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authorLioncash <mathew1800@gmail.com>2020-12-04 20:39:12 +0100
committerLioncash <mathew1800@gmail.com>2020-12-04 22:19:09 +0100
commit677a8b208d47d0d2397197ce74c7039a8ea79d20 (patch)
tree51f6cc58b69b42c7af300c6c56abd0af37e0c748 /src/video_core/dma_pusher.h
parentMerge pull request #5064 from lioncash/node-shadow (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/dma_pusher.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h
index 96ac267f7..19f286fa7 100644
--- a/src/video_core/dma_pusher.h
+++ b/src/video_core/dma_pusher.h
@@ -87,11 +87,11 @@ inline CommandHeader BuildCommandHeader(BufferMethods method, u32 arg_count, Sub
struct CommandList final {
CommandList() = default;
explicit CommandList(std::size_t size) : command_lists(size) {}
- explicit CommandList(std::vector<Tegra::CommandHeader>&& prefetch_command_list)
- : prefetch_command_list{std::move(prefetch_command_list)} {}
+ explicit CommandList(std::vector<CommandHeader>&& prefetch_command_list_)
+ : prefetch_command_list{std::move(prefetch_command_list_)} {}
- std::vector<Tegra::CommandListHeader> command_lists;
- std::vector<Tegra::CommandHeader> prefetch_command_list;
+ std::vector<CommandListHeader> command_lists;
+ std::vector<CommandHeader> prefetch_command_list;
};
/**
@@ -103,7 +103,7 @@ struct CommandList final {
*/
class DmaPusher final {
public:
- explicit DmaPusher(Core::System& system, GPU& gpu);
+ explicit DmaPusher(Core::System& system_, GPU& gpu_);
~DmaPusher();
void Push(CommandList&& entries) {
@@ -112,7 +112,7 @@ public:
void DispatchCalls();
- void BindSubchannel(Tegra::Engines::EngineInterface* engine, u32 subchannel_id) {
+ void BindSubchannel(Engines::EngineInterface* engine, u32 subchannel_id) {
subchannels[subchannel_id] = engine;
}
@@ -145,7 +145,7 @@ private:
bool ib_enable{true}; ///< IB mode enabled
- std::array<Tegra::Engines::EngineInterface*, max_subchannels> subchannels{};
+ std::array<Engines::EngineInterface*, max_subchannels> subchannels{};
GPU& gpu;
Core::System& system;