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authorbunnei <bunneidev@gmail.com>2021-09-19 05:37:40 +0200
committerGitHub <noreply@github.com>2021-09-19 05:37:40 +0200
commita9c3619d26beaaae338c5e902635147b9237350a (patch)
treeb86f29a288fa5bc5a337ba61a6833fa1c89c2270 /src/video_core/gpu.h
parentMerge pull request #6485 from MonsterDruide1/tas (diff)
parentvk_scheduler: Use std::jthread (diff)
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-rw-r--r--src/video_core/gpu.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index a8e98e51b..e6a02a71b 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -219,9 +219,6 @@ public:
return *shader_notify;
}
- // Stops the GPU execution and waits for the GPU to finish working
- void ShutDown();
-
/// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
void WaitFence(u32 syncpoint_id, u32 value);