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author | Lioncash <mathew1800@gmail.com> | 2018-08-02 02:59:42 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-08-02 03:40:30 +0200 |
commit | 0f2ac928f291101bd74aac661cff7d14dfa8c984 (patch) | |
tree | 39d1ba26d25bd06874b58990c5deb4d1f4ed252d /src/video_core/renderer_base.h | |
parent | Merge pull request #885 from greggameplayer/R32-Float (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_base.h | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 89a960eaf..1cb161b7f 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -18,23 +18,21 @@ public: /// Used to reference a framebuffer enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture }; - virtual ~RendererBase() {} + explicit RendererBase(EmuWindow& window); + virtual ~RendererBase(); /// Swap buffers (render frame) virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0; - /** - * Set the emulator window to use for renderer - * @param window EmuWindow handle to emulator window to use for rendering - */ - virtual void SetWindow(EmuWindow* window) = 0; - /// Initialize the renderer virtual bool Init() = 0; /// Shutdown the renderer virtual void ShutDown() = 0; + /// Updates the framebuffer layout of the contained render window handle. + void UpdateCurrentFramebufferLayout(); + // Getter/setter functions: // ------------------------ @@ -53,9 +51,8 @@ public: void RefreshRasterizerSetting(); protected: + EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr<VideoCore::RasterizerInterface> rasterizer; f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer int m_current_frame = 0; ///< Current frame, should be set by the renderer - -private: }; |