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authorbunnei <bunneidev@gmail.com>2018-08-21 03:53:49 +0200
committerbunnei <bunneidev@gmail.com>2018-08-21 03:53:49 +0200
commit2ae88feea771942afc3ec3422685725e5abd0e78 (patch)
treeb962f42d0ef852a3c8338628f9331f6c1b00c1f8 /src/video_core/engines/shader_bytecode.h
parentgl_shader_decompiler: Implement Texture3D for TEXS. (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/engines/shader_bytecode.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 3ba6fe614..875b90359 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -477,7 +477,9 @@ union Instruction {
if (texture_info >= 12 && texture_info <= 13)
return TextureType::TextureCube;
- UNIMPLEMENTED();
+ LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
+ static_cast<u32>(texture_info.Value()));
+ UNREACHABLE();
}
bool IsArrayTexture() const {
@@ -523,7 +525,9 @@ union Instruction {
return TextureType::Texture3D;
}
- UNIMPLEMENTED();
+ LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
+ static_cast<u32>(texture_info.Value()));
+ UNREACHABLE();
}
bool IsArrayTexture() const {