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authorbunnei <bunneidev@gmail.com>2022-01-04 02:56:30 +0100
committerGitHub <noreply@github.com>2022-01-04 02:56:30 +0100
commitc68a0d17fc30d9b91b8324b3899556e3ebfea8d5 (patch)
tree3ec6f215ab86e6a9baf181efc9839eaa8bf56cf4 /src/shader_recompiler
parentMerge pull request #7668 from ameerj/fence-stop-token (diff)
parentShaderDecompiler: Add a debug option to dump the game's shaders. (diff)
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-rw-r--r--src/shader_recompiler/environment.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h
index b4df73e8a..db16429d4 100644
--- a/src/shader_recompiler/environment.h
+++ b/src/shader_recompiler/environment.h
@@ -31,6 +31,8 @@ public:
[[nodiscard]] virtual std::array<u32, 3> WorkgroupSize() const = 0;
+ virtual void Dump(u64 hash) = 0;
+
[[nodiscard]] const ProgramHeader& SPH() const noexcept {
return sph;
}