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authorFeng Chen <VonChenPlus@gmail.com>2022-09-20 05:56:43 +0200
committerGitHub <noreply@github.com>2022-09-20 05:56:43 +0200
commitc864cb57726e76e9dc4558036f3212168bec825d (patch)
treeca79c4397f40990488a7b5691e15c0fcfec507b6 /src/shader_recompiler
parentvideo_core: Generate mipmap texture by drawing (diff)
parentMerge pull request #8849 from Morph1984/parallel-astc (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 5cead5135..597112ba4 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -415,11 +415,11 @@ void TexturePass(Environment& env, IR::Program& program) {
inst->SetFlags(flags);
break;
case IR::Opcode::ImageSampleImplicitLod:
- if (flags.type == TextureType::Color2D) {
- auto texture_type = ReadTextureType(env, cbuf);
- if (texture_type == TextureType::Color2DRect) {
- PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst);
- }
+ if (flags.type != TextureType::Color2D) {
+ break;
+ }
+ if (ReadTextureType(env, cbuf) == TextureType::Color2DRect) {
+ PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst);
}
break;
case IR::Opcode::ImageFetch: