, SizeBytes(), nullptr, GL_DYNAMIC_DRAW); + if (runtime.has_unified_vertex_buffers) { + glGetNamedBufferParameterui64vNV(buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &address); + } } void Buffer::ImmediateUpload(size_t offset, std::span<const u8> data) noexcept { @@ -109,6 +112,7 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, : device{device_}, staging_buffer_pool{staging_buffer_pool_}, has_fast_buffer_sub_data{device.HasFastBufferSubData()}, use_assembly_shaders{device.UseAssemblyShaders()}, + has_unified_vertex_buffers{device.HasVertexBufferUnifiedMemory()}, stream_buffer{has_fast_buffer_sub_data ? std::nullopt : std::make_optional<StreamBuffer>()} { GLint gl_max_attributes; glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &gl_max_attributes); @@ -210,8 +214,14 @@ void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t siz } void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) { - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.Handle()); - index_buffer_offset = offset; + if (has_unified_vertex_buffers) { + buffer.MakeResident(GL_READ_ONLY); + glBufferAddressRangeNV(GL_ELEMENT_ARRAY_ADDRESS_NV, 0, buffer.HostGpuAddr() + offset, + static_cast<GLsizeiptr>(Common::AlignUp(size, 4))); + } else { + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.Handle()); + index_buffer_offset = offset; + } } void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, @@ -219,8 +229,15 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, if (index >= max_attributes) { return; } - glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset), - static_cast<GLsizei>(stride)); + if (has_unified_vertex_buffers) { + buffer.MakeResident(GL_READ_ONLY); + glBindVertexBuffer(index, 0, 0, static_cast<GLsizei>(stride)); + glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, index, + buffer.HostGpuAddr() + offset, static_cast<GLsizeiptr>(size)); + } else { + glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset), + static_cast<GLsizei>(stride)); + } } void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) { @@ -233,9 +250,23 @@ void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bi [](u64 stride) { return static_cast<GLsizei>(stride); }); const u32 count = std::min(static_cast<u32>(bindings.buffers.size()), max_attributes - bindings.min_index); - glBindVertexBuffers(bindings.min_index, static_cast<GLsizei>(count), buffer_handles.data(), - reinterpret_cast<const GLintptr*>(bindings.offsets.data()), - buffer_strides.data()); + if (has_unified_vertex_buffers) { + for (u32 index = 0; index < count; ++index) { + Buffer& buffer = *bindings.buffers[index]; + buffer.MakeResident(GL_READ_ONLY); + glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, bindings.min_index + index, + buffer.HostGpuAddr() + bindings.offsets[index], + static_cast<GLsizeiptr>(bindings.sizes[index])); + } + static constexpr std::array<size_t, 32> ZEROS{}; + glBindVertexBuffers(bindings.min_index, static_cast<GLsizei>(count), + reinterpret_cast<const GLuint*>(ZEROS.data()), + reinterpret_cast<const GLintptr*>(ZEROS.data()), buffer_strides.data()); + } else { + glBindVertexBuffers(bindings.min_index, static_cast<GLsizei>(count), buffer_handles.data(), + reinterpret_cast<const GLintptr*>(bindings.offsets.data()), + buffer_strides.data()); + } } void BufferCacheRuntime::BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, |