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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-05 23:19:36 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:21 +0200
commitbe94ee88d227d0d3dbeabe9ade98bacd910c7a7e (patch)
tree68a2043d48b8d1ecb7df23d03c1f92f277c70f9a /src/shader_recompiler/main.cpp
parentshader: Remove illegal character in SSA pass (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/main.cpp b/src/shader_recompiler/main.cpp
index 4022c6fe2..e6596d828 100644
--- a/src/shader_recompiler/main.cpp
+++ b/src/shader_recompiler/main.cpp
@@ -52,7 +52,7 @@ int main() {
// RunDatabase();
// FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
- FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
+ FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS15C2FB1F0B965767.bin"};
auto cfg{std::make_unique<Flow::CFG>(env, 0)};
// fmt::print(stdout, "{}\n", cfg->Dot());