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authorbunnei <bunneidev@gmail.com>2023-03-18 06:14:29 +0100
committerGitHub <noreply@github.com>2023-03-18 06:14:29 +0100
commit889454f9bff3cb9b2034bba7f5961f77235eac82 (patch)
tree44d2568ae2ed7e9d667b62b216b66da04bd80e56 /src/video_core/gpu_thread.h
parentMerge pull request #9953 from german77/amiibo_crc (diff)
parentgpu_thread: Use bounded queue (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/gpu_thread.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 90bcb5958..43940bd6d 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -10,8 +10,8 @@
#include <thread>
#include <variant>
+#include "common/bounded_threadsafe_queue.h"
#include "common/polyfill_thread.h"
-#include "common/threadsafe_queue.h"
#include "video_core/framebuffer_config.h"
namespace Tegra {
@@ -97,7 +97,7 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
- using CommandQueue = Common::MPSCQueue<CommandDataContainer, true>;
+ using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
std::mutex write_lock;
CommandQueue queue;
u64 last_fence{};