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author | bunnei <bunneidev@gmail.com> | 2020-05-08 21:16:53 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-08 21:16:53 +0200 |
commit | 50c27d5ae1bfe6cff6f091f07d68ab7b8e394d9d (patch) | |
tree | 594f42eb18464e5370917bfad61694ecce7a050b /src/video_core/engines/maxwell_3d.cpp | |
parent | Merge pull request #3879 from lioncash/global2 (diff) | |
parent | vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzle (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 33936e209..024c9e43b 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -44,6 +44,12 @@ void Maxwell3D::InitializeRegisterDefaults() { viewport.depth_range_near = 0.0f; viewport.depth_range_far = 1.0f; } + for (auto& viewport : regs.viewport_transform) { + viewport.swizzle.x.Assign(Regs::ViewportSwizzle::PositiveX); + viewport.swizzle.y.Assign(Regs::ViewportSwizzle::PositiveY); + viewport.swizzle.z.Assign(Regs::ViewportSwizzle::PositiveZ); + viewport.swizzle.w.Assign(Regs::ViewportSwizzle::PositiveW); + } // Doom and Bomberman seems to use the uninitialized registers and just enable blend // so initialize blend registers with sane values |