diff options
author | Fernando S <fsahmkow27@gmail.com> | 2021-11-28 12:16:31 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-28 12:16:31 +0100 |
commit | 3031223153d2b11d089acf5c50718372b5c24b6b (patch) | |
tree | cc459170f6a363e3e25a9bcf9d95316ec66093f7 /src/video_core/host_shaders/convert_r16g16_to_d24s8.frag | |
parent | Merge pull request #7438 from german77/homebrew2 (diff) | |
parent | Texture Cache: Secure insertions against deletions. (diff) | |
download | yuzu-3031223153d2b11d089acf5c50718372b5c24b6b.tar yuzu-3031223153d2b11d089acf5c50718372b5c24b6b.tar.gz yuzu-3031223153d2b11d089acf5c50718372b5c24b6b.tar.bz2 yuzu-3031223153d2b11d089acf5c50718372b5c24b6b.tar.lz yuzu-3031223153d2b11d089acf5c50718372b5c24b6b.tar.xz yuzu-3031223153d2b11d089acf5c50718372b5c24b6b.tar.zst yuzu-3031223153d2b11d089acf5c50718372b5c24b6b.zip |
Diffstat (limited to '')
-rw-r--r-- | src/video_core/host_shaders/convert_r16g16_to_d24s8.frag | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/video_core/host_shaders/convert_r16g16_to_d24s8.frag b/src/video_core/host_shaders/convert_r16g16_to_d24s8.frag deleted file mode 100644 index 3df70575e..000000000 --- a/src/video_core/host_shaders/convert_r16g16_to_d24s8.frag +++ /dev/null @@ -1,18 +0,0 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#version 450 -#extension GL_ARB_shader_stencil_export : require - -layout(binding = 0) uniform sampler2D color_texture; - -void main() { - ivec2 coord = ivec2(gl_FragCoord.xy); - vec4 color = texelFetch(color_texture, coord, 0).rgba; - uint depth_stencil_unorm = (uint(color.r * (exp2(16) - 1.0f)) << 16) - | (uint(color.g * (exp2(16) - 1.0f)) << 16); - - gl_FragDepth = float(depth_stencil_unorm >> 8) / (exp2(24.0) - 1.0f); - gl_FragStencilRefARB = int(depth_stencil_unorm & 0x00FF); -} |