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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-10-20 09:03:33 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-10-28 04:23:42 +0100
commitfa31e5b86854f98d7db10bf55cc485bd1368b559 (patch)
treebd54dc3e15103e7e32ad04072fc38c81819c3672 /src/video_core/engines/maxwell_3d.cpp
parentvideo_core/textures: Remove unused index entry in FullTextureInfo (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/engines/maxwell_3d.cpp21
1 files changed, 4 insertions, 17 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 7a97efe57..2bed6cb38 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -760,21 +760,8 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
return tsc_entry;
}
-Texture::FullTextureInfo Maxwell3D::GetTextureInfo(const Texture::TextureHandle tex_handle,
- std::size_t offset) const {
- Texture::FullTextureInfo tex_info{};
-
- // Load the TIC data.
- auto tic_entry = GetTICEntry(tex_handle.tic_id);
- // TODO(Subv): Workaround for BitField's move constructor being deleted.
- std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry));
-
- // Load the TSC data
- auto tsc_entry = GetTSCEntry(tex_handle.tsc_id);
- // TODO(Subv): Workaround for BitField's move constructor being deleted.
- std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry));
-
- return tex_info;
+Texture::FullTextureInfo Maxwell3D::GetTextureInfo(Texture::TextureHandle tex_handle) const {
+ return Texture::FullTextureInfo{GetTICEntry(tex_handle.tic_id), GetTSCEntry(tex_handle.tsc_id)};
}
Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
@@ -790,7 +777,7 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
- return GetTextureInfo(tex_handle, offset);
+ return GetTextureInfo(tex_handle);
}
u32 Maxwell3D::GetRegisterValue(u32 method) const {
@@ -827,7 +814,7 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
const GPUVAddr tex_info_address = tex_info_buffer.address + offset;
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
- const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle, offset);
+ const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
SamplerDescriptor result = SamplerDescriptor::FromTicTexture(tex_info.tic.texture_type.Value());
result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());
return result;