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authorbunnei <bunneidev@gmail.com>2019-02-24 06:15:35 +0100
committerbunnei <bunneidev@gmail.com>2019-03-16 05:38:48 +0100
commit574e89d924b484b846f4eb522c5a62af9d63e801 (patch)
tree24b2d6e21b9e3aff77f2242eb94ec49a2b8e67c9 /src/video_core/engines/kepler_memory.cpp
parentMerge pull request #2237 from bunnei/cache-host-addr (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/engines/kepler_memory.cpp15
1 files changed, 5 insertions, 10 deletions
diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp
index daefa43a6..0931b9626 100644
--- a/src/video_core/engines/kepler_memory.cpp
+++ b/src/video_core/engines/kepler_memory.cpp
@@ -41,18 +41,13 @@ void KeplerMemory::ProcessData(u32 data) {
ASSERT_MSG(regs.exec.linear, "Non-linear uploads are not supported");
ASSERT(regs.dest.x == 0 && regs.dest.y == 0 && regs.dest.z == 0);
- const GPUVAddr address = regs.dest.Address();
- const auto dest_address =
- memory_manager.GpuToCpuAddress(address + state.write_offset * sizeof(u32));
- ASSERT_MSG(dest_address, "Invalid GPU address");
-
// We have to invalidate the destination region to evict any outdated surfaces from the cache.
- // We do this before actually writing the new data because the destination address might contain
- // a dirty surface that will have to be written back to memory.
- system.Renderer().Rasterizer().InvalidateRegion(ToCacheAddr(Memory::GetPointer(*dest_address)),
- sizeof(u32));
+ // We do this before actually writing the new data because the destination address might
+ // contain a dirty surface that will have to be written back to memory.
+ const GPUVAddr address{regs.dest.Address() + state.write_offset * sizeof(u32)};
+ rasterizer.InvalidateRegion(ToCacheAddr(memory_manager.GetPointer(address)), sizeof(u32));
+ memory_manager.Write32(address, data);
- Memory::Write32(*dest_address, data);
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
state.write_offset++;